Player Matchup

Ares
Ares
ElliotArchon
Ares
Level 113
God Stats
12W - 7L
1,597 SR
Queue Stats
166W - 140L
1,475 Elo+
Solo
Bastet
Bastet
FiftyTo100
Bastet
Level 129
God Stats
9W - 8L
1,539 SR
Queue Stats
181W - 168L
1,521 Elo+
Party 1
Zhong Kui
Zhong Kui
LeekGunnaShootEm
Zhong Kui
Level 142
God Stats
7W - 2L
1,728 SR
Queue Stats
134W - 131L
1,525 Elo+
Party 1
Chaac
Chaac
johnnymojr
Chaac
Level 139
God Stats
1W - 1L
1,578 SR
Queue Stats
215W - 194L
1,520 Elo+
Party 1
Anhur
Anhur
xxxxKottonMouth
Anhur
Level 158
God Stats
5W - 10L
1,378 SR
Queue Stats
928W - 877L
1,509 Elo+
Solo
Team Averages
Level 136
1,564 SR
1,510 Elo+

VS

Team Averages
Level 106
1,712 SR
1,460 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
DQAtWar
Ne Zha
Level 89
God Stats
3W - 4L
1,672 SR
Queue Stats
162W - 174L
1,442 Elo+
Party 2
Neith
Neith
Francosoo11
Neith
Level 99
God Stats
61W - 49L
1,551 SR
Queue Stats
478W - 466L
1,509 Elo+
Solo
Scylla
Scylla
PhantasmWeed
Scylla
Level 109
God Stats
5W - 1L
1,935 SR
Queue Stats
22W - 35L
1,404 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Rulbert0o
Cu Chulainn
Level 122
God Stats
8W - 3L
1,903 SR
Queue Stats
136W - 178L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 4
5,608
561
3,742
5,972
4,060
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
FiftyTo100
Bastet
10
4 / 0 / 2
6,340
634
4,303
5,333
1,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Zhong Kui
10
7 / 2 / 4
6,468
647
6,416
6,826
4,658
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
11
2 / 0 / 0
5,813
581
5,484
7,664
5,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 0 / 4
5,206
521
3,346
4,310
1,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
7
1 / 3 / 1
5,162
516
2,735
6,101
4,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ne Zha
DQAtWar
Ne Zha
7
0 / 5 / 1
4,668
467
2,494
7,812
2,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 4 / 0
4,683
468
3,561
6,007
1,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
8
0 / 3 / 1
4,604
460
2,895
5,706
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cu Chulainn
Rulbert0o
Cu Chulainn
9
0 / 1 / 0
5,304
530
4,674
6,590
3,321
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
16
Kills
2
2
Deaths
16
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
3
1
0.5
L
Ne Zha
DQAtWar
Ne Zha
0
5
1
0.1
W
2
0
4
4
W
Bastet
FiftyTo100
Bastet
4
0
2
5
L
1
4
0
0.25
W
Zhong Kui
7
2
4
4.5
L
Scylla
0
3
1
0.17
L
Cu Chulainn
Rulbert0o
Cu Chulainn
0
1
0
0
W
Chaac
2
0
0
2
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,291
Damage
16,359
30,105
Taken
32,216
17,121
Mitigated
12,727
14,633
Healing
9,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
2,735
1,083
223
1,543
6,101
4,128
0
2,509
3,592
13,731
0
L
Ne Zha
DQAtWar
Ne Zha
2,494
735
0
2,803
7,812
2,104
0
2,930
4,882
0
19,431
W
3,742
125
355
1,601
5,972
4,060
96
1,205
4,767
12,321
0
W
Bastet
FiftyTo100
Bastet
4,303
1,154
0
2,931
5,333
1,998
0
628
4,705
0
32,102
L
3,561
1,613
0
1,308
6,007
1,737
0
2,046
3,871
0
19,972
W
Zhong Kui
6,416
616
0
3,626
6,826
4,658
1,061
2,994
3,832
27,634
0
L
Scylla
2,895
499
0
1,654
5,706
1,437
0
2,673
3,033
18,723
0
L
Cu Chulainn
Rulbert0o
Cu Chulainn
4,674
1,455
0
2,443
6,590
3,321
0
0
5,947
0
27,500
W
Chaac
5,484
1,067
0
4,555
7,664
5,401
0
0
7,664
0
31,518
W
3,346
1,358
0
1,565
4,310
1,004
162
990
3,320
0
30,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,435
Gold Earned
24,421
262
Minions Killed
207
0
Camps Cleared
0
922,437
Distance Traveled
936,618
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,162
516
14
1
0
191,979
2
L
Ne Zha
4,668
467
43
4
0
187,917
2
W
Ares
5,608
561
13
1
0
192,871
3
W
Bastet
6,340
634
66
7
0
199,526
1
L
Neith
4,683
468
49
5
0
163,057
1
W
Zhong Kui
6,468
647
52
5
0
168,407
0
L
Scylla
4,604
460
33
3
0
191,805
3
L
Cu Chulainn
5,304
530
68
7
0
201,860
0
W
Chaac
5,813
581
61
6
0
183,484
0
W
Anhur
5,206
521
70
7
0
178,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role