Player Matchup

Artemis
Artemis
Orthaximus32
Artemis
Level 67
God Stats
3W - 2L
1,469 SR
Queue Stats
70W - 80L
1,394 Elo+
Solo
Artio
Artio
XCapsule
Artio
Level 65
God Stats
3W - 3L
1,494 SR
Queue Stats
114W - 106L
1,340 Elo+
Party 3
Hun Batz
Hun Batz
battousai 6988
Hun Batz
Level 69
God Stats
1W - 1L
1,290 SR
Queue Stats
73W - 85L
1,319 Elo+
Party 4
Chang'e
Chang'e
xkoyjinn
Chang'e
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 24L
1,291 Elo+
Party 3
Nike
Nike
youngunzz88
Nike
Level 88
God Stats
3W - 0L
1,841 SR
Queue Stats
82W - 91L
1,335 Elo+
Party 4
Team Averages
Level 73
1,519 SR
1,336 Elo+

VS

Team Averages
Level 117
1,504 SR
1,320 Elo+
Thor
Thor
BlacK-_KiLlaZ420
Thor
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 47L
1,166 Elo+
Party 1
Athena
Athena
Richy Dynamo
Athena
Level 154
God Stats
4W - 4L
1,424 SR
Queue Stats
118W - 122L
1,339 Elo+
Solo
Hera
Hera
bpatten464
Hera
Level 145
God Stats
15W - 8L
1,685 SR
Queue Stats
407W - 434L
1,425 Elo+
Party 2
Chang'e
Chang'e
cryowolf
Chang'e
Level 160
God Stats
4W - 6L
1,563 SR
Queue Stats
591W - 581L
1,380 Elo+
Party 2
He Bo
He Bo
jose160111
He Bo
Level 100
God Stats
1W - 2L
1,348 SR
Queue Stats
156W - 224L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Orthaximus32
Artemis
17
7 / 5 / 13
11,215
935
18,682
11,147
4,457
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
XCapsule
Artio
17
3 / 5 / 15
10,028
836
7,943
19,268
17,506
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
17
6 / 8 / 7
10,789
899
11,288
13,594
10,015
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
xkoyjinn
Chang'e
19
3 / 4 / 12
10,403
867
14,113
13,607
5,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 5 / 11
11,029
919
10,222
17,121
15,511
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 4 / 12
10,012
834
11,678
14,495
14,977
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Athena
14
2 / 4 / 16
9,049
754
7,052
19,075
18,217
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
5 / 6 / 14
10,371
864
15,431
12,136
5,528
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
cryowolf
Chang'e
19
7 / 4 / 17
11,009
917
12,973
14,797
6,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

He Bo
15
5 / 9 / 17
9,634
803
9,756
13,512
4,927
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
103
27
Kills
27
27
Deaths
27
58
Assists
76
Player
Kills
Deaths
Assists
KDA
L
8
4
12
3.5
W
Artemis
Orthaximus32
Artemis
7
5
13
2.7
L
Athena
2
4
16
2.5
W
Artio
XCapsule
Artio
3
5
15
2.1
W
Hun Batz
6
8
7
1.19
L
5
6
14
2
L
Chang'e
cryowolf
Chang'e
7
4
17
3.88
L
He Bo
5
9
17
1.5
W
Chang'e
xkoyjinn
Chang'e
3
4
12
2.25
W
8
5
11
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,248
Damage
56,890
74,737
Taken
74,015
52,751
Mitigated
50,539
26,473
Healing
19,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,678
2,331
1,516
2,577
14,495
14,977
488
3,714
10,781
0
21,293
W
Artemis
Orthaximus32
Artemis
18,682
7,282
204
1,004
11,147
4,457
2,024
6,137
5,010
0
45,141
L
Athena
7,052
1,563
1,412
2,301
19,075
18,217
235
6,930
12,145
12,090
0
W
Artio
XCapsule
Artio
7,943
1,364
3,859
6,408
19,268
17,506
236
12,066
7,202
15,098
0
W
Hun Batz
11,288
1,494
773
866
13,594
10,015
749
8,433
5,161
0
20,026
L
15,431
5,141
367
746
12,136
5,528
388
2,577
9,559
25,508
0
L
Chang'e
cryowolf
Chang'e
12,973
1,510
4,423
4,282
14,797
6,890
1,087
4,296
10,501
29,104
0
L
He Bo
9,756
781
831
1,463
13,512
4,927
191
4,539
8,973
16,299
0
W
Chang'e
xkoyjinn
Chang'e
14,113
1,893
4,804
5,186
13,607
5,262
1,394
9,472
4,135
36,263
0
W
10,222
1,274
768
2,601
17,121
15,511
871
9,104
8,017
0
16,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,464
Gold Earned
50,075
121
Minions Killed
93
0
Camps Cleared
0
1,048,477
Distance Traveled
926,531
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,012
834
16
1
0
205,644
0
W
Artemis
11,215
935
37
3
0
178,208
0
L
Athena
9,049
754
8
1
0
215,111
0
W
Artio
10,028
836
18
2
0
224,839
1
W
Hun Batz
10,789
899
11
1
0
207,830
1
L
Hera
10,371
864
30
3
0
170,154
0
L
Chang'e
11,009
917
30
3
0
176,458
1
L
He Bo
9,634
803
9
1
0
159,164
2
W
Chang'e
10,403
867
47
4
0
201,146
0
W
Nike
11,029
919
8
1
0
236,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role