Player Matchup

Izanami
Izanami
 
Izanami
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
Bizarrap
King Arthur
Level 62
God Stats
0W - 1L
1,163 SR
Queue Stats
140W - 161L
1,432 Elo+
Party 2
Cliodhna
Cliodhna
Mosquee
Cliodhna
Level 127
God Stats
2W - 3L
1,715 SR
Queue Stats
110W - 100L
1,540 Elo+
Party 2
Sol
Sol
PRADÖS
Sol
Level 125
God Stats
3W - 2L
1,534 SR
Queue Stats
114W - 114L
1,537 Elo+
Party 3
Hades
Hades
germanix_02
Hades
Level 97
God Stats
1W - 2L
1,180 SR
Queue Stats
166W - 166L
1,461 Elo+
Party 2
Team Averages
Level 104
1,418 SR
1,494 Elo+

VS

Team Averages
Level 130
1,607 SR
1,530 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
 
Agni
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Ayuascah
Thanatos
Level 101
God Stats
7W - 4L
1,633 SR
Queue Stats
292W - 218L
1,570 Elo+
Party 1
Kuzenbo
Kuzenbo
HighLord13
Kuzenbo
Level 137
God Stats
9W - 3L
1,649 SR
Queue Stats
173W - 146L
1,545 Elo+
Party 1
Cernunnos
Cernunnos
Miabela
Cernunnos
Level 108
God Stats
3W - 1L
1,751 SR
Queue Stats
118W - 78L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 1 / 0
5,328
533
2,099
4,025
897
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Bizarrap
King Arthur
7
0 / 6 / 0
4,586
459
3,978
8,033
4,863
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
Mosquee
Cliodhna
8
2 / 2 / 0
5,161
516
3,860
5,034
1,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
9
0 / 3 / 2
4,846
485
3,272
6,260
1,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

7
0 / 3 / 2
4,220
422
2,222
6,859
1,957
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
4 / 0 / 4
6,717
672
5,330
7,149
4,153
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
 
Agni
11
0 / 1 / 4
6,194
619
5,877
4,223
1,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Ayuascah
Thanatos
11
11 / 0 / 1
6,921
692
5,193
8,046
3,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
HighLord13
Kuzenbo
7
0 / 1 / 4
5,062
506
2,392
4,977
3,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
Miabela
Cernunnos
10
0 / 0 / 1
5,542
554
2,028
4,347
1,169
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
2
Kills
15
15
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
0
0
W
Cu Chulainn
 
Cu Chulainn
4
0
4
6
W
Agni
 
Agni
0
1
4
2
W
Thanatos
Ayuascah
Thanatos
11
0
1
11.5
L
King Arthur
Bizarrap
King Arthur
0
6
0
0
W
Kuzenbo
HighLord13
Kuzenbo
0
1
4
2
W
Cernunnos
Miabela
Cernunnos
0
0
1
0.5
L
Cliodhna
Mosquee
Cliodhna
2
2
0
1
L
Sol
0
3
2
0.33
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,431
Damage
20,820
30,211
Taken
28,742
11,091
Mitigated
13,161
7,063
Healing
14,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,099
1,386
0
1,736
4,025
897
0
415
3,610
0
36,896
W
Cu Chulainn
 
Cu Chulainn
5,330
1,464
0
1,981
7,149
4,153
0
284
6,865
0
34,758
W
Agni
 
Agni
5,877
519
0
665
4,223
1,272
0
1,797
2,426
36,336
0
W
Thanatos
Ayuascah
Thanatos
5,193
1,820
0
8,574
8,046
3,249
0
1,542
6,504
0
32,227
L
King Arthur
Bizarrap
King Arthur
3,978
1,180
0
0
8,033
4,863
0
234
7,799
0
20,832
W
Kuzenbo
HighLord13
Kuzenbo
2,392
955
0
1,117
4,977
3,318
0
830
4,147
14,025
0
W
Cernunnos
Miabela
Cernunnos
2,028
651
0
2,118
4,347
1,169
81
748
3,599
0
34,835
L
Cliodhna
Mosquee
Cliodhna
3,860
876
0
1,548
5,034
1,391
0
939
4,007
0
25,697
L
Sol
3,272
802
0
1,695
6,260
1,983
0
3,559
2,491
20,128
2,625
L
2,222
345
74
2,010
6,859
1,957
0
2,726
4,035
12,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,141
Gold Earned
30,436
242
Minions Killed
316
0
Camps Cleared
0
955,737
Distance Traveled
1,031,237
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,328
533
77
8
0
180,809
4
W
Cu Chulainn
6,717
672
80
8
0
201,769
1
W
Agni
6,194
619
84
8
0
208,473
5
W
Thanatos
6,921
692
55
6
0
230,019
2
L
King Arthur
4,586
459
39
4
0
199,744
1
W
Kuzenbo
5,062
506
19
2
0
201,672
5
W
Cernunnos
5,542
554
78
8
0
189,304
4
L
Cliodhna
5,161
516
58
6
0
205,207
1
L
Sol
4,846
485
48
5
0
191,718
1
L
Hades
4,220
422
20
2
0
178,259
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role