Player Matchup

Awilix
Awilix
 
Awilix
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
DjPrespi
Chang'e
Level 47
God Stats
3W - 4L
1,478 SR
Queue Stats
114W - 148L
1,418 Elo+
Party 1
Ymir
Ymir
Med_Kit-_-
Ymir
Level 67
God Stats
66W - 65L
1,481 SR
Queue Stats
241W - 273L
1,399 Elo+
Party 1
Izanami
Izanami
l_Extaaa_l
Izanami
Level 53
God Stats
33W - 35L
1,408 SR
Queue Stats
127W - 170L
1,420 Elo+
Party 1
Team Averages
Level 66
1,474 SR
1,447 Elo+

VS

Team Averages
Level 65
1,612 SR
1,473 Elo+
Chaac
Chaac
Be Kaijuu
Chaac
Level 44
God Stats
2W - 3L
1,562 SR
Queue Stats
32W - 39L
1,505 Elo+
Solo
Nox
Nox
KouseiAriamxKM
Nox
Level 116
God Stats
9W - 5L
1,683 SR
Queue Stats
164W - 176L
1,461 Elo+
Party 2
Ares
Ares
Sxx_No_Thank_you
Ares
Level 16
God Stats
2W - 0L
1,776 SR
Queue Stats
23W - 12L
1,509 Elo+
Party 3
Cliodhna
Cliodhna
WHlSPRR
Cliodhna
Level 103
God Stats
4W - 3L
1,511 SR
Queue Stats
242W - 213L
1,505 Elo+
Party 3
Izanami
Izanami
Wise Phantom
Izanami
Level 45
God Stats
19W - 18L
1,530 SR
Queue Stats
145W - 158L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
3 / 1 / 1
5,733
573
2,970
6,665
1,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
 
Guan Yu
9
1 / 3 / 1
5,430
543
6,096
8,024
5,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
DjPrespi
Chang'e
9
0 / 2 / 3
4,898
490
1,358
5,231
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 3 / 1
4,739
474
1,673
8,654
4,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
l_Extaaa_l
Izanami
8
2 / 2 / 0
5,151
515
2,842
3,484
808
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Be Kaijuu
Chaac
10
2 / 2 / 1
5,963
596
5,039
9,122
6,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
4 / 0 / 0
6,461
646
2,859
2,936
1,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
3 / 3 / 2
5,592
559
4,746
6,475
4,589
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
WHlSPRR
Cliodhna
9
1 / 1 / 4
5,418
542
4,863
4,659
1,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Wise Phantom
Izanami
9
1 / 1 / 3
5,427
543
2,647
3,003
639
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
6
Kills
11
11
Deaths
7
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
3
1
1
3.5
L
Guan Yu
 
Guan Yu
1
3
1
0.5
W
Chaac
Be Kaijuu
Chaac
2
2
1
1.25
L
Chang'e
DjPrespi
Chang'e
0
2
3
0.75
W
4
0
0
4
L
0
3
1
0.17
W
3
3
2
1.33
W
Cliodhna
WHlSPRR
Cliodhna
1
1
4
3
W
Izanami
Wise Phantom
Izanami
1
1
3
2.5
L
Izanami
l_Extaaa_l
Izanami
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,939
Damage
20,154
32,058
Taken
26,195
13,464
Mitigated
14,574
8,430
Healing
7,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
2,970
957
0
2,368
6,665
1,975
0
1,505
5,160
0
22,740
L
Guan Yu
 
Guan Yu
6,096
1,857
0
2,491
8,024
5,061
324
179
7,845
0
27,168
W
Chaac
Be Kaijuu
Chaac
5,039
1,606
0
4,828
9,122
6,318
0
0
9,122
0
32,302
L
Chang'e
DjPrespi
Chang'e
1,358
0
70
2,075
5,231
1,463
0
1,666
3,565
19,274
0
W
2,859
100
0
750
2,936
1,151
228
596
2,340
34,778
0
L
1,673
437
97
1,046
8,654
4,157
0
3,247
5,407
15,161
0
W
4,746
274
82
680
6,475
4,589
248
853
5,622
19,553
0
W
Cliodhna
WHlSPRR
Cliodhna
4,863
334
0
925
4,659
1,877
0
1,245
3,414
0
26,873
W
Izanami
Wise Phantom
Izanami
2,647
1,394
121
151
3,003
639
624
337
2,666
0
26,094
L
Izanami
l_Extaaa_l
Izanami
2,842
1,491
0
283
3,484
808
0
1,008
2,476
0
23,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,951
Gold Earned
28,861
226
Minions Killed
262
0
Camps Cleared
0
971,195
Distance Traveled
977,308
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,733
573
49
5
0
215,654
0
L
Guan Yu
5,430
543
60
6
0
187,431
2
W
Chaac
5,963
596
60
6
0
184,790
0
L
Chang'e
4,898
490
37
4
0
190,496
2
W
Nox
6,461
646
72
7
0
210,084
1
L
Ymir
4,739
474
22
2
0
184,386
4
W
Ares
5,592
559
34
3
0
174,283
3
W
Cliodhna
5,418
542
46
5
0
227,251
3
W
Izanami
5,427
543
50
5
0
180,900
1
L
Izanami
5,151
515
58
6
0
193,228
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role