Player Matchup

Xing Tian
Xing Tian
The_Grand_Panda1
Xing Tian
Level 65
God Stats
12W - 4L
1,742 SR
Queue Stats
189W - 191L
1,348 Elo+
Party 1
Fenrir
Fenrir
darthxaderra
Fenrir
Level 87
God Stats
4W - 8L
1,393 SR
Queue Stats
354W - 444L
1,385 Elo+
Party 1
Anubis
Anubis
pidevon001
Anubis
Level 128
God Stats
32W - 21L
1,591 SR
Queue Stats
688W - 718L
1,437 Elo+
Party 1
Team Averages
Level 93
1,576 SR
1,390 Elo+

VS

Team Averages
Level 84
1,536 SR
1,360 Elo+
Cliodhna
Cliodhna
DreamOnDreamer9
Cliodhna
Level 126
God Stats
11W - 5L
1,710 SR
Queue Stats
185W - 192L
1,490 Elo+
Solo
Baron Samedi
Baron Samedi
KillaBee TTV
Baron Samedi
Level 62
God Stats
14W - 20L
1,373 SR
Queue Stats
71W - 96L
1,283 Elo+
Party 2
Horus
Horus
SunBroNito
Horus
Level 63
God Stats
8W - 6L
1,525 SR
Queue Stats
116W - 151L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
17
5 / 3 / 20
13,446
747
15,432
19,289
20,089
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
16
9 / 4 / 12
12,939
719
16,220
16,166
7,723
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
pidevon001
Anubis
19
12 / 0 / 14
13,901
772
21,079
10,292
5,352
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
14
3 / 8 / 2
10,313
573
15,122
17,836
5,186
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
KillaBee TTV
Baron Samedi
14
3 / 12 / 3
11,444
636
12,320
21,398
6,773
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
14
1 / 6 / 6
11,369
632
5,508
24,576
26,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
18
26
Kills
7
7
Deaths
26
46
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
3
8
2
0.5
L
Baron Samedi
KillaBee TTV
Baron Samedi
3
12
3
0.38
L
Horus
1
6
6
0.67
W
Xing Tian
5
3
20
5
W
Fenrir
9
4
12
3.75
W
Anubis
pidevon001
Anubis
12
0
14
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,731
Damage
32,950
45,747
Taken
63,810
33,164
Mitigated
38,462
12,595
Healing
21,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
15,122
1,216
0
953
17,836
5,186
0
8,405
9,431
0
37,200
L
Baron Samedi
KillaBee TTV
Baron Samedi
12,320
101
3,188
4,740
21,398
6,773
0
12,930
8,468
37,290
0
L
Horus
5,508
2,602
4,438
8,540
24,576
26,503
0
15,356
9,220
0
27,537
W
Xing Tian
15,432
1,422
1,038
2,097
19,289
20,089
434
4,655
14,634
33,561
0
W
Fenrir
16,220
3,484
0
2,369
16,166
7,723
1,093
5,683
10,483
0
45,645
W
Anubis
pidevon001
Anubis
21,079
404
0
7,091
10,292
5,352
1,354
3,475
6,817
75,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,286
Gold Earned
33,126
214
Minions Killed
144
13
Camps Cleared
3
998,232
Distance Traveled
918,745
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,313
573
64
4
3
333,523
3
L
Baron Samedi
11,444
636
36
2
0
271,650
2
L
Horus
11,369
632
44
2
0
313,572
3
W
Xing Tian
13,446
747
34
2
0
334,904
0
W
Fenrir
12,939
719
50
3
6
337,297
1
W
Anubis
13,901
772
130
7
7
326,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role