Player Matchup

Sylvanus
Sylvanus
IndirectFive990
Sylvanus
Level 120
God Stats
8W - 4L
1,727 SR
Queue Stats
517W - 467L
1,490 Elo+
Solo
Chiron
Chiron
LowlifePit
Chiron
Level 157
God Stats
3W - 4L
1,699 SR
Queue Stats
22W - 32L
1,464 Elo+
Party 2
Fenrir
Fenrir
Stanley Boyz
Fenrir
Level 124
God Stats
15W - 11L
1,518 SR
Queue Stats
211W - 209L
1,440 Elo+
Solo
Anubis
Anubis
Tx_Covvboy
Anubis
Level 64
God Stats
33W - 28L
1,567 SR
Queue Stats
41W - 43L
1,488 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
acepubcrawler
Morgan Le Fay
Level 127
God Stats
0W - 1L
1,301 SR
Queue Stats
28W - 29L
1,488 Elo+
Party 2
Team Averages
Level 118
1,563 SR
1,474 Elo+

VS

Team Averages
Level 93
1,555 SR
1,504 Elo+
Neith
Neith
Satvya
Neith
Level 103
God Stats
11W - 3L
1,620 SR
Queue Stats
149W - 136L
1,504 Elo+
Party 1
Bacchus
Bacchus
TheMuffinMan3x
Bacchus
Level 60
God Stats
83W - 68L
1,608 SR
Queue Stats
253W - 208L
1,481 Elo+
Solo
Cliodhna
Cliodhna
Vasvani
Cliodhna
Level 91
God Stats
3W - 2L
1,251 SR
Queue Stats
120W - 108L
1,541 Elo+
Party 1
Thoth
Thoth
crwush
Thoth
Level 107
God Stats
2W - 0L
1,740 SR
Queue Stats
105W - 79L
1,508 Elo+
Party 1
Anubis
Anubis
dirtystang1000
Anubis
Level 106
God Stats
245W - 186L
1,556 SR
Queue Stats
375W - 333L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
3 / 7 / 4
8,602
410
5,778
17,760
14,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
LowlifePit
Chiron
17
5 / 5 / 4
10,730
511
8,692
19,157
6,040
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
17
2 / 6 / 4
10,643
507
8,333
17,055
8,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Tx_Covvboy
Anubis
17
6 / 7 / 3
11,492
547
10,753
16,585
5,857
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
acepubcrawler
Morgan Le Fay
15
5 / 9 / 3
10,083
480
6,604
18,050
6,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Satvya
Neith
18
5 / 5 / 10
11,438
545
14,980
12,798
5,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
5 / 4 / 18
10,977
523
13,636
17,940
24,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
Vasvani
Cliodhna
20
7 / 3 / 17
12,445
593
19,552
18,253
13,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
crwush
Thoth
18
11 / 6 / 7
12,047
574
14,164
11,710
3,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
6 / 4 / 6
12,155
579
8,982
10,034
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
92
21
Kills
34
34
Deaths
22
18
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
3
7
4
0.71
L
Chiron
LowlifePit
Chiron
5
5
4
1.4
W
Neith
Satvya
Neith
5
5
10
2
L
Fenrir
2
6
4
0.67
W
5
4
18
3.5
L
Anubis
Tx_Covvboy
Anubis
6
7
3
1.07
W
Cliodhna
Vasvani
Cliodhna
7
3
17
5.17
L
Morgan Le Fay
acepubcrawler
Morgan Le Fay
5
9
3
0.72
W
Thoth
crwush
Thoth
11
6
7
2.42
W
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,160
Damage
71,314
88,607
Taken
70,735
41,088
Mitigated
49,400
26,873
Healing
21,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
5,778
1,613
937
4,128
17,760
14,186
86
8,536
9,078
21,376
7,890
L
Chiron
LowlifePit
Chiron
8,692
4,682
344
6,620
19,157
6,040
804
5,161
13,944
0
69,127
W
Neith
Satvya
Neith
14,980
6,338
0
4,247
12,798
5,183
2,434
4,408
8,390
0
84,699
L
Fenrir
8,333
1,022
0
4,954
17,055
8,720
0
5,976
10,857
0
73,988
W
13,636
1,616
0
3,855
17,940
24,038
272
3,660
14,280
33,434
0
L
Anubis
Tx_Covvboy
Anubis
10,753
227
0
5,868
16,585
5,857
198
9,597
6,871
62,324
0
W
Cliodhna
Vasvani
Cliodhna
19,552
2,052
0
8,642
18,253
13,961
147
3,483
14,770
0
112,197
L
Morgan Le Fay
acepubcrawler
Morgan Le Fay
6,604
377
243
3,779
18,050
6,285
0
6,895
10,883
49,630
0
W
Thoth
crwush
Thoth
14,164
403
0
2,023
11,710
3,171
1,479
5,307
6,403
60,657
0
W
8,982
417
0
2,678
10,034
3,047
756
5,781
4,253
71,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,550
Gold Earned
59,062
536
Minions Killed
571
0
Camps Cleared
0
1,724,026
Distance Traveled
1,921,385
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,602
410
52
2
0
330,268
5
L
Chiron
10,730
511
119
6
0
372,933
3
W
Neith
11,438
545
129
6
0
371,050
1
L
Fenrir
10,643
507
141
7
0
383,640
3
W
Bacchus
10,977
523
33
2
0
373,265
1
L
Anubis
11,492
547
140
7
0
301,327
6
W
Cliodhna
12,445
593
153
7
0
456,958
2
L
Morgan Le Fay
10,083
480
84
4
0
335,858
4
W
Thoth
12,047
574
111
5
0
396,300
2
W
Anubis
12,155
579
145
7
0
323,812
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role