Player Matchup

Sylvanus
Sylvanus
TheMF_TEA
Sylvanus
Level 134
God Stats
26W - 11L
1,455 SR
Queue Stats
317W - 136L
1,706 Elo+
Party 1
Ah Puch
Ah Puch
Vampire-_-Bats
Ah Puch
Level 158
God Stats
4W - 2L
1,576 SR
Queue Stats
808W - 819L
1,503 Elo+
Party 1
Jing Wei
Jing Wei
haycol
Jing Wei
Level 97
God Stats
1W - 0L
1,512 SR
Queue Stats
84W - 84L
1,585 Elo+
Solo
Team Averages
Level 130
1,514 SR
1,598 Elo+

VS

Team Averages
Level 72
1,620 SR
1,575 Elo+
Medusa
Medusa
ODIN 6x ECHO
Medusa
Level 58
God Stats
12W - 7L
1,608 SR
Queue Stats
50W - 44L
1,501 Elo+
Solo
Fenrir
Fenrir
ThiccJohn
Fenrir
Level 116
God Stats
5W - 3L
1,526 SR
Queue Stats
104W - 91L
1,640 Elo+
Party 2
Anubis
Anubis
ThiccTed
Anubis
Level 43
God Stats
1W - 1L
1,726 SR
Queue Stats
40W - 29L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
TheMF_TEA
Sylvanus
18
3 / 0 / 15
15,076
685
8,104
22,699
31,438
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
10 / 1 / 8
15,594
709
24,812
14,340
7,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
haycol
Jing Wei
17
6 / 7 / 10
13,889
631
16,900
19,898
9,132
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
4 / 7 / 1
12,772
581
18,459
16,745
4,990
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
ThiccJohn
Fenrir
17
3 / 3 / 5
13,189
600
13,076
24,880
24,885
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anubis
ThiccTed
Anubis
15
1 / 9 / 6
12,378
563
15,114
16,645
5,641
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
19
Kills
8
8
Deaths
19
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
4
7
1
0.64
W
Sylvanus
TheMF_TEA
Sylvanus
3
0
15
10.5
L
Fenrir
ThiccJohn
Fenrir
3
3
5
1.83
L
Anubis
ThiccTed
Anubis
1
9
6
0.44
W
10
1
8
14
W
Jing Wei
haycol
Jing Wei
6
7
10
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,816
Damage
46,649
56,937
Taken
58,270
48,369
Mitigated
35,516
24,553
Healing
7,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
18,459
5,619
0
0
16,745
4,990
0
10,745
5,449
0
80,168
W
Sylvanus
TheMF_TEA
Sylvanus
8,104
648
5,157
9,406
22,699
31,438
455
7,989
14,710
21,795
0
L
Fenrir
ThiccJohn
Fenrir
13,076
2,623
270
3,214
24,880
24,885
0
13,465
10,828
84
35,674
L
Anubis
ThiccTed
Anubis
15,114
436
0
4,288
16,645
5,641
0
8,105
8,156
45,980
0
W
24,812
1,462
0
5,687
14,340
7,799
1,297
1,837
12,503
95,779
0
W
Jing Wei
haycol
Jing Wei
16,900
12,546
0
4,303
19,898
9,132
952
5,866
14,032
0
59,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,559
Gold Earned
38,339
263
Minions Killed
293
10
Camps Cleared
9
1,066,879
Distance Traveled
1,066,320
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,772
581
167
8
1
366,597
3
W
Sylvanus
15,076
685
33
2
1
366,521
1
L
Fenrir
13,189
600
44
2
5
384,332
2
L
Anubis
12,378
563
82
4
3
315,391
7
W
Ah Puch
15,594
709
152
7
4
363,153
2
W
Jing Wei
13,889
631
78
4
5
337,205
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role