Player Matchup

Gilgamesh
Gilgamesh
Caleb vs pray
Gilgamesh
Level 125
God Stats
4W - 0L
1,565 SR
Queue Stats
27W - 39L
1,315 Elo+
Party 2
Olorun
Olorun
Siekk
Olorun
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,404 Elo+
Party 2
Artemis
Artemis
The Levizzard
Artemis
Level 116
God Stats
2W - 0L
1,407 SR
Queue Stats
38W - 49L
1,437 Elo+
Party 2
Team Averages
Level 110
1,491 SR
1,385 Elo+

VS

Team Averages
Level 65
1,508 SR
1,309 Elo+
Bellona
Bellona
BatBuscus51
Bellona
Level 69
God Stats
0W - 2L
1,501 SR
Queue Stats
1W - 5L
1,285 Elo+
Party 1
Merlin
Merlin
Tank102020
Merlin
Level 101
God Stats
0W - 1L
1,425 SR
Queue Stats
0W - 4L
1,274 Elo+
Party 1
Medusa
Medusa
Trippybaby1188
Medusa
Level 26
God Stats
20W - 17L
1,598 SR
Queue Stats
122W - 181L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Caleb vs pray
Gilgamesh
11
4 / 2 / 6
8,083
808
6,708
12,619
6,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
Siekk
Olorun
12
6 / 3 / 4
8,166
817
8,509
7,234
3,222
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
10
1 / 3 / 7
6,861
686
4,983
7,882
2,447
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BatBuscus51
Bellona
10
1 / 2 / 5
6,585
659
5,109
10,091
6,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
Tank102020
Merlin
11
2 / 4 / 2
6,846
685
8,270
6,469
2,245
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
5 / 5 / 1
7,250
725
6,772
8,714
2,851
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
11
Kills
8
8
Deaths
11
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
BatBuscus51
Bellona
1
2
5
1.75
W
Gilgamesh
Caleb vs pray
Gilgamesh
4
2
6
3.5
W
Olorun
Siekk
Olorun
6
3
4
2.67
L
Merlin
Tank102020
Merlin
2
4
2
0.75
W
Artemis
1
3
7
1.5
L
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,200
Damage
20,151
27,735
Taken
25,274
11,716
Mitigated
11,722
7,251
Healing
6,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BatBuscus51
Bellona
5,109
2,179
464
3,092
10,091
6,626
0
4,454
5,637
0
16,247
W
Gilgamesh
Caleb vs pray
Gilgamesh
6,708
1,745
0
3,719
12,619
6,047
314
3,240
8,966
0
19,118
W
Olorun
Siekk
Olorun
8,509
4,314
557
1,610
7,234
3,222
1,176
2,673
4,520
22,297
0
L
Merlin
Tank102020
Merlin
8,270
854
69
1,851
6,469
2,245
0
2,499
3,970
27,652
0
W
Artemis
4,983
2,097
0
1,365
7,882
2,447
42
2,576
5,185
0
14,945
L
6,772
1,906
0
797
8,714
2,851
12
2,158
6,556
0
14,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,110
Gold Earned
20,681
91
Minions Killed
94
4
Camps Cleared
4
535,412
Distance Traveled
512,178
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,585
659
24
2
2
186,408
0
W
Gilgamesh
8,083
808
19
2
2
196,917
2
W
Olorun
8,166
817
41
4
1
158,872
0
L
Merlin
6,846
685
53
5
1
152,579
0
W
Artemis
6,861
686
31
3
1
179,623
0
L
Medusa
7,250
725
17
2
1
173,191
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role