Player Matchup

Artemis
Artemis
Dooooooodles
Artemis
Level 27
God Stats
86W - 80L
1,594 SR
Queue Stats
163W - 213L
1,461 Elo+
Party 1
Vamana
Vamana
KDashAE
Vamana
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 75L
1,454 Elo+
Party 1
Da Ji
Da Ji
LunarLeah
Da Ji
Level 29
God Stats
17W - 23L
1,464 SR
Queue Stats
344W - 450L
1,411 Elo+
Party 1
Eset
Eset
OSpivvy
Eset
Level 28
God Stats
0W - 2L
1,470 SR
Queue Stats
13W - 15L
1,516 Elo+
Solo
Fenrir
Fenrir
jR1Esk
Fenrir
Level 21
God Stats
6W - 7L
1,483 SR
Queue Stats
81W - 74L
1,510 Elo+
Solo
Team Averages
Level 24
1,502 SR
1,470 Elo+

VS

Team Averages
Level 25
1,589 SR
1,526 Elo+
Kukulkan
Kukulkan
BigGuy16
Kukulkan
Level 10
God Stats
5W - 2L
1,870 SR
Queue Stats
6W - 5L
1,675 Elo+
Party 3
Raijin
Raijin
LoliPantsu
Raijin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 131L
1,467 Elo+
Party 2
Da Ji
Da Ji
OzelWilder
Da Ji
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,456 Elo+
Solo
Cerberus
Cerberus
PonyApeHands
Cerberus
Level 29
God Stats
2W - 1L
1,576 SR
Queue Stats
258W - 265L
1,480 Elo+
Party 2
Chang'e
Chang'e
awesome50298
Chang'e
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dooooooodles
Artemis
20
12 / 12 / 24
14,685
1,335
34,953
22,544
7,720
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
KDashAE
Vamana
20
5 / 11 / 22
13,053
1,187
14,577
28,012
20,014
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Da Ji
LunarLeah
Da Ji
20
6 / 15 / 20
12,677
1,152
17,237
25,560
11,359
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eset
OSpivvy
Eset
20
3 / 7 / 25
12,315
1,120
22,285
16,655
8,438
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
jR1Esk
Fenrir
20
17 / 7 / 14
15,846
1,441
27,137
29,989
9,596
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

49

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BigGuy16
Kukulkan
20
24 / 4 / 18
17,958
1,633
35,812
16,082
7,550
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Raijin
LoliPantsu
Raijin
20
16 / 14 / 25
15,449
1,404
29,210
23,590
9,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
20
4 / 14 / 26
12,141
1,104
14,234
23,967
10,934
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
PonyApeHands
Cerberus
20
2 / 7 / 45
13,811
1,256
11,733
38,822
55,485
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
awesome50298
Chang'e
20
6 / 4 / 35
14,010
1,274
23,467
18,937
7,466
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
201
43
Kills
52
52
Deaths
43
105
Assists
149
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BigGuy16
Kukulkan
24
4
18
8.25
L
Artemis
Dooooooodles
Artemis
12
12
24
2
L
Vamana
KDashAE
Vamana
5
11
22
1.45
W
Raijin
LoliPantsu
Raijin
16
14
25
2.04
L
Da Ji
LunarLeah
Da Ji
6
15
20
1.07
L
Eset
OSpivvy
Eset
3
7
25
2.21
W
Da Ji
4
14
26
1.21
W
Cerberus
PonyApeHands
Cerberus
2
7
45
3.5
W
Chang'e
awesome50298
Chang'e
6
4
35
5.88
L
Fenrir
jR1Esk
Fenrir
17
7
14
3.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,189
Damage
114,456
122,760
Taken
121,398
57,127
Mitigated
91,170
17,526
Healing
22,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BigGuy16
Kukulkan
35,812
5,783
0
1,296
16,082
7,550
0
2,031
14,051
72,443
0
L
Artemis
Dooooooodles
Artemis
34,953
24,853
0
2,888
22,544
7,720
0
17,739
4,805
0
73,783
L
Vamana
KDashAE
Vamana
14,577
7,248
178
3,739
28,012
20,014
0
23,079
4,933
0
32,962
W
Raijin
LoliPantsu
Raijin
29,210
2,191
0
1,010
23,590
9,735
0
5,393
18,197
46,847
0
L
Da Ji
LunarLeah
Da Ji
17,237
3,919
0
0
25,560
11,359
0
21,850
3,710
0
31,234
L
Eset
OSpivvy
Eset
22,285
2,368
910
1,501
16,655
8,438
0
13,903
2,752
39,874
0
W
Da Ji
14,234
3,472
0
289
23,967
10,934
0
2,876
21,091
0
25,741
W
Cerberus
PonyApeHands
Cerberus
11,733
1,717
0
7,790
38,822
55,485
0
10,862
27,960
25,457
0
W
Chang'e
awesome50298
Chang'e
23,467
4,082
7,189
4,760
18,937
7,466
0
1,123
17,814
46,310
0
L
Fenrir
jR1Esk
Fenrir
27,137
12,967
0
8,310
29,989
9,596
0
23,651
6,338
0
42,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,576
Gold Earned
73,369
198
Minions Killed
209
9
Camps Cleared
5
1,084,854
Distance Traveled
924,909
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
17,958
1,633
67
6
1
180,815
0
L
Artemis
14,685
1,335
69
6
1
186,239
0
L
Vamana
13,053
1,187
30
3
3
243,438
2
W
Raijin
15,449
1,404
32
3
0
168,021
0
L
Da Ji
12,677
1,152
35
3
3
199,196
0
L
Eset
12,315
1,120
38
3
0
224,981
1
W
Da Ji
12,141
1,104
28
3
1
163,922
0
W
Cerberus
13,811
1,256
32
3
1
199,006
0
W
Chang'e
14,010
1,274
50
5
2
213,145
0
L
Fenrir
15,846
1,441
26
2
2
231,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role