Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Doebringer
Bastet
Level 99
God Stats
40W - 24L
1,701 SR
Queue Stats
144W - 145L
1,623 Elo+
Solo
Team Averages
Level 138
1,567 SR
1,541 Elo+

VS

Team Averages
Level 151
1,594 SR
1,718 Elo+
Arachne
Arachne
Alternatedark
Arachne
Level 156
God Stats
12W - 13L
1,550 SR
Queue Stats
686W - 533L
1,581 Elo+
Solo
Ganesha
Ganesha
chenly210
Ganesha
Level 160
God Stats
3W - 1L
1,731 SR
Queue Stats
17W - 7L
1,807 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ggIzzy
Morgan Le Fay
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 20L
1,766 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
9 / 2 / 9
8,808
881
13,576
11,583
4,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hercules
 
Hercules
12
6 / 2 / 8
7,904
790
9,457
9,638
8,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
Doebringer
Bastet
12
3 / 2 / 8
7,866
787
6,890
4,767
1,464
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
9
2 / 7 / 3
6,616
662
5,320
11,697
3,540
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ganesha
chenly210
Ganesha
11
0 / 5 / 6
6,808
681
4,047
13,033
11,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
ggIzzy
Morgan Le Fay
11
4 / 6 / 1
7,500
750
6,047
8,297
2,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
18
Kills
6
6
Deaths
18
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
9
2
9
6.75
W
Hercules
 
Hercules
6
2
8
5
L
Arachne
2
7
3
0.5
W
Bastet
Doebringer
Bastet
3
2
8
3.5
L
Ganesha
chenly210
Ganesha
0
5
6
0.6
L
Morgan Le Fay
ggIzzy
Morgan Le Fay
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,923
Damage
15,414
25,988
Taken
33,027
14,060
Mitigated
17,920
10,667
Healing
4,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
13,576
1,063
40
7,576
11,583
4,033
471
5,747
5,606
37,331
0
W
Hercules
 
Hercules
9,457
2,350
0
2,976
9,638
8,563
413
3,091
6,317
4,059
12,271
L
Arachne
5,320
3,782
0
2,186
11,697
3,540
0
4,610
6,793
0
7,576
W
Bastet
Doebringer
Bastet
6,890
1,841
0
75
4,767
1,464
0
1,000
3,713
0
30,229
L
Ganesha
chenly210
Ganesha
4,047
818
0
2,028
13,033
11,442
0
7,105
5,456
14,744
0
L
Morgan Le Fay
ggIzzy
Morgan Le Fay
6,047
620
0
610
8,297
2,938
0
3,896
4,358
18,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,578
Gold Earned
20,924
149
Minions Killed
81
7
Camps Cleared
2
565,430
Distance Traveled
476,832
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,808
881
70
7
0
173,893
0
W
Hercules
7,904
790
23
2
0
182,302
0
L
Arachne
6,616
662
9
1
0
173,607
2
W
Bastet
7,866
787
56
6
7
209,235
2
L
Ganesha
6,808
681
3
0
0
154,891
3
L
Morgan Le Fay
7,500
750
69
7
2
148,334
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role