Player Matchup

King Arthur
King Arthur
HaroldHands
King Arthur
Level 64
God Stats
0W - 1L
1,424 SR
Queue Stats
20W - 44L
1,224 Elo+
Party 1
Cthulhu
Cthulhu
JordanJewell8767
Cthulhu
Level 7
God Stats
1W - 5L
1,355 SR
Queue Stats
2W - 8L
1,267 Elo+
Party 1
Neith
Neith
murkedu1994
Neith
Level 46
God Stats
6W - 15L
1,346 SR
Queue Stats
14W - 39L
1,184 Elo+
Party 1
Team Averages
Level 39
1,375 SR
1,225 Elo+

VS

Team Averages
Level 46
1,438 SR
1,379 Elo+
Cliodhna
Cliodhna
CeloMaster69
Cliodhna
Level 26
God Stats
2W - 0L
1,284 SR
Queue Stats
31W - 31L
1,407 Elo+
Party 2
Izanami
Izanami
LibertyLovely
Izanami
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,210 Elo+
Solo
Zeus
Zeus
cRadiate
Zeus
Level 60
God Stats
3W - 1L
1,531 SR
Queue Stats
93W - 87L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HaroldHands
King Arthur
13
2 / 7 / 2
9,361
585
5,577
16,833
12,809
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
1 / 3 / 2
8,951
559
4,789
17,268
15,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 5 / 3
9,057
566
6,225
11,910
4,013
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CeloMaster69
Cliodhna
13
3 / 0 / 9
10,076
630
7,363
6,778
2,329
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
15
5 / 4 / 7
10,500
656
11,645
10,038
3,723
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
16
7 / 0 / 7
11,122
695
19,538
6,076
2,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
4
Kills
15
15
Deaths
4
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
CeloMaster69
Cliodhna
3
0
9
7.5
L
King Arthur
HaroldHands
King Arthur
2
7
2
0.43
L
1
3
2
0.67
W
Izanami
5
4
7
2.13
W
Zeus
7
0
7
10.5
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,591
Damage
38,546
46,011
Taken
22,892
32,192
Mitigated
8,193
5,641
Healing
2,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
CeloMaster69
Cliodhna
7,363
743
0
250
6,778
2,329
771
1,476
4,908
0
18,443
L
King Arthur
HaroldHands
King Arthur
5,577
616
0
2,945
16,833
12,809
240
9,094
7,236
0
26,665
L
4,789
186
289
1,649
17,268
15,370
162
5,333
11,448
21,805
0
W
Izanami
11,645
8,616
104
1,931
10,038
3,723
937
1,659
7,942
0
36,556
W
Zeus
19,538
2,082
0
609
6,076
2,141
859
1,069
4,790
55,449
0
L
6,225
2,238
0
758
11,910
4,013
0
4,323
7,343
0
31,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,369
Gold Earned
31,698
138
Minions Killed
169
4
Camps Cleared
8
791,065
Distance Traveled
830,060
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,076
630
27
2
2
296,464
1
L
King Arthur
9,361
585
42
3
1
260,544
0
L
Cthulhu
8,951
559
35
2
1
294,935
0
W
Izanami
10,500
656
55
3
2
270,418
1
W
Zeus
11,122
695
87
5
4
263,178
6
L
Neith
9,057
566
61
4
2
235,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role