Player Matchup

Merlin
Merlin
BesZerkROgue057
Merlin
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 154L
1,483 Elo+
Solo
Ao Kuang
Ao Kuang
CaipZ1
Ao Kuang
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 63L
1,618 Elo+
Party 1
Xbalanque
Xbalanque
GorillaHuff
Xbalanque
Level 152
God Stats
1W - 1L
1,271 SR
Queue Stats
123W - 129L
1,586 Elo+
Party 1
Ah Puch
Ah Puch
WakeSetter
Ah Puch
Level 127
God Stats
9W - 1L
1,999 SR
Queue Stats
428W - 472L
1,547 Elo+
Solo
Chang'e
Chang'e
somuthebad
Chang'e
Level 147
God Stats
7W - 8L
1,616 SR
Queue Stats
478W - 488L
1,465 Elo+
Solo
Team Averages
Level 141
1,577 SR
1,540 Elo+

VS

Team Averages
Level 135
1,429 SR
1,559 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Pixarrrr
Cu Chulainn
Level 145
God Stats
0W - 1L
1,342 SR
Queue Stats
37W - 38L
1,618 Elo+
Solo
Chang'e
Chang'e
VicereineViolet
Chang'e
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,596 Elo+
Party 2
Hercules
Hercules
jonagamboa
Hercules
Level 142
God Stats
5W - 5L
1,602 SR
Queue Stats
344W - 346L
1,536 Elo+
Solo
Neith
Neith
riffleman0
Neith
Level 156
God Stats
0W - 2L
1,202 SR
Queue Stats
70W - 92L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 12
11,210
701
8,121
11,188
4,175
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ao Kuang
CaipZ1
Ao Kuang
18
7 / 4 / 13
11,658
729
14,610
21,969
25,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Xbalanque
GorillaHuff
Xbalanque
20
9 / 5 / 13
12,240
765
22,009
18,255
6,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
WakeSetter
Ah Puch
20
8 / 2 / 20
13,412
838
32,127
14,479
5,774
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
somuthebad
Chang'e
18
3 / 2 / 19
11,361
710
9,340
17,451
15,657
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
18
3 / 6 / 7
10,686
668
17,753
14,374
6,478
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Pixarrrr
Cu Chulainn
17
4 / 7 / 4
10,508
657
13,807
19,896
20,618
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
0 / 6 / 10
9,575
598
5,923
15,227
11,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
jonagamboa
Hercules
18
3 / 4 / 11
11,437
715
10,155
26,965
28,841
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
19
6 / 6 / 5
11,517
720
23,610
18,133
7,890
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
53
29
Kills
16
17
Deaths
29
77
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
3
6
7
1.08
W
2
4
12
2
W
Ao Kuang
CaipZ1
Ao Kuang
7
4
13
3.38
W
Xbalanque
GorillaHuff
Xbalanque
9
5
13
3.1
L
Cu Chulainn
Pixarrrr
Cu Chulainn
4
7
4
0.86
L
0
6
10
0.83
W
Ah Puch
WakeSetter
Ah Puch
8
2
20
9
L
Hercules
jonagamboa
Hercules
3
4
11
2.13
L
Neith
6
6
5
1.42
W
Chang'e
somuthebad
Chang'e
3
2
19
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,207
Damage
71,248
83,342
Taken
94,595
57,824
Mitigated
75,163
47,907
Healing
38,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
17,753
139
2,265
3,305
14,374
6,478
652
10,237
4,117
34,814
0
W
8,121
99
2,107
1,694
11,188
4,175
1,857
3,772
7,416
31,747
0
W
Ao Kuang
CaipZ1
Ao Kuang
14,610
2,673
2,415
7,729
21,969
25,858
1,016
6,490
15,479
19,997
0
W
Xbalanque
GorillaHuff
Xbalanque
22,009
7,811
2,558
3,240
18,255
6,360
2,498
6,469
11,786
0
42,174
L
Cu Chulainn
Pixarrrr
Cu Chulainn
13,807
1,545
348
2,136
19,896
20,618
0
12,680
6,800
2,928
22,650
L
5,923
327
7,804
5,042
15,227
11,336
432
10,224
4,803
12,532
0
W
Ah Puch
WakeSetter
Ah Puch
32,127
279
3,465
5,664
14,479
5,774
679
3,178
11,301
57,719
0
L
Hercules
jonagamboa
Hercules
10,155
2,147
3,404
10,177
26,965
28,841
80
16,445
10,231
0
14,121
L
Neith
23,610
8,222
0
3,961
18,133
7,890
467
13,283
4,446
0
57,957
W
Chang'e
somuthebad
Chang'e
9,340
219
11,351
7,684
17,451
15,657
694
5,799
11,652
20,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,881
Gold Earned
53,723
170
Minions Killed
182
0
Camps Cleared
0
1,469,328
Distance Traveled
1,376,733
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
10,686
668
42
3
0
281,134
1
W
Merlin
11,210
701
53
3
0
276,091
2
W
Ao Kuang
11,658
729
8
1
0
282,816
4
W
Xbalanque
12,240
765
41
3
0
266,756
2
L
Cu Chulainn
10,508
657
22
1
0
269,160
4
L
Chang'e
9,575
598
23
1
0
277,453
0
W
Ah Puch
13,412
838
43
3
0
309,511
4
L
Hercules
11,437
715
16
1
0
314,445
1
L
Neith
11,517
720
79
5
0
234,541
0
W
Chang'e
11,361
710
25
2
0
334,154
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role