Player Matchup

Aphrodite
Aphrodite
ImADumbRein
Aphrodite
Level 108
God Stats
64W - 58L
1,582 SR
Queue Stats
327W - 330L
1,502 Elo+
Solo
Arachne
Arachne
InwardBog649377
Arachne
Level 63
God Stats
18W - 11L
1,654 SR
Queue Stats
384W - 399L
1,479 Elo+
Solo
Cernunnos
Cernunnos
OVK WaleGOD
Cernunnos
Level 106
God Stats
2W - 1L
1,671 SR
Queue Stats
113W - 105L
1,442 Elo+
Solo
Fenrir
Fenrir
OVnightmare
Fenrir
Level 154
God Stats
11W - 7L
1,606 SR
Queue Stats
33W - 34L
1,556 Elo+
Party 1
Sol
Sol
Tsukuyomi_-Ken
Sol
Level 147
God Stats
0W - 1L
1,622 SR
Queue Stats
7W - 16L
1,412 Elo+
Party 1
Team Averages
Level 116
1,627 SR
1,478 Elo+

VS

Team Averages
Level 94
1,552 SR
1,469 Elo+
Ymir
Ymir
El_Impulsivo_PR
Ymir
Level 68
God Stats
17W - 12L
1,645 SR
Queue Stats
368W - 364L
1,438 Elo+
Party 2
Cliodhna
Cliodhna
KeyBladeGod115
Cliodhna
Level 103
God Stats
10W - 3L
1,501 SR
Queue Stats
304W - 284L
1,495 Elo+
Party 3
Olorun
Olorun
TiMoThY_KIrBy
Olorun
Level 120
God Stats
13W - 9L
1,553 SR
Queue Stats
172W - 150L
1,468 Elo+
Party 2
Medusa
Medusa
renegadethugalo
Medusa
Level 88
God Stats
12W - 5L
1,575 SR
Queue Stats
85W - 68L
1,481 Elo+
Party 3
King Arthur
King Arthur
xXAlucard_PRXx
King Arthur
Level 89
God Stats
101W - 93L
1,484 SR
Queue Stats
414W - 389L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ImADumbRein
Aphrodite
16
5 / 3 / 9
10,315
516
7,724
16,039
14,742
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
1 / 7 / 1
9,376
469
5,261
12,627
5,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cernunnos
OVK WaleGOD
Cernunnos
17
2 / 5 / 8
10,639
532
14,298
14,498
5,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
16
5 / 4 / 8
10,456
523
11,882
16,160
7,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
8 / 8 / 7
10,692
535
17,341
17,803
6,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 8
9,224
461
3,962
16,205
17,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cliodhna
20
11 / 3 / 4
12,914
646
19,023
17,490
7,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
7 / 8 / 4
11,491
575
16,550
22,805
9,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 4 / 3
9,849
492
9,099
13,126
4,733
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
xXAlucard_PRXx
King Arthur
17
5 / 2 / 3
10,637
532
10,175
12,895
16,112
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
49
21
Kills
27
27
Deaths
21
33
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
4
8
1.25
L
Aphrodite
ImADumbRein
Aphrodite
5
3
9
3.17
L
1
7
1
0.21
W
Cliodhna
11
3
4
4.33
L
Cernunnos
OVK WaleGOD
Cernunnos
2
5
8
1.2
L
Fenrir
5
4
8
2.25
W
7
8
4
1.13
L
8
8
7
1.44
W
3
4
3
1.13
W
King Arthur
xXAlucard_PRXx
King Arthur
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,506
Damage
58,809
77,127
Taken
82,521
38,698
Mitigated
55,590
26,827
Healing
25,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,962
488
373
3,310
16,205
17,876
603
5,649
10,556
28,346
0
L
Aphrodite
ImADumbRein
Aphrodite
7,724
1,187
5,780
8,876
16,039
14,742
120
5,271
10,768
34,184
0
L
5,261
3,375
0
3,350
12,627
5,380
220
195
12,432
0
40,838
W
Cliodhna
19,023
2,679
0
6,856
17,490
7,539
0
5,457
12,033
0
110,245
L
Cernunnos
OVK WaleGOD
Cernunnos
14,298
6,771
0
606
14,498
5,092
172
4,504
9,994
0
86,808
L
Fenrir
11,882
2,857
0
3,485
16,160
7,153
360
3,954
12,206
0
46,717
W
16,550
7,464
594
10,346
22,805
9,330
3,313
7,199
15,606
85,263
0
L
17,341
6,790
110
4,620
17,803
6,331
1,246
6,918
10,885
56,579
4,462
W
9,099
3,807
0
3,315
13,126
4,733
382
3,259
9,867
0
91,295
W
King Arthur
xXAlucard_PRXx
King Arthur
10,175
1,185
0
1,050
12,895
16,112
252
2,235
10,660
214
58,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,478
Gold Earned
54,115
444
Minions Killed
630
0
Camps Cleared
0
1,669,245
Distance Traveled
1,811,592
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,224
461
51
3
0
359,415
1
L
Aphrodite
10,315
516
61
3
0
326,538
2
L
Arachne
9,376
469
86
4
0
288,674
2
W
Cliodhna
12,914
646
178
9
0
435,263
3
L
Cernunnos
10,639
532
135
7
0
349,996
8
L
Fenrir
10,456
523
70
4
0
387,030
7
W
Olorun
11,491
575
134
7
0
313,920
5
L
Sol
10,692
535
92
5
0
317,007
1
W
Medusa
9,849
492
132
7
0
360,100
0
W
King Arthur
10,637
532
135
7
0
342,894
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role