Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Sobekk Main
Xbalanque
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
95W - 26L
1,692 Elo+
Party 1
Chang'e
Chang'e
holisticvix
Chang'e
Level 119
God Stats
54W - 39L
1,660 SR
Queue Stats
705W - 294L
1,730 Elo+
Party 1
Team Averages
Level 91
1,553 SR
1,641 Elo+

VS

Team Averages
Level 59
1,678 SR
1,555 Elo+
Merlin
Merlin
PeΙe
Merlin
Level 18
God Stats
0W - 1L
1,729 SR
Queue Stats
39W - 19L
1,696 Elo+
Party 2
Bellona
Bellona
R33XD
Bellona
Level 39
God Stats
18W - 8L
1,695 SR
Queue Stats
134W - 125L
1,461 Elo+
Party 2
Achilles
Achilles
Reflex_assailant
Achilles
Level 119
God Stats
6W - 5L
1,611 SR
Queue Stats
345W - 361L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
2 / 1 / 3
5,122
854
2,895
4,331
2,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xbalanque
Sobekk Main
Xbalanque
10
4 / 0 / 2
5,540
923
5,770
3,466
916
Chang'e
holisticvix
Chang'e
9
0 / 0 / 3
4,803
801
1,389
2,046
503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
PeΙe
Merlin
5
0 / 1 / 1
4,164
694
1,183
1,469
372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
R33XD
Bellona
7
0 / 2 / 1
4,153
692
1,584
4,828
2,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

7
1 / 3 / 0
4,555
759
2,523
5,953
3,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
6
Kills
1
1
Deaths
6
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
1
3
3.5
L
Merlin
PeΙe
Merlin
0
1
1
0.5
L
Bellona
R33XD
Bellona
0
2
1
0.25
L
1
3
0
0.33
W
Xbalanque
Sobekk Main
Xbalanque
4
0
2
5
W
Chang'e
holisticvix
Chang'e
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,054
Damage
5,290
9,843
Taken
12,250
3,549
Mitigated
5,983
4,479
Healing
485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
2,895
761
0
1,095
4,331
2,130
267
604
3,650
0
8,196
L
Merlin
PeΙe
Merlin
1,183
37
0
70
1,469
372
0
526
943
8,927
0
L
Bellona
R33XD
Bellona
1,584
37
0
0
4,828
2,052
0
291
4,537
0
3,488
L
2,523
382
0
415
5,953
3,559
0
884
5,069
0
6,963
W
Xbalanque
Sobekk Main
Xbalanque
5,770
826
0
428
3,466
916
205
328
2,899
0
17,230
W
Chang'e
holisticvix
Chang'e
1,389
44
1,376
1,580
2,046
503
713
601
1,366
13,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,465
Gold Earned
12,872
73
Minions Killed
38
5
Camps Cleared
1
362,678
Distance Traveled
266,949
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,122
854
16
3
2
119,154
2
L
Merlin
4,164
694
18
3
1
64,049
0
L
Bellona
4,153
692
2
0
0
102,696
0
L
Achilles
4,555
759
18
3
0
100,204
1
W
Xbalanque
5,540
923
30
5
2
133,777
1
W
Chang'e
4,803
801
27
5
1
109,747
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role