Player Matchup

Ares
Ares
Mahkai
Ares
Level 68
God Stats
0W - 2L
1,782 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Discordia
Discordia
RenaeBlackQueen
Discordia
Level 119
God Stats
25W - 28L
1,523 SR
Queue Stats
285W - 292L
1,424 Elo+
Solo
Hercules
Hercules
bigneum
Hercules
Level 146
God Stats
0W - 1L
1,588 SR
Queue Stats
117W - 103L
1,466 Elo+
Solo
Merlin
Merlin
knowntoki11
Merlin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Neith
Neith
phenomenal96
Neith
Level 23
God Stats
0W - 1L
1,709 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 85
1,620 SR
1,478 Elo+

VS

Team Averages
Level 80
1,504 SR
1,513 Elo+
Raijin
Raijin
DTG Saejus
Raijin
Level 84
God Stats
2W - 5L
1,289 SR
Queue Stats
84W - 101L
1,423 Elo+
Solo
Artio
Artio
DrakeVescatur
Artio
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 28L
1,556 Elo+
Party 1
Achilles
Achilles
Drewskitor
Achilles
Level 83
God Stats
5W - 3L
1,684 SR
Queue Stats
238W - 208L
1,565 Elo+
Party 1
Hel
Hel
RedFrogz
Hel
Level 82
God Stats
8W - 8L
1,515 SR
Queue Stats
177W - 158L
1,553 Elo+
Party 1
Artemis
Artemis
furious364
Artemis
Level 125
God Stats
3W - 4L
1,531 SR
Queue Stats
23W - 27L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Mahkai
Ares
12
0 / 6 / 5
6,743
613
6,168
15,958
8,657
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
RenaeBlackQueen
Discordia
12
0 / 4 / 2
6,691
608
5,040
6,441
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
bigneum
Hercules
12
2 / 7 / 1
7,664
697
6,151
15,462
11,664
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Merlin
15
4 / 2 / 1
8,572
779
14,917
8,167
3,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
0 / 7 / 3
6,382
580
6,291
10,261
3,552
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DTG Saejus
Raijin
14
4 / 4 / 8
9,047
822
5,003
8,799
3,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 0 / 19
8,777
798
9,237
17,977
17,707
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Achilles
Drewskitor
Achilles
15
7 / 1 / 14
9,894
899
15,023
14,050
14,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
9 / 1 / 10
10,359
942
9,113
5,626
2,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
furious364
Artemis
16
4 / 0 / 11
9,519
865
10,990
7,788
3,172
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
88
6
Kills
26
26
Deaths
6
12
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Raijin
DTG Saejus
Raijin
4
4
8
2
W
2
0
19
11.5
W
Achilles
Drewskitor
Achilles
7
1
14
14
L
Ares
Mahkai
Ares
0
6
5
0.42
W
9
1
10
14
L
Discordia
RenaeBlackQueen
Discordia
0
4
2
0.25
L
Hercules
bigneum
Hercules
2
7
1
0.36
W
Artemis
furious364
Artemis
4
0
11
9.5
L
Merlin
4
2
1
2.25
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,567
Damage
49,366
56,289
Taken
54,240
28,981
Mitigated
40,414
7,591
Healing
25,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
DTG Saejus
Raijin
5,003
420
0
1,482
8,799
3,160
688
3,285
5,514
26,226
0
W
9,237
1,677
3,202
5,745
17,977
17,707
86
8,736
9,241
18,605
0
W
Achilles
Drewskitor
Achilles
15,023
4,856
163
4,251
14,050
14,006
1,151
6,853
7,197
0
19,677
L
Ares
Mahkai
Ares
6,168
202
0
2,602
15,958
8,657
0
7,018
8,252
10,743
0
W
9,113
475
5,388
3,256
5,626
2,369
427
4,079
1,547
28,962
0
L
Discordia
RenaeBlackQueen
Discordia
5,040
561
0
125
6,441
1,679
0
1,860
4,358
17,919
0
L
Hercules
bigneum
Hercules
6,151
1,524
390
2,168
15,462
11,664
0
6,540
8,338
0
13,355
W
Artemis
furious364
Artemis
10,990
3,166
640
1,120
7,788
3,172
2,524
3,414
4,374
0
43,531
L
Merlin
14,917
1,286
268
246
8,167
3,429
173
2,469
5,365
45,215
0
L
6,291
2,745
50
1,742
10,261
3,552
46
4,418
5,361
0
15,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,052
Gold Earned
47,596
160
Minions Killed
234
7
Camps Cleared
7
933,733
Distance Traveled
1,063,486
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,047
822
53
5
2
179,710
0
W
Artio
8,777
798
19
2
0
231,629
1
W
Achilles
9,894
899
20
2
0
237,414
2
L
Ares
6,743
613
8
1
1
192,152
3
W
Hel
10,359
942
64
6
1
228,091
2
L
Discordia
6,691
608
32
3
4
182,797
0
L
Hercules
7,664
697
12
1
1
174,503
2
W
Artemis
9,519
865
78
7
4
186,642
1
L
Merlin
8,572
779
86
8
1
207,028
0
L
Neith
6,382
580
22
2
0
177,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role