Player Matchup

Osiris
Osiris
RobertJr3099
Osiris
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,005 Elo+
Solo
Hou Yi
Hou Yi
Tgily551
Hou Yi
Level 16
God Stats
2W - 3L
1,491 SR
Queue Stats
132W - 153L
1,281 Elo+
Solo
Loki
Loki
im2clean_FB
Loki
Level 17
God Stats
1W - 2L
1,543 SR
Queue Stats
34W - 38L
1,358 Elo+
Solo
Serqet
Serqet
juan_gg1230
Serqet
Level 16
God Stats
0W - 2L
1,297 SR
Queue Stats
44W - 55L
1,362 Elo+
Solo
Kukulkan
Kukulkan
zarkocat
Kukulkan
Level 9
God Stats
0W - 2L
1,525 SR
Queue Stats
0W - 7L
1,115 Elo+
Solo
Team Averages
Level 13
1,471 SR
1,224 Elo+

VS

Team Averages
Level 39
1,511 SR
1,407 Elo+
Cthulhu
Cthulhu
DankestHaven
Cthulhu
Level 29
God Stats
1W - 2L
1,364 SR
Queue Stats
115W - 118L
1,367 Elo+
Party 1
Loki
Loki
Droopy-Froopy
Loki
Level 23
God Stats
19W - 7L
1,455 SR
Queue Stats
55W - 49L
1,337 Elo+
Solo
Fafnir
Fafnir
Voodoomancer-
Fafnir
Level 124
God Stats
1W - 0L
1,598 SR
Queue Stats
16W - 15L
1,440 Elo+
Party 1
Olorun
Olorun
Whitelce
Olorun
Level 4
God Stats
5W - 4L
1,605 SR
Queue Stats
5W - 4L
1,502 Elo+
Party 1
Kukulkan
Kukulkan
ZCTxChaos
Kukulkan
Level 14
God Stats
2W - 2L
1,534 SR
Queue Stats
18W - 21L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
0 / 5 / 0
7,430
826
1,024
5,456
2,489
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
Tgily551
Hou Yi
15
0 / 12 / 5
8,778
975
9,093
18,903
7,443
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
4 / 5 / 2
9,454
1,050
7,376
13,152
4,765
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
14
2 / 7 / 2
8,647
961
6,074
14,494
6,842
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
zarkocat
Kukulkan
14
0 / 8 / 3
8,426
936
7,955
15,744
6,029
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

387

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DankestHaven
Cthulhu
17
5 / 1 / 25
10,755
1,195
10,299
9,655
7,744
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

18
19 / 0 / 11
12,600
1,400
24,387
7,469
3,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 0 / 24
11,566
1,285
7,582
6,618
10,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
Whitelce
Olorun
16
2 / 4 / 11
9,167
1,019
7,002
9,697
4,269
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
ZCTxChaos
Kukulkan
17
6 / 1 / 20
10,064
1,118
11,836
6,549
2,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
128
6
Kills
37
37
Deaths
6
12
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DankestHaven
Cthulhu
5
1
25
17.5
W
19
0
11
24.5
L
Osiris
0
5
0
0
L
Hou Yi
Tgily551
Hou Yi
0
12
5
0.21
W
5
0
24
17
W
Olorun
Whitelce
Olorun
2
4
11
1.88
W
Kukulkan
ZCTxChaos
Kukulkan
6
1
20
16
L
4
5
2
1
L
Serqet
2
7
2
0.43
L
Kukulkan
zarkocat
Kukulkan
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,522
Damage
61,106
67,749
Taken
39,988
27,568
Mitigated
27,967
2,867
Healing
9,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DankestHaven
Cthulhu
10,299
1,796
136
2,281
9,655
7,744
0
2,122
7,533
24,565
0
W
24,387
7,774
0
493
7,469
3,246
0
1,337
6,132
0
42,506
L
Osiris
1,024
1,024
0
0
5,456
2,489
0
3,587
1,815
0
1,617
L
Hou Yi
Tgily551
Hou Yi
9,093
4,523
0
1,558
18,903
7,443
0
11,431
7,424
0
18,708
W
7,582
3,035
0
2,493
6,618
10,005
0
1,484
4,641
15,745
0
W
Olorun
Whitelce
Olorun
7,002
3,850
0
2,747
9,697
4,269
0
1,700
7,731
17,084
0
W
Kukulkan
ZCTxChaos
Kukulkan
11,836
3,439
0
1,290
6,549
2,703
0
1,312
5,169
19,156
0
L
7,376
1,291
0
0
13,152
4,765
0
4,684
8,384
0
18,716
L
Serqet
6,074
1,080
0
0
14,494
6,842
0
8,929
5,395
0
7,523
L
Kukulkan
zarkocat
Kukulkan
7,955
1,409
0
1,309
15,744
6,029
0
7,592
8,012
21,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,735
Gold Earned
54,152
70
Minions Killed
155
6
Camps Cleared
5
618,970
Distance Traveled
905,141
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,755
1,195
44
5
0
188,441
0
W
Loki
12,600
1,400
51
6
4
221,666
0
L
Osiris
7,430
826
0
0
0
53,170
0
L
Hou Yi
8,778
975
22
2
0
142,666
0
W
Fafnir
11,566
1,285
15
2
0
168,078
0
W
Olorun
9,167
1,019
22
2
1
148,081
0
W
Kukulkan
10,064
1,118
23
3
0
178,875
0
L
Loki
9,454
1,050
13
1
2
171,976
1
L
Serqet
8,647
961
2
0
1
139,469
0
L
Kukulkan
8,426
936
33
4
3
111,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role