Player Matchup

Jormungandr
Jormungandr
Kagriin
Jormungandr
Level 5
God Stats
0W - 2L
1,725 SR
Queue Stats
5W - 26L
1,500 Elo+
Party 1
Neith
Neith
madman2223
Neith
Level 12
God Stats
0W - 2L
1,362 SR
Queue Stats
16W - 21L
1,374 Elo+
Solo
Baron Samedi
Baron Samedi
waterdrinker666
Baron Samedi
Level 18
God Stats
9W - 20L
1,406 SR
Queue Stats
74W - 139L
1,248 Elo+
Party 1
Team Averages
Level 12
1,498 SR
1,374 Elo+

VS

Team Averages
Level 21
1,454 SR
1,524 Elo+
Ra
Ra
XenoKillz
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
swiftkid22
Cthulhu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,507 Elo+
Party 2
Da Ji
Da Ji
zllAristillz
Da Ji
Level 47
God Stats
3W - 1L
1,363 SR
Queue Stats
185W - 166L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Kagriin
Jormungandr
8
1 / 5 / 0
6,058
606
5,018
8,551
6,434
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
10
1 / 6 / 1
6,352
635
3,505
7,343
2,297
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
waterdrinker666
Baron Samedi
8
0 / 6 / 1
5,791
579
3,466
8,426
2,750
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 8
7,128
713
5,356
5,132
1,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
swiftkid22
Cthulhu
12
4 / 0 / 11
7,629
763
7,090
9,664
8,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
11 / 0 / 6
8,521
852
8,820
7,814
3,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
2
Kills
17
17
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Kagriin
Jormungandr
1
5
0
0.2
W
2
2
8
3
L
Neith
1
6
1
0.25
W
Cthulhu
swiftkid22
Cthulhu
4
0
11
9.5
L
Baron Samedi
waterdrinker666
Baron Samedi
0
6
1
0.08
W
11
0
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,989
Damage
21,266
24,320
Taken
22,610
11,481
Mitigated
13,727
2,495
Healing
4,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Kagriin
Jormungandr
5,018
2,019
34
0
8,551
6,434
0
4,153
3,893
14,862
0
W
5,356
1,326
1,060
1,184
5,132
1,704
373
2,448
2,684
16,213
0
L
Neith
3,505
1,796
0
844
7,343
2,297
0
3,852
3,057
0
10,989
W
Cthulhu
swiftkid22
Cthulhu
7,090
505
249
1,611
9,664
8,585
13
3,125
6,539
22,738
0
L
Baron Samedi
waterdrinker666
Baron Samedi
3,466
481
330
1,287
8,426
2,750
0
3,122
4,924
15,102
0
W
8,820
1,851
0
220
7,814
3,438
403
3,435
4,379
0
26,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,201
Gold Earned
23,278
72
Minions Killed
104
0
Camps Cleared
6
484,192
Distance Traveled
590,149
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,058
606
24
2
0
174,802
0
W
Ra
7,128
713
41
4
1
187,181
1
L
Neith
6,352
635
23
2
0
164,257
1
W
Cthulhu
7,629
763
20
2
1
206,503
3
L
Baron Samedi
5,791
579
25
3
0
145,133
0
W
Da Ji
8,521
852
43
4
4
196,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role