Player Matchup

Geb
Geb
 
Geb
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Tlvdatsi
Sol
Level 134
God Stats
2W - 1L
1,835 SR
Queue Stats
57W - 43L
1,660 Elo+
Solo
Cliodhna
Cliodhna
kevysteph
Cliodhna
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 99L
1,591 Elo+
Party 2
Team Averages
Level 96
1,612 SR
1,584 Elo+

VS

Team Averages
Level 124
1,613 SR
1,551 Elo+
Anhur
Anhur
TJbeast1325
Anhur
Level 160
God Stats
2W - 1L
1,534 SR
Queue Stats
141W - 102L
1,667 Elo+
Party 1
Cliodhna
Cliodhna
XTRMJ
Cliodhna
Level 148
God Stats
0W - 1L
1,739 SR
Queue Stats
18W - 26L
1,529 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
busybee1973
Morgan Le Fay
Level 64
God Stats
4W - 6L
1,568 SR
Queue Stats
102W - 113L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
2 / 0 / 11
9,606
686
8,823
10,606
10,549
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 2 / 8
10,502
750
17,912
12,670
6,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cliodhna
kevysteph
Cliodhna
13
6 / 5 / 4
9,887
706
15,001
11,679
4,373
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 4
8,646
618
7,765
18,672
10,673
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
XTRMJ
Cliodhna
13
4 / 4 / 1
9,388
671
10,192
16,382
6,270
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
busybee1973
Morgan Le Fay
12
3 / 5 / 3
9,133
652
9,238
14,102
5,532
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
14
Kills
7
7
Deaths
14
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
0
11
7.5
L
0
5
4
0.4
W
6
2
8
5
L
Cliodhna
XTRMJ
Cliodhna
4
4
1
1.13
L
Morgan Le Fay
busybee1973
Morgan Le Fay
3
5
3
0.9
W
Cliodhna
kevysteph
Cliodhna
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,736
Damage
27,195
34,955
Taken
49,156
21,444
Mitigated
22,475
8,858
Healing
7,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
8,823
1,023
1,232
1,492
10,606
10,549
329
2,302
8,219
23,126
0
L
7,765
2,096
285
2,160
18,672
10,673
0
8,890
9,782
0
24,390
W
17,912
6,214
0
5,387
12,670
6,522
2,109
3,552
9,118
49,492
5,319
L
Cliodhna
XTRMJ
Cliodhna
10,192
374
0
3,779
16,382
6,270
0
10,196
6,186
0
37,193
L
Morgan Le Fay
busybee1973
Morgan Le Fay
9,238
755
0
1,463
14,102
5,532
224
6,208
7,894
22,538
0
W
Cliodhna
kevysteph
Cliodhna
15,001
1,697
0
747
11,679
4,373
260
3,633
7,840
0
35,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,995
Gold Earned
27,167
154
Minions Killed
133
8
Camps Cleared
4
844,221
Distance Traveled
736,256
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,606
686
20
1
0
321,500
4
L
Anhur
8,646
618
46
3
1
235,874
1
W
Sol
10,502
750
87
6
4
258,658
3
L
Cliodhna
9,388
671
62
4
2
272,196
3
L
Morgan Le Fay
9,133
652
25
2
1
228,186
0
W
Cliodhna
9,887
706
47
3
4
264,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role