Player Matchup

Hercules
Hercules
Deku007
Hercules
Level 8
God Stats
18W - 12L
1,719 SR
Queue Stats
82W - 82L
1,467 Elo+
Party 1
Cthulhu
Cthulhu
HERTTTTTTTT
Cthulhu
Level 6
God Stats
1W - 0L
1,549 SR
Queue Stats
11W - 9L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
PiggySmallz0_0
Baron Samedi
Level 68
God Stats
5W - 3L
1,610 SR
Queue Stats
272W - 282L
1,521 Elo+
Party 1
Cerberus
Cerberus
Shadowedkat
Cerberus
Level 26
God Stats
124W - 131L
1,508 SR
Queue Stats
140W - 144L
1,471 Elo+
Solo
Cliodhna
Cliodhna
tsmpuppy
Cliodhna
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,462 Elo+
Solo
Team Averages
Level 23
1,577 SR
1,484 Elo+

VS

Team Averages
Level 33
1,639 SR
1,466 Elo+
Sylvanus
Sylvanus
Saulfire
Sylvanus
Level 29
God Stats
18W - 16L
1,596 SR
Queue Stats
136W - 127L
1,485 Elo+
Party 2
Neith
Neith
TheBabySheep
Neith
Level 22
God Stats
1W - 1L
1,703 SR
Queue Stats
46W - 56L
1,425 Elo+
Party 2
Vulcan
Vulcan
VaticanCameos11
Vulcan
Level 86
God Stats
6W - 7L
1,565 SR
Queue Stats
117W - 139L
1,495 Elo+
Party 3
Arachne
Arachne
bjc10222003
Arachne
Level 22
God Stats
5W - 3L
1,676 SR
Queue Stats
39W - 45L
1,414 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
dbrenes2309
Morgan Le Fay
Level 6
God Stats
4W - 3L
1,655 SR
Queue Stats
6W - 8L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Deku007
Hercules
18
2 / 2 / 28
10,988
999
11,988
18,534
17,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
HERTTTTTTTT
Cthulhu
18
1 / 3 / 20
10,242
931
9,233
13,530
12,368
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
PiggySmallz0_0
Baron Samedi
19
19 / 0 / 11
14,187
1,290
22,641
7,301
2,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Shadowedkat
Cerberus
18
3 / 0 / 22
10,843
986
11,293
15,785
16,639
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cliodhna
tsmpuppy
Cliodhna
18
8 / 3 / 15
11,974
1,089
13,961
11,518
3,924
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

285

VS

Team 2 Tickets

63

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Saulfire
Sylvanus
16
1 / 5 / 3
9,707
882
14,431
19,335
9,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 5 / 3
9,162
833
8,348
9,579
3,041
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 8 / 4
9,608
873
14,793
13,273
4,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
bjc10222003
Arachne
16
5 / 9 / 3
10,600
964
13,793
20,801
6,440
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
dbrenes2309
Morgan Le Fay
16
1 / 6 / 4
9,500
864
10,522
12,150
3,749
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
25
33
Kills
8
8
Deaths
33
96
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hercules
Deku007
Hercules
2
2
28
8
W
Cthulhu
HERTTTTTTTT
Cthulhu
1
3
20
3.67
W
Baron Samedi
PiggySmallz0_0
Baron Samedi
19
0
11
24.5
L
Sylvanus
Saulfire
Sylvanus
1
5
3
0.5
W
Cerberus
Shadowedkat
Cerberus
3
0
22
14
L
1
5
3
0.5
L
0
8
4
0.25
L
Arachne
bjc10222003
Arachne
5
9
3
0.72
L
Morgan Le Fay
dbrenes2309
Morgan Le Fay
1
6
4
0.5
W
Cliodhna
tsmpuppy
Cliodhna
8
3
15
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,116
Damage
61,887
66,668
Taken
75,138
52,904
Mitigated
27,210
19,833
Healing
10,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Deku007
Hercules
11,988
3,464
0
7,141
18,534
17,200
0
10,868
7,666
0
27,890
W
Cthulhu
HERTTTTTTTT
Cthulhu
9,233
598
583
806
13,530
12,368
0
8,256
5,274
30,264
0
W
Baron Samedi
PiggySmallz0_0
Baron Samedi
22,641
1,105
5,946
1,969
7,301
2,773
0
6,076
1,225
44,022
0
L
Sylvanus
Saulfire
Sylvanus
14,431
2,988
1,719
3,868
19,335
9,172
0
9,581
9,225
33,396
4,123
W
Cerberus
Shadowedkat
Cerberus
11,293
1,105
0
3,198
15,785
16,639
0
8,319
7,466
18,710
0
L
8,348
3,518
157
498
9,579
3,041
0
6,242
3,194
0
18,249
L
14,793
3,319
0
68
13,273
4,808
0
7,404
5,685
41,199
0
L
Arachne
bjc10222003
Arachne
13,793
10,875
0
3,632
20,801
6,440
0
11,199
9,279
0
17,545
L
Morgan Le Fay
dbrenes2309
Morgan Le Fay
10,522
1,587
0
354
12,150
3,749
0
8,741
3,409
19,970
0
W
Cliodhna
tsmpuppy
Cliodhna
13,961
1,532
0
190
11,518
3,924
0
5,476
6,042
0
34,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,234
Gold Earned
48,577
243
Minions Killed
158
8
Camps Cleared
3
1,074,554
Distance Traveled
965,589
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,988
999
43
4
3
194,030
2
W
Cthulhu
10,242
931
45
4
3
224,601
2
W
Baron Samedi
14,187
1,290
67
6
1
226,038
0
L
Sylvanus
9,707
882
38
3
0
189,859
2
W
Cerberus
10,843
986
27
2
0
225,927
0
L
Neith
9,162
833
29
3
0
192,042
0
L
Vulcan
9,608
873
61
6
2
210,520
1
L
Arachne
10,600
964
7
1
0
204,101
0
L
Morgan Le Fay
9,500
864
23
2
1
169,067
0
W
Cliodhna
11,974
1,089
61
6
1
203,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role