Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
ALEX9EL9PRO
Susano
Level 3
God Stats
0W - 2L
1,303 SR
Queue Stats
0W - 2L
1,231 Elo+
Solo
Cthulhu
Cthulhu
Furman420
Cthulhu
Level 29
God Stats
9W - 7L
1,602 SR
Queue Stats
397W - 451L
1,359 Elo+
Solo
Ratatoskr
Ratatoskr
Madarao2
Ratatoskr
Level 18
God Stats
32W - 39L
1,458 SR
Queue Stats
46W - 68L
1,356 Elo+
Party 1
Jing Wei
Jing Wei
SignoraShrimp
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,338 Elo+
Solo
Team Averages
Level 16
1,473 SR
1,357 Elo+

VS

Team Averages
Level 20
1,496 SR
1,298 Elo+
Sol
Sol
Briginny
Sol
Level 26
God Stats
45W - 59L
1,375 SR
Queue Stats
81W - 111L
1,307 Elo+
Party 2
Izanami
Izanami
DemiFae22
Izanami
Level 28
God Stats
15W - 8L
1,647 SR
Queue Stats
117W - 126L
1,435 Elo+
Solo
Fenrir
Fenrir
Digitalpoint
Fenrir
Level 18
God Stats
22W - 15L
1,571 SR
Queue Stats
127W - 151L
1,307 Elo+
Party 2
Kukulkan
Kukulkan
Jrit06
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 21L
1,036 Elo+
Party 2
Mulan
Mulan
Mysketsz
Mulan
Level 24
God Stats
6W - 5L
1,385 SR
Queue Stats
120W - 141L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
4 / 10 / 2
9,807
490
9,039
16,948
4,615
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Susano
15
11 / 11 / 5
10,409
520
10,916
17,865
6,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Furman420
Cthulhu
5
0 / 2 / 0
5,940
297
1,384
3,769
1,656
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ratatoskr
Madarao2
Ratatoskr
17
7 / 7 / 1
11,014
551
12,612
19,566
8,676
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jing Wei
SignoraShrimp
Jing Wei
11
1 / 14 / 2
7,727
386
3,320
13,884
2,239
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 4
10,859
543
9,485
12,744
4,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
DemiFae22
Izanami
16
12 / 3 / 3
12,159
608
11,490
12,946
4,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
16
12 / 4 / 5
11,816
591
15,922
13,580
7,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
Jrit06
Kukulkan
13
1 / 10 / 8
9,581
479
4,079
10,868
4,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
Mysketsz
Mulan
17
15 / 2 / 4
12,260
613
13,531
12,443
6,999
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
68
23
Kills
44
44
Deaths
24
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
4
10
2
0.5
L
Susano
11
11
5
1.23
W
4
5
4
1.2
W
Izanami
DemiFae22
Izanami
12
3
3
4.5
W
Fenrir
12
4
5
3.63
L
Cthulhu
Furman420
Cthulhu
0
2
0
0
W
Kukulkan
Jrit06
Kukulkan
1
10
8
0.5
L
Ratatoskr
Madarao2
Ratatoskr
7
7
1
1.07
W
Mulan
Mysketsz
Mulan
15
2
4
8.5
L
Jing Wei
SignoraShrimp
Jing Wei
1
14
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,271
Damage
54,507
72,032
Taken
62,581
24,089
Mitigated
27,912
5,454
Healing
11,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
9,039
6,557
0
1,190
16,948
4,615
0
2,970
13,852
0
53,597
L
Susano
10,916
3,186
0
670
17,865
6,903
0
5,350
12,353
0
25,952
W
9,485
2,891
0
3,731
12,744
4,864
4,243
512
12,232
44,550
4,681
W
Izanami
DemiFae22
Izanami
11,490
8,003
0
3,762
12,946
4,664
9,505
453
12,493
143
80,436
W
Fenrir
15,922
3,465
0
2,708
13,580
7,263
1,683
0
13,440
135
45,475
L
Cthulhu
Furman420
Cthulhu
1,384
243
0
797
3,769
1,656
0
629
3,140
8,615
0
W
Kukulkan
Jrit06
Kukulkan
4,079
1,133
0
0
10,868
4,122
325
0
10,868
25,958
0
L
Ratatoskr
Madarao2
Ratatoskr
12,612
3,252
0
2,290
19,566
8,676
0
3,941
15,625
0
60,634
W
Mulan
Mysketsz
Mulan
13,531
1,907
0
1,263
12,443
6,999
1,953
419
12,024
0
65,609
L
Jing Wei
SignoraShrimp
Jing Wei
3,320
2,499
0
507
13,884
2,239
368
236
13,644
0
23,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,897
Gold Earned
56,675
306
Minions Killed
460
0
Camps Cleared
0
1,370,278
Distance Traveled
1,926,656
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,807
490
88
4
0
306,027
0
L
Susano
10,409
520
31
2
0
309,776
1
W
Sol
10,859
543
87
4
0
314,348
0
W
Izanami
12,159
608
132
7
0
380,824
2
W
Fenrir
11,816
591
71
4
0
458,596
3
L
Cthulhu
5,940
297
17
1
0
113,615
0
W
Kukulkan
9,581
479
51
3
0
348,200
0
L
Ratatoskr
11,014
551
120
6
0
335,008
3
W
Mulan
12,260
613
119
6
0
424,688
6
L
Jing Wei
7,727
386
50
3
0
305,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role