Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
BiggieDust
Morgan Le Fay
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 62L
1,756 Elo+
Party 2
Horus
Horus
Fartlizard
Horus
Level 37
God Stats
20W - 3L
1,851 SR
Queue Stats
71W - 20L
1,809 Elo+
Party 2
Izanami
Izanami
IzJuJu
Izanami
Level 138
God Stats
33W - 10L
1,738 SR
Queue Stats
130W - 66L
1,762 Elo+
Party 2
Set
Set
Skeebz
Set
Level 130
God Stats
1W - 0L
1,275 SR
Queue Stats
82W - 25L
1,808 Elo+
Party 2
Team Averages
Level 114
1,573 SR
1,727 Elo+

VS

Team Averages
Level 76
1,591 SR
1,508 Elo+
Tiamat
Tiamat
Demon_bane25
Tiamat
Level 58
God Stats
39W - 24L
1,663 SR
Queue Stats
291W - 243L
1,532 Elo+
Party 1
Da Ji
Da Ji
SHEEPLEADERnumbe
Da Ji
Level 48
God Stats
36W - 34L
1,565 SR
Queue Stats
227W - 211L
1,489 Elo+
Party 3
Heimdallr
Heimdallr
Sakurai-Kyo_312
Heimdallr
Level 88
God Stats
11W - 13L
1,415 SR
Queue Stats
548W - 572L
1,448 Elo+
Party 3
Cerberus
Cerberus
blrryface13
Cerberus
Level 33
God Stats
3W - 3L
1,596 SR
Queue Stats
137W - 122L
1,571 Elo+
Solo
Bellona
Bellona
jacob_go94
Bellona
Level 153
God Stats
8W - 1L
1,714 SR
Queue Stats
46W - 42L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
6 / 0 / 2
8,474
652
4,744
8,869
3,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
BiggieDust
Morgan Le Fay
13
2 / 0 / 1
7,820
602
4,042
5,175
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
11
1 / 1 / 9
7,218
555
3,410
10,662
10,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
IzJuJu
Izanami
14
5 / 0 / 5
8,386
645
9,831
6,266
1,944
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Set
Skeebz
Set
13
0 / 1 / 0
7,472
575
5,982
12,491
7,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
0 / 2 / 0
6,378
491
2,070
4,763
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 3 / 0
5,979
460
5,318
9,236
2,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Sakurai-Kyo_312
Heimdallr
11
0 / 3 / 0
6,281
483
3,654
7,961
3,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
blrryface13
Cerberus
8
0 / 5 / 0
5,097
392
2,874
9,109
5,064
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
jacob_go94
Bellona
13
1 / 1 / 0
7,646
588
8,637
9,414
7,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
14
Kills
2
2
Deaths
14
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
6
0
2
7
W
Morgan Le Fay
BiggieDust
Morgan Le Fay
2
0
1
2.5
L
Tiamat
0
2
0
0
W
Horus
1
1
9
5.5
W
Izanami
IzJuJu
Izanami
5
0
5
7.5
L
1
3
0
0.33
L
Heimdallr
Sakurai-Kyo_312
Heimdallr
0
3
0
0
W
Set
Skeebz
Set
0
1
0
0
L
Cerberus
blrryface13
Cerberus
0
5
0
0
L
Bellona
jacob_go94
Bellona
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,009
Damage
22,553
43,463
Taken
40,483
23,925
Mitigated
20,555
22,546
Healing
12,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
4,744
48
0
4,817
8,869
3,325
0
619
8,250
0
61,848
W
Morgan Le Fay
BiggieDust
Morgan Le Fay
4,042
617
0
2,461
5,175
1,582
117
939
4,236
50,671
0
L
Tiamat
2,070
373
0
1,823
4,763
1,898
91
1,547
3,216
33,604
0
W
Horus
3,410
1,843
1,156
4,281
10,662
10,008
0
1,962
8,700
0
9,984
W
Izanami
IzJuJu
Izanami
9,831
7,025
0
3,655
6,266
1,944
160
894
5,372
0
75,903
L
5,318
1,299
0
3,274
9,236
2,577
0
932
8,304
0
30,236
L
Heimdallr
Sakurai-Kyo_312
Heimdallr
3,654
1,629
0
954
7,961
3,022
0
64
7,897
0
43,688
W
Set
Skeebz
Set
5,982
2,021
0
6,176
12,491
7,066
0
530
11,961
0
48,291
L
Cerberus
blrryface13
Cerberus
2,874
233
197
2,522
9,109
5,064
0
987
8,122
19,053
0
L
Bellona
jacob_go94
Bellona
8,637
3,751
0
4,125
9,414
7,994
0
576
7,876
0
52,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,370
Gold Earned
31,381
492
Minions Killed
370
0
Camps Cleared
0
1,377,522
Distance Traveled
1,231,776
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,474
652
112
9
0
323,929
1
W
Morgan Le Fay
7,820
602
111
9
0
247,626
6
L
Tiamat
6,378
491
72
6
0
211,345
3
W
Horus
7,218
555
7
1
0
324,513
5
W
Izanami
8,386
645
150
12
0
220,082
5
L
Da Ji
5,979
460
54
4
0
285,116
4
L
Heimdallr
6,281
483
82
6
0
232,031
3
W
Set
7,472
575
112
9
0
261,372
3
L
Cerberus
5,097
392
33
3
0
268,559
0
L
Bellona
7,646
588
129
10
0
234,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role