Player Matchup

Vulcan
Vulcan
HauntingTie2924
Vulcan
Level 83
God Stats
252W - 427L
1,416 SR
Queue Stats
252W - 428L
1,348 Elo+
Solo
Zhong Kui
Zhong Kui
Hugable_Panda12
Zhong Kui
Level 105
God Stats
0W - 1L
1,510 SR
Queue Stats
11W - 17L
1,378 Elo+
Solo
Hercules
Hercules
TheDude1416
Hercules
Level 116
God Stats
4W - 5L
1,929 SR
Queue Stats
86W - 119L
1,325 Elo+
Solo
Team Averages
Level 101
1,618 SR
1,351 Elo+

VS

Team Averages
Level 80
1,599 SR
1,459 Elo+
Cerberus
Cerberus
 
Cerberus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
JesusDG_VZLA
Zeus
Level 50
God Stats
22W - 12L
1,665 SR
Queue Stats
525W - 565L
1,439 Elo+
Solo
Neith
Neith
LizardBistro69
Neith
Level 104
God Stats
15W - 8L
1,631 SR
Queue Stats
106W - 83L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
8,061
620
6,786
7,554
4,705
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
Hugable_Panda12
Zhong Kui
14
6 / 5 / 3
9,642
742
10,660
17,886
16,616
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
TheDude1416
Hercules
12
2 / 3 / 6
8,703
669
8,392
15,083
12,050
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
4 / 3 / 8
10,011
770
7,591
17,226
16,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
8 / 3 / 5
10,397
800
14,323
6,371
2,023
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 3 / 10
9,113
701
11,777
11,983
4,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
9
Kills
14
14
Deaths
9
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
3
8
2.67
L
1
6
2
0.33
L
Zhong Kui
Hugable_Panda12
Zhong Kui
6
5
3
1.5
W
8
3
5
3.5
W
2
3
10
2.33
L
Hercules
TheDude1416
Hercules
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,838
Damage
33,691
40,523
Taken
35,580
33,371
Mitigated
22,430
9,203
Healing
10,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,591
939
954
5,653
17,226
16,286
90
6,589
10,637
16,793
0
L
6,786
4,302
583
379
7,554
4,705
0
5,250
2,304
32,410
0
L
Zhong Kui
Hugable_Panda12
Zhong Kui
10,660
2,440
205
4,027
17,886
16,616
0
9,399
8,487
36,153
0
W
14,323
1,036
0
750
6,371
2,023
660
4,636
1,735
47,897
0
W
11,777
4,648
0
2,678
11,983
4,121
730
7,066
4,917
0
38,724
L
Hercules
TheDude1416
Hercules
8,392
1,875
430
3,579
15,083
12,050
0
7,681
7,402
1,888
13,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,406
Gold Earned
29,521
143
Minions Killed
206
5
Camps Cleared
7
658,897
Distance Traveled
655,410
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,011
770
41
3
0
235,705
0
L
Vulcan
8,061
620
58
4
4
201,856
0
L
Zhong Kui
9,642
742
66
5
1
216,009
3
W
Zeus
10,397
800
84
6
4
200,359
0
W
Neith
9,113
701
81
6
3
219,346
3
L
Hercules
8,703
669
19
1
0
241,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role