Player Matchup

Danzaburou
Danzaburou
Angel Why
Danzaburou
Level 28
God Stats
11W - 9L
1,462 SR
Queue Stats
73W - 71L
1,445 Elo+
Solo
Thor
Thor
JiayouDealer
Thor
Level 7
God Stats
4W - 3L
1,272 SR
Queue Stats
22W - 14L
1,355 Elo+
Party 1
Thanatos
Thanatos
Owllz
Thanatos
Level 6
God Stats
34W - 19L
1,435 SR
Queue Stats
50W - 28L
1,346 Elo+
Party 1
Ra
Ra
RougeJaww
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 26L
1,346 Elo+
Party 1
Ah Puch
Ah Puch
slimshady_1973
Ah Puch
Level 21
God Stats
29W - 34L
1,451 SR
Queue Stats
43W - 60L
1,400 Elo+
Solo
Team Averages
Level 14
1,424 SR
1,378 Elo+

VS

Team Averages
Level 25
1,622 SR
1,447 Elo+
Mulan
Mulan
HiTech Actavis
Mulan
Level 15
God Stats
16W - 8L
1,532 SR
Queue Stats
29W - 22L
1,389 Elo+
Solo
Kukulkan
Kukulkan
KoolAidMan1469
Kukulkan
Level 29
God Stats
9W - 4L
1,646 SR
Queue Stats
15W - 8L
1,446 Elo+
Solo
Ullr
Ullr
blazefireblaze
Ullr
Level 28
God Stats
7W - 4L
1,716 SR
Queue Stats
152W - 119L
1,599 Elo+
Solo
Fenrir
Fenrir
ramin138
Fenrir
Level 27
God Stats
100W - 94L
1,519 SR
Queue Stats
198W - 216L
1,401 Elo+
Solo
Cthulhu
Cthulhu
the_beast_memo
Cthulhu
Level 28
God Stats
2W - 0L
1,696 SR
Queue Stats
32W - 35L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Angel Why
Danzaburou
18
6 / 6 / 4
12,947
1,079
21,608
18,513
9,286
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
1 / 13 / 6
10,704
892
8,434
23,332
9,465
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Owllz
Thanatos
18
3 / 14 / 9
11,727
977
14,289
23,540
8,370
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
1 / 11 / 9
11,198
933
10,877
17,724
6,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 7 / 4
10,984
915
4,317
13,674
3,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 21
13,059
1,088
9,464
18,433
11,022
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
20
7 / 1 / 22
14,365
1,197
22,437
10,962
6,029
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
35 / 1 / 11
18,415
1,535
46,463
16,998
7,229
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
ramin138
Fenrir
20
4 / 7 / 25
13,216
1,101
14,221
18,882
16,140
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 0 / 0
9,100
758
0
0
0

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
130
13
Kills
51
51
Deaths
13
32
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Angel Why
Danzaburou
6
6
4
1.33
W
5
4
21
3.88
L
1
13
6
0.31
W
Kukulkan
7
1
22
18
L
Thanatos
Owllz
Thanatos
3
14
9
0.54
L
1
11
9
0.5
W
35
1
11
40.5
W
Fenrir
ramin138
Fenrir
4
7
25
2.36
L
2
7
4
0.57
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,525
Damage
92,585
96,783
Taken
65,275
37,307
Mitigated
40,420
17,275
Healing
5,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Angel Why
Danzaburou
21,608
15,321
579
3,003
18,513
9,286
0
4,966
13,547
0
51,103
W
9,464
1,499
0
116
18,433
11,022
0
3,631
14,802
0
21,812
L
8,434
1,563
0
0
23,332
9,465
0
6,256
17,076
0
20,068
W
Kukulkan
22,437
2,443
0
556
10,962
6,029
0
1,749
9,004
65,289
0
L
Thanatos
Owllz
Thanatos
14,289
5,109
0
6,451
23,540
8,370
0
4,114
19,426
0
27,597
L
10,877
1,494
3,643
2,469
17,724
6,740
0
3,423
14,301
25,702
0
W
46,463
20,118
0
4,392
16,998
7,229
0
4,895
11,909
0
67,570
W
Fenrir
ramin138
Fenrir
14,221
2,838
0
816
18,882
16,140
0
4,919
13,963
0
31,136
L
4,317
355
0
1,130
13,674
3,446
0
3,678
9,996
32,454
0
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,560
Gold Earned
68,155
191
Minions Killed
199
6
Camps Cleared
9
962,881
Distance Traveled
940,535
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,947
1,079
56
5
2
199,678
0
W
Mulan
13,059
1,088
16
1
1
207,241
0
L
Thor
10,704
892
14
1
0
215,144
0
W
Kukulkan
14,365
1,197
112
9
1
224,252
0
L
Thanatos
11,727
977
30
3
0
222,187
0
L
Ra
11,198
933
38
3
3
211,818
1
W
Ullr
18,415
1,535
41
3
1
279,639
0
W
Fenrir
13,216
1,101
30
3
6
229,403
2
L
Ah Puch
10,984
915
53
4
1
114,054
0
W
Cthulhu
9,100
758
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role