Player Matchup

Kukulkan
Kukulkan
Aquiam
Kukulkan
Level 108
God Stats
0W - 2L
1,290 SR
Queue Stats
183W - 158L
1,674 Elo+
Party 3
Charybdis
Charybdis
FitThroughThis
Charybdis
Level 136
God Stats
4W - 5L
1,595 SR
Queue Stats
245W - 190L
1,702 Elo+
Party 3
Danzaburou
Danzaburou
HuntingSzn
Danzaburou
Level 105
God Stats
16W - 7L
1,685 SR
Queue Stats
166W - 91L
1,725 Elo+
Party 3
Cliodhna
Cliodhna
Questionab13
Cliodhna
Level 125
God Stats
1W - 4L
1,521 SR
Queue Stats
242W - 183L
1,670 Elo+
Party 3
Fenrir
Fenrir
nic0man
Fenrir
Level 66
God Stats
19W - 19L
1,561 SR
Queue Stats
127W - 113L
1,605 Elo+
Party 3
Team Averages
Level 108
1,530 SR
1,675 Elo+

VS

Team Averages
Level 138
1,560 SR
1,585 Elo+
Gilgamesh
Gilgamesh
AilingCloth3874
Gilgamesh
Level 160
God Stats
10W - 10L
1,630 SR
Queue Stats
255W - 258L
1,576 Elo+
Party 2
Aphrodite
Aphrodite
Krieg
Aphrodite
Level 148
God Stats
3W - 3L
1,553 SR
Queue Stats
315W - 332L
1,548 Elo+
Party 2
Thoth
Thoth
TuxsDragonSly
Thoth
Level 149
God Stats
12W - 12L
1,488 SR
Queue Stats
340W - 261L
1,615 Elo+
Party 1
Cliodhna
Cliodhna
bigswoleballs
Cliodhna
Level 107
God Stats
7W - 5L
1,487 SR
Queue Stats
414W - 337L
1,575 Elo+
Party 1
Neith
Neith
vintaag
Neith
Level 127
God Stats
18W - 15L
1,642 SR
Queue Stats
400W - 344L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aquiam
Kukulkan
12
0 / 6 / 0
7,079
442
4,904
10,562
3,203
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
FitThroughThis
Charybdis
14
0 / 4 / 1
7,873
492
6,277
11,689
2,936
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
HuntingSzn
Danzaburou
15
3 / 4 / 3
9,166
573
8,884
15,071
5,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
Questionab13
Cliodhna
16
8 / 4 / 2
9,693
606
8,891
11,818
4,568
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
nic0man
Fenrir
10
2 / 6 / 1
7,107
444
2,738
14,059
9,118
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AilingCloth3874
Gilgamesh
14
2 / 4 / 4
8,976
561
10,753
14,600
14,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Aphrodite
Krieg
Aphrodite
11
0 / 2 / 10
7,608
476
3,248
8,703
7,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
9 / 2 / 3
9,456
591
13,493
7,210
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
bigswoleballs
Cliodhna
15
12 / 5 / 4
10,171
636
8,917
11,659
4,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
vintaag
Neith
15
1 / 1 / 7
9,134
571
10,690
9,512
2,903
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
13
Kills
24
24
Deaths
14
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AilingCloth3874
Gilgamesh
2
4
4
1
L
Kukulkan
Aquiam
Kukulkan
0
6
0
0
L
Charybdis
FitThroughThis
Charybdis
0
4
1
0.13
L
Danzaburou
HuntingSzn
Danzaburou
3
4
3
1.13
W
Aphrodite
Krieg
Aphrodite
0
2
10
2.5
L
Cliodhna
Questionab13
Cliodhna
8
4
2
2.25
W
9
2
3
5.25
W
Cliodhna
bigswoleballs
Cliodhna
12
5
4
2.8
L
Fenrir
nic0man
Fenrir
2
6
1
0.42
W
Neith
vintaag
Neith
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,694
Damage
47,101
63,199
Taken
51,684
25,544
Mitigated
31,657
13,350
Healing
19,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AilingCloth3874
Gilgamesh
10,753
3,549
0
3,993
14,600
14,112
0
724
13,876
0
48,211
L
Kukulkan
Aquiam
Kukulkan
4,904
309
0
682
10,562
3,203
0
7,048
3,514
45,270
0
L
Charybdis
FitThroughThis
Charybdis
6,277
3,917
0
2,548
11,689
2,936
0
1,552
10,137
0
63,562
L
Danzaburou
HuntingSzn
Danzaburou
8,884
4,057
0
6,645
15,071
5,719
0
1,045
14,026
0
61,713
W
Aphrodite
Krieg
Aphrodite
3,248
216
1,936
3,871
8,703
7,866
86
969
7,734
21,981
0
L
Cliodhna
Questionab13
Cliodhna
8,891
2,032
0
2,030
11,818
4,568
0
2,192
9,626
0
63,386
W
13,493
422
0
1,677
7,210
2,336
104
2,467
4,743
60,683
0
W
Cliodhna
bigswoleballs
Cliodhna
8,917
2,007
0
2,180
11,659
4,440
144
744
10,915
0
50,246
L
Fenrir
nic0man
Fenrir
2,738
445
77
1,368
14,059
9,118
0
5,145
8,914
0
16,035
W
Neith
vintaag
Neith
10,690
6,073
0
5,417
9,512
2,903
58
0
9,512
0
74,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,918
Gold Earned
45,345
464
Minions Killed
434
0
Camps Cleared
0
1,490,151
Distance Traveled
1,556,080
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,976
561
84
5
0
309,114
0
L
Kukulkan
7,079
442
94
6
0
291,396
3
L
Charybdis
7,873
492
113
7
0
285,112
5
L
Danzaburou
9,166
573
128
8
0
282,036
2
W
Aphrodite
7,608
476
43
3
0
306,954
1
L
Cliodhna
9,693
606
107
7
0
325,484
5
W
Thoth
9,456
591
102
6
0
325,155
4
W
Cliodhna
10,171
636
82
5
0
315,689
5
L
Fenrir
7,107
444
22
1
0
306,123
2
W
Neith
9,134
571
123
8
0
299,168
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role