Player Matchup

Yemoja
Yemoja
LlumaPetral
Yemoja
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 11L
1,731 Elo+
Party 3
Cliodhna
Cliodhna
NoCussin
Cliodhna
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 8L
1,799 Elo+
Party 3
Arachne
Arachne
XannyDevil
Arachne
Level 25
God Stats
7W - 4L
1,684 SR
Queue Stats
58W - 42L
1,641 Elo+
Party 1
Cthulhu
Cthulhu
Yidskie
Cthulhu
Level 22
God Stats
4W - 1L
1,727 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
yeager098
Danzaburou
Level 29
God Stats
2W - 4L
1,317 SR
Queue Stats
71W - 62L
1,612 Elo+
Solo
Team Averages
Level 26
1,546 SR
1,657 Elo+

VS

Team Averages
Level 24
1,562 SR
1,576 Elo+
Cliodhna
Cliodhna
Amanzo
Cliodhna
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
154W - 132L
1,623 Elo+
Party 2
Olorun
Olorun
BloodIncantation
Olorun
Level 28
God Stats
1W - 1L
1,799 SR
Queue Stats
164W - 138L
1,622 Elo+
Party 2
Ymir
Ymir
NonToxicSmurf
Ymir
Level 16
God Stats
6W - 8L
1,611 SR
Queue Stats
103W - 73L
1,698 Elo+
Solo
Terra
Terra
PkTurtle
Terra
Level 26
God Stats
28W - 22L
1,536 SR
Queue Stats
107W - 110L
1,524 Elo+
Solo
Heimdallr
Heimdallr
andreww8191
Heimdallr
Level 22
God Stats
1W - 1L
1,365 SR
Queue Stats
12W - 20L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
3 / 0 / 8
9,872
581
6,324
7,941
6,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cliodhna
NoCussin
Cliodhna
17
7 / 2 / 1
10,095
594
17,026
13,754
6,107
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
XannyDevil
Arachne
15
1 / 5 / 8
9,077
534
11,462
16,100
7,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Yidskie
Cthulhu
14
2 / 3 / 3
9,079
534
3,381
10,049
8,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
yeager098
Danzaburou
17
10 / 3 / 2
11,207
659
16,023
14,820
5,277
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Amanzo
Cliodhna
13
3 / 4 / 4
8,215
483
10,240
12,783
3,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 5 / 2
8,880
522
7,951
17,966
5,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
6 / 2 / 2
10,812
636
11,960
14,839
8,948
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Terra
PkTurtle
Terra
11
1 / 2 / 2
7,301
429
2,266
10,894
9,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
andreww8191
Heimdallr
11
0 / 10 / 1
7,054
415
3,127
13,328
3,414
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
23
Kills
13
13
Deaths
23
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Amanzo
Cliodhna
3
4
4
1.25
L
3
5
2
0.8
W
Yemoja
3
0
8
7
W
Cliodhna
NoCussin
Cliodhna
7
2
1
3.75
L
6
2
2
3.5
L
Terra
PkTurtle
Terra
1
2
2
1
W
Arachne
XannyDevil
Arachne
1
5
8
1
W
Cthulhu
Yidskie
Cthulhu
2
3
3
1.17
L
Heimdallr
andreww8191
Heimdallr
0
10
1
0.05
W
Danzaburou
yeager098
Danzaburou
10
3
2
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,216
Damage
35,544
62,664
Taken
69,810
33,044
Mitigated
30,468
28,643
Healing
24,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Amanzo
Cliodhna
10,240
1,014
0
3,524
12,783
3,426
0
312
12,428
0
56,786
L
7,951
4,699
512
8,640
17,966
5,033
0
3,084
14,836
51,782
0
W
Yemoja
6,324
1,305
5,756
3,313
7,941
6,292
168
2,231
5,710
33,954
0
W
Cliodhna
NoCussin
Cliodhna
17,026
1,783
0
4,192
13,754
6,107
148
4,664
9,090
0
82,757
L
11,960
2,735
0
7,037
14,839
8,948
0
2,970
11,241
77,437
0
L
Terra
PkTurtle
Terra
2,266
400
1,036
2,721
10,894
9,647
0
1,487
9,407
17,698
0
W
Arachne
XannyDevil
Arachne
11,462
6,620
0
7,261
16,100
7,265
0
6,307
9,793
0
60,395
W
Cthulhu
Yidskie
Cthulhu
3,381
162
26
1,513
10,049
8,103
132
4,914
5,135
28,299
0
L
Heimdallr
andreww8191
Heimdallr
3,127
875
0
609
13,328
3,414
904
1,135
12,193
0
31,917
W
Danzaburou
yeager098
Danzaburou
16,023
8,425
0
6,582
14,820
5,277
2,974
4,297
10,523
0
86,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,330
Gold Earned
42,262
500
Minions Killed
480
0
Camps Cleared
0
1,679,271
Distance Traveled
1,557,003
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,215
483
94
6
0
339,054
0
L
Olorun
8,880
522
129
8
0
290,170
5
W
Yemoja
9,872
581
66
4
0
318,161
3
W
Cliodhna
10,095
594
145
9
0
375,722
2
L
Ymir
10,812
636
170
10
0
316,046
1
L
Terra
7,301
429
15
1
0
302,366
3
W
Arachne
9,077
534
86
5
0
357,037
0
W
Cthulhu
9,079
534
69
4
0
278,092
1
L
Heimdallr
7,054
415
72
4
0
309,367
0
W
Danzaburou
11,207
659
134
8
0
350,259
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role