Player Matchup

Ymir
Ymir
MaddLadd5811
Ymir
Level 15
God Stats
14W - 10L
1,438 SR
Queue Stats
30W - 49L
1,154 Elo+
Party 1
Tyr
Tyr
PBnoJ9581
Tyr
Level 15
God Stats
15W - 26L
1,289 SR
Queue Stats
31W - 50L
1,155 Elo+
Party 1
Fenrir
Fenrir
Toap
Fenrir
Level 19
God Stats
4W - 3L
1,555 SR
Queue Stats
23W - 31L
1,063 Elo+
Party 1
Team Averages
Level 16
1,427 SR
1,124 Elo+

VS

Team Averages
Level 67
1,436 SR
1,303 Elo+
Bakasura
Bakasura
KiingError
Bakasura
Level 48
God Stats
0W - 1L
1,305 SR
Queue Stats
20W - 28L
1,321 Elo+
Party 2
Vulcan
Vulcan
RoloDestroyer
Vulcan
Level 121
God Stats
6W - 10L
1,476 SR
Queue Stats
58W - 90L
1,257 Elo+
Party 2
Izanami
Izanami
rafaelo_9
Izanami
Level 32
God Stats
5W - 3L
1,528 SR
Queue Stats
7W - 14L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 12
12,038
634
9,159
15,610
11,711
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 2 / 12
11,507
606
7,738
14,696
6,737
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Fenrir
Toap
Fenrir
18
11 / 2 / 6
13,733
723
13,291
12,185
5,079
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
KiingError
Bakasura
12
0 / 8 / 5
10,187
536
5,694
15,695
4,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
5 / 4 / 1
11,918
627
16,959
9,388
3,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
rafaelo_9
Izanami
15
1 / 6 / 5
11,157
587
8,167
11,135
2,780
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
18
Kills
6
6
Deaths
18
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bakasura
KiingError
Bakasura
0
8
5
0.31
W
4
2
12
5
W
3
2
12
4.5
L
5
4
1
1.38
W
Fenrir
Toap
Fenrir
11
2
6
7
L
Izanami
rafaelo_9
Izanami
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,188
Damage
30,820
42,491
Taken
36,218
23,527
Mitigated
10,888
8,928
Healing
4,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
KiingError
Bakasura
5,694
4,029
292
1,745
15,695
4,783
0
5,011
10,684
0
17,440
W
9,159
1,268
499
1,365
15,610
11,711
420
7,664
7,688
37,522
0
W
7,738
430
1,123
2,641
14,696
6,737
750
6,630
8,002
0
32,891
L
16,959
3,544
284
971
9,388
3,325
0
2,457
6,931
43,982
0
W
Fenrir
Toap
Fenrir
13,291
4,291
820
2,480
12,185
5,079
1,935
3,753
8,177
0
52,108
L
Izanami
rafaelo_9
Izanami
8,167
5,095
137
1,213
11,135
2,780
836
2,435
8,700
0
42,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,278
Gold Earned
33,262
188
Minions Killed
183
10
Camps Cleared
4
1,087,601
Distance Traveled
904,881
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,187
536
30
2
3
311,199
1
W
Ymir
12,038
634
59
3
4
365,968
0
W
Tyr
11,507
606
55
3
0
366,813
3
L
Vulcan
11,918
627
55
3
1
345,202
1
W
Fenrir
13,733
723
74
4
6
354,820
1
L
Izanami
11,157
587
98
5
0
248,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role