Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
CorgiBum
Anubis
Level 86
God Stats
1W - 2L
1,861 SR
Queue Stats
14W - 15L
1,399 Elo+
Party 1
Ullr
Ullr
GOATwhisp3r69
Ullr
Level 80
God Stats
0W - 3L
1,702 SR
Queue Stats
8W - 10L
1,405 Elo+
Party 1
Tyr
Tyr
TheStampede56
Tyr
Level 123
God Stats
0W - 3L
1,519 SR
Queue Stats
119W - 141L
1,416 Elo+
Party 2
Sol
Sol
glod13
Sol
Level 47
God Stats
36W - 63L
1,354 SR
Queue Stats
48W - 91L
1,217 Elo+
Party 2
Team Averages
Level 81
1,587 SR
1,387 Elo+

VS

Team Averages
Level 80
1,445 SR
1,366 Elo+
Loki
Loki
 
Loki
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
DarkAngel 309
Rama
Level 85
God Stats
2W - 3L
1,373 SR
Queue Stats
8W - 16L
1,184 Elo+
Solo
Baron Samedi
Baron Samedi
JesusCuco99
Baron Samedi
Level 87
God Stats
1W - 0L
1,313 SR
Queue Stats
34W - 35L
1,314 Elo+
Solo
Cerberus
Cerberus
NipolasCage
Cerberus
Level 92
God Stats
9W - 16L
1,539 SR
Queue Stats
42W - 44L
1,445 Elo+
Party 3
Achilles
Achilles
SleezyDrexSide
Achilles
Level 95
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 35L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
1 / 3 / 1
6,823
682
7,191
10,193
8,703
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
CorgiBum
Anubis
14
1 / 6 / 2
7,488
749
5,240
8,073
3,448
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 4 / 2
6,637
664
4,091
7,515
2,087
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 5 / 0
7,112
711
3,831
8,223
5,123
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sol
glod13
Sol
12
0 / 6 / 2
6,266
627
7,185
7,795
1,970
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
9 / 2 / 7
9,857
986
8,058
7,967
2,625
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 1 / 11
7,656
766
5,453
7,070
2,700
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
JesusCuco99
Baron Samedi
15
5 / 0 / 8
8,814
881
7,466
7,147
3,404
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
NipolasCage
Cerberus
15
5 / 0 / 14
9,249
925
7,354
10,965
11,579
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
14
4 / 1 / 8
8,658
866
7,387
9,074
9,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
72
4
Kills
24
24
Deaths
4
7
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
3
1
0.5
W
Loki
 
Loki
9
2
7
6.25
L
Anubis
CorgiBum
Anubis
1
6
2
0.33
W
1
1
11
6.5
L
0
4
2
0.25
W
Baron Samedi
JesusCuco99
Baron Samedi
5
0
8
9
W
Cerberus
NipolasCage
Cerberus
5
0
14
12
W
Achilles
4
1
8
8
L
2
5
0
0.4
L
Sol
glod13
Sol
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,538
Damage
35,718
41,799
Taken
42,223
21,331
Mitigated
29,470
4,317
Healing
12,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
7,191
1,398
0
524
10,193
8,703
0
4,363
5,647
23,528
0
W
Loki
 
Loki
8,058
1,527
0
1,105
7,967
2,625
2,143
3,666
4,301
0
30,769
L
Anubis
CorgiBum
Anubis
5,240
78
156
1,728
8,073
3,448
181
1,945
6,041
21,177
0
W
5,453
5,217
0
731
7,070
2,700
1,374
3,016
4,054
0
21,342
L
4,091
1,099
0
750
7,515
2,087
330
1,929
5,418
0
19,954
W
Baron Samedi
JesusCuco99
Baron Samedi
7,466
1,951
1,483
3,390
7,147
3,404
525
5,032
2,115
32,087
0
W
Cerberus
NipolasCage
Cerberus
7,354
541
0
2,997
10,965
11,579
104
4,268
6,697
22,673
0
W
Achilles
7,387
1,540
0
2,390
9,074
9,162
0
4,690
4,384
0
21,733
L
3,831
416
0
399
8,223
5,123
0
3,638
4,363
0
7,900
L
Sol
glod13
Sol
7,185
2,076
0
760
7,795
1,970
0
2,945
4,669
20,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,326
Gold Earned
44,234
171
Minions Killed
257
3
Camps Cleared
14
738,054
Distance Traveled
944,449
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,823
682
30
3
0
171,581
1
W
Loki
9,857
986
58
6
3
207,173
0
L
Anubis
7,488
749
50
5
0
142,214
0
W
Rama
7,656
766
41
4
2
159,187
0
L
Ullr
6,637
664
44
4
2
163,268
2
W
Baron Samedi
8,814
881
83
8
4
171,814
1
W
Cerberus
9,249
925
36
4
1
211,275
2
W
Achilles
8,658
866
39
4
4
195,000
5
L
Tyr
7,112
711
6
1
1
111,375
0
L
Sol
6,266
627
41
4
0
149,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role