Player Matchup

Tyr
Tyr
BIargh
Tyr
Level 102
God Stats
1W - 1L
1,111 SR
Queue Stats
190W - 171L
1,451 Elo+
Party 3
Terra
Terra
Blazingzero111
Terra
Level 159
God Stats
2W - 4L
1,353 SR
Queue Stats
304W - 320L
1,542 Elo+
Party 2
Hou Yi
Hou Yi
Braddley98
Hou Yi
Level 107
God Stats
7W - 7L
1,329 SR
Queue Stats
335W - 321L
1,530 Elo+
Solo
Xbalanque
Xbalanque
Dingletronn
Xbalanque
Level 144
God Stats
1W - 0L
1,788 SR
Queue Stats
35W - 25L
1,632 Elo+
Party 3
Izanami
Izanami
EternalChaos91
Izanami
Level 143
God Stats
6W - 3L
1,675 SR
Queue Stats
123W - 125L
1,564 Elo+
Party 2
Team Averages
Level 131
1,451 SR
1,544 Elo+

VS

Team Averages
Level 127
1,546 SR
1,515 Elo+
Horus
Horus
 
Horus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nox
Nox
KoSh3rXBOX
Nox
Level 160
God Stats
5W - 4L
1,755 SR
Queue Stats
402W - 405L
1,568 Elo+
Party 1
Chiron
Chiron
KosherLovesWes
Chiron
Level 144
God Stats
10W - 11L
1,514 SR
Queue Stats
515W - 527L
1,474 Elo+
Party 1
Persephone
Persephone
appalache
Persephone
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Charybdis
Charybdis
neodante1340
Charybdis
Level 106
God Stats
9W - 6L
1,461 SR
Queue Stats
797W - 817L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
BIargh
Tyr
19
8 / 2 / 12
11,148
743
7,943
29,368
26,336
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
1 / 3 / 19
9,969
665
12,778
20,646
25,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
Braddley98
Hou Yi
19
5 / 1 / 16
11,282
752
11,280
9,914
4,595
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
Dingletronn
Xbalanque
18
6 / 5 / 15
11,089
739
25,781
15,818
6,127
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 1 / 13
10,420
695
7,211
12,911
4,926
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
1 / 5 / 7
8,875
592
6,285
20,929
26,236
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
2 / 4 / 7
11,304
754
12,202
12,182
8,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
3 / 4 / 7
9,956
664
19,675
12,697
5,529
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
appalache
Persephone
15
4 / 6 / 7
10,059
671
17,669
12,246
4,137
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
neodante1340
Charybdis
15
1 / 5 / 8
9,406
627
18,383
16,416
8,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
47
23
Kills
11
12
Deaths
24
75
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
5
7
0.9
W
Tyr
BIargh
Tyr
8
2
12
7
W
1
3
19
3.5
W
Hou Yi
Braddley98
Hou Yi
5
1
16
13
W
Xbalanque
Dingletronn
Xbalanque
6
5
15
2.7
W
3
1
13
9.5
L
2
4
7
1.38
L
3
4
7
1.63
L
Persephone
appalache
Persephone
4
6
7
1.25
L
Charybdis
neodante1340
Charybdis
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,993
Damage
74,214
88,657
Taken
74,470
67,057
Mitigated
52,890
51,801
Healing
20,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,285
1,982
2,729
4,929
20,929
26,236
232
3,362
17,567
0
8,179
W
Tyr
BIargh
Tyr
7,943
922
1,100
10,703
29,368
26,336
51
9,062
20,306
532
12,532
W
12,778
1,207
14,206
9,583
20,646
25,073
71
7,208
13,438
18,748
0
W
Hou Yi
Braddley98
Hou Yi
11,280
3,930
0
1,659
9,914
4,595
1,550
4,340
5,574
0
33,587
W
Xbalanque
Dingletronn
Xbalanque
25,781
10,319
2,817
5,027
15,818
6,127
1,484
5,479
10,339
0
47,386
W
7,211
5,405
3,075
3,631
12,911
4,926
2,436
3,782
9,129
0
30,900
L
12,202
402
1,660
1,325
12,182
8,886
657
2,187
9,995
37,352
0
L
19,675
4,453
3,344
2,145
12,697
5,529
844
2,613
10,084
0
36,417
L
Persephone
appalache
Persephone
17,669
809
740
1,265
12,246
4,137
0
2,070
10,170
24,923
0
L
Charybdis
neodante1340
Charybdis
18,383
8,445
538
1,937
16,416
8,102
242
2,903
13,513
0
33,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,908
Gold Earned
49,600
164
Minions Killed
144
0
Camps Cleared
0
1,464,545
Distance Traveled
1,233,261
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,875
592
3
0
0
266,490
1
W
Tyr
11,148
743
5
0
0
314,341
0
W
Terra
9,969
665
12
1
0
301,980
1
W
Hou Yi
11,282
752
51
3
0
281,121
1
W
Xbalanque
11,089
739
40
3
0
271,611
3
W
Izanami
10,420
695
56
4
0
295,492
0
L
Nox
11,304
754
56
4
0
249,117
1
L
Chiron
9,956
664
29
2
0
244,676
0
L
Persephone
10,059
671
12
1
0
252,750
0
L
Charybdis
9,406
627
44
3
0
220,228
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role