Player Matchup

King Arthur
King Arthur
KakinCastro1104
King Arthur
Level 18
God Stats
14W - 15L
1,422 SR
Queue Stats
75W - 105L
1,302 Elo+
Party 3
Danzaburou
Danzaburou
Sikarius_Roman
Danzaburou
Level 26
God Stats
13W - 10L
1,468 SR
Queue Stats
183W - 191L
1,315 Elo+
Party 3
Nemesis
Nemesis
arnaubd8
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Ra
Ra
sizgodx
Ra
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
zlKroW__
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 10
1,478 SR
1,423 Elo+

VS

Team Averages
Level 3
1,429 SR
1,342 Elo+
Sun Wukong
Sun Wukong
Death_7-_-
Sun Wukong
Level 3
God Stats
7W - 7L
1,500 SR
Queue Stats
90W - 65L
1,105 Elo+
Party 1
Ares
Ares
TheSubZero911
Ares
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Osiris
Osiris
maddan31
Osiris
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
sibbz994
Baron Samedi
Level 5
God Stats
0W - 1L
1,479 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ne Zha
Ne Zha
xcNezha
Ne Zha
Level 2
God Stats
3W - 5L
1,168 SR
Queue Stats
63W - 50L
1,105 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KakinCastro1104
King Arthur
14
6 / 2 / 6
10,178
565
8,629
16,366
9,722
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
Sikarius_Roman
Danzaburou
17
13 / 2 / 1
12,567
698
11,388
7,869
3,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
arnaubd8
Nemesis
12
1 / 2 / 8
8,484
471
3,272
9,120
3,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
12 / 1 / 3
11,761
653
16,921
8,392
5,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Yemoja
zlKroW__
Yemoja
12
4 / 1 / 5
9,666
537
6,828
9,078
8,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Death_7-_-
Sun Wukong
13
4 / 8 / 0
8,186
455
6,346
15,623
12,134
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

3
0 / 1 / 0
5,186
288
342
6,206
2,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
maddan31
Osiris
12
2 / 8 / 3
7,965
443
4,668
17,966
13,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
sibbz994
Baron Samedi
11
1 / 8 / 1
6,854
381
10,254
12,836
7,368
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
xcNezha
Ne Zha
11
1 / 12 / 1
6,980
388
7,224
16,617
5,160
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
13
36
Kills
8
8
Deaths
37
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Death_7-_-
Sun Wukong
4
8
0
0.5
W
King Arthur
KakinCastro1104
King Arthur
6
2
6
4.5
W
Danzaburou
Sikarius_Roman
Danzaburou
13
2
1
6.75
L
0
1
0
0
W
Nemesis
arnaubd8
Nemesis
1
2
8
2.5
L
Osiris
maddan31
Osiris
2
8
3
0.44
L
Baron Samedi
sibbz994
Baron Samedi
1
8
1
0.19
W
12
1
3
13.5
L
Ne Zha
xcNezha
Ne Zha
1
12
1
0.13
W
Yemoja
zlKroW__
Yemoja
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,038
Damage
28,834
50,825
Taken
69,248
30,813
Mitigated
40,936
14,993
Healing
5,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Death_7-_-
Sun Wukong
6,346
2,585
0
545
15,623
12,134
612
7,121
8,502
0
39,859
W
King Arthur
KakinCastro1104
King Arthur
8,629
1,779
0
5,466
16,366
9,722
836
3,585
12,695
0
33,867
W
Danzaburou
Sikarius_Roman
Danzaburou
11,388
5,807
0
1,100
7,869
3,853
8,049
249
7,620
0
82,308
L
342
79
0
943
6,206
2,306
0
3,356
2,850
6,869
0
W
Nemesis
arnaubd8
Nemesis
3,272
780
0
755
9,120
3,903
176
2,492
6,526
0
17,933
L
Osiris
maddan31
Osiris
4,668
1,829
0
0
17,966
13,968
0
4,800
13,166
0
35,270
L
Baron Samedi
sibbz994
Baron Samedi
10,254
2,174
1,398
1,798
12,836
7,368
0
6,271
6,565
27,879
0
W
16,921
3,519
864
3,942
8,392
5,118
1,502
676
7,413
79,722
0
L
Ne Zha
xcNezha
Ne Zha
7,224
3,161
0
1,011
16,617
5,160
0
2,201
14,416
0
37,721
W
Yemoja
zlKroW__
Yemoja
6,828
1,850
1,640
1,226
9,078
8,217
602
3,594
5,484
31,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,656
Gold Earned
35,171
440
Minions Killed
222
0
Camps Cleared
0
1,622,515
Distance Traveled
1,262,613
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,186
455
55
3
0
276,070
2
W
King Arthur
10,178
565
74
4
0
370,224
1
W
Danzaburou
12,567
698
156
9
0
312,535
0
L
Ares
5,186
288
19
1
0
111,205
1
W
Nemesis
8,484
471
28
2
0
380,280
1
L
Osiris
7,965
443
55
3
0
337,651
0
L
Baron Samedi
6,854
381
32
2
0
247,900
2
W
Ra
11,761
653
133
7
0
272,776
1
L
Ne Zha
6,980
388
61
3
0
289,787
0
W
Yemoja
9,666
537
49
3
0
286,700
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role