Player Matchup

Kukulkan
Kukulkan
BloomerBlood
Kukulkan
Level 26
God Stats
15W - 7L
1,753 SR
Queue Stats
68W - 66L
1,519 Elo+
Party 2
Fenrir
Fenrir
Emceeh
Fenrir
Level 82
God Stats
4W - 3L
1,506 SR
Queue Stats
196W - 154L
1,486 Elo+
Party 3
Charybdis
Charybdis
ItzdaveOfficial
Charybdis
Level 58
God Stats
4W - 6L
1,454 SR
Queue Stats
134W - 108L
1,526 Elo+
Party 3
Artemis
Artemis
Yojanz
Artemis
Level 20
God Stats
21W - 13L
1,643 SR
Queue Stats
52W - 33L
1,569 Elo+
Party 3
Cthulhu
Cthulhu
naoho
Cthulhu
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
236W - 170L
1,600 Elo+
Party 2
Team Averages
Level 49
1,571 SR
1,540 Elo+

VS

Team Averages
Level 85
1,635 SR
1,456 Elo+
Charybdis
Charybdis
NinjaPants97
Charybdis
Level 120
God Stats
5W - 6L
1,497 SR
Queue Stats
116W - 126L
1,472 Elo+
Party 1
Guan Yu
Guan Yu
Quon-Wick04
Guan Yu
Level 8
God Stats
1W - 1L
1,807 SR
Queue Stats
16W - 14L
1,432 Elo+
Party 1
Chang'e
Chang'e
njcashmoney
Chang'e
Level 139
God Stats
7W - 5L
1,715 SR
Queue Stats
191W - 189L
1,493 Elo+
Party 1
Ymir
Ymir
set_gar
Ymir
Level 57
God Stats
7W - 12L
1,553 SR
Queue Stats
39W - 59L
1,435 Elo+
Party 1
Cliodhna
Cliodhna
warmachine_rox
Cliodhna
Level 103
God Stats
9W - 6L
1,605 SR
Queue Stats
115W - 123L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BloomerBlood
Kukulkan
19
2 / 5 / 7
11,934
497
6,511
8,782
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Emceeh
Fenrir
20
14 / 4 / 10
14,485
604
19,880
19,081
8,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charybdis
ItzdaveOfficial
Charybdis
20
6 / 2 / 12
13,111
546
12,154
13,104
5,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
Yojanz
Artemis
20
5 / 3 / 11
13,545
564
23,147
13,690
5,335
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
naoho
Cthulhu
20
5 / 0 / 10
13,999
583
15,847
17,208
22,066
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
NinjaPants97
Charybdis
19
3 / 9 / 2
12,063
503
11,273
24,309
6,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
Quon-Wick04
Guan Yu
17
1 / 5 / 0
10,016
417
4,362
21,068
16,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chang'e
njcashmoney
Chang'e
18
3 / 8 / 3
11,261
469
7,620
17,868
4,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
set_gar
Ymir
15
2 / 4 / 5
10,145
423
5,205
18,877
20,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cliodhna
17
5 / 6 / 4
10,661
444
11,326
20,673
6,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
28
32
Kills
14
14
Deaths
32
50
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BloomerBlood
Kukulkan
2
5
7
1.1
W
Fenrir
Emceeh
Fenrir
14
4
10
4.75
W
Charybdis
ItzdaveOfficial
Charybdis
6
2
12
6
L
Charybdis
NinjaPants97
Charybdis
3
9
2
0.44
L
Guan Yu
Quon-Wick04
Guan Yu
1
5
0
0.2
W
Artemis
Yojanz
Artemis
5
3
11
3.5
W
Cthulhu
naoho
Cthulhu
5
0
10
10
L
Chang'e
njcashmoney
Chang'e
3
8
3
0.56
L
Ymir
set_gar
Ymir
2
4
5
1.13
L
Cliodhna
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,539
Damage
39,786
71,865
Taken
102,795
43,715
Mitigated
54,173
24,318
Healing
23,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BloomerBlood
Kukulkan
6,511
931
0
1,097
8,782
2,858
781
2,211
6,483
67,375
0
W
Fenrir
Emceeh
Fenrir
19,880
5,187
0
5,542
19,081
8,020
0
5,844
12,875
0
91,650
W
Charybdis
ItzdaveOfficial
Charybdis
12,154
9,185
0
5,572
13,104
5,436
3,635
2,416
10,648
0
95,659
L
Charybdis
NinjaPants97
Charybdis
11,273
5,964
0
7,125
24,309
6,852
1,072
3,247
21,062
0
107,943
L
Guan Yu
Quon-Wick04
Guan Yu
4,362
848
100
4,338
21,068
16,098
312
8,438
12,630
0
60,247
W
Artemis
Yojanz
Artemis
23,147
12,389
0
5,312
13,690
5,335
5,730
2,004
11,587
0
106,163
W
Cthulhu
naoho
Cthulhu
15,847
1,569
311
6,484
17,208
22,066
230
1,175
15,381
82,341
0
L
Chang'e
njcashmoney
Chang'e
7,620
595
891
4,255
17,868
4,284
0
2,607
15,261
90,556
0
L
Ymir
set_gar
Ymir
5,205
358
0
2,481
18,877
20,552
156
4,010
14,867
21,367
0
L
Cliodhna
11,326
2,452
0
3,870
20,673
6,387
0
4,056
16,617
0
71,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,074
Gold Earned
54,146
655
Minions Killed
609
0
Camps Cleared
0
2,302,421
Distance Traveled
2,146,069
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,934
497
116
5
0
446,757
7
W
Fenrir
14,485
604
108
5
0
501,936
3
W
Charybdis
13,111
546
126
5
0
424,431
1
L
Charybdis
12,063
503
184
8
0
366,677
2
L
Guan Yu
10,016
417
111
5
0
441,126
6
W
Artemis
13,545
564
148
6
0
413,283
2
W
Cthulhu
13,999
583
157
7
0
516,014
6
L
Chang'e
11,261
469
163
7
0
422,535
4
L
Ymir
10,145
423
34
1
0
440,790
5
L
Cliodhna
10,661
444
117
5
0
474,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role