Player Matchup

Cliodhna
Cliodhna
BL4ZINGAnGeLxX
Cliodhna
Level 149
God Stats
7W - 3L
1,573 SR
Queue Stats
447W - 383L
1,594 Elo+
Party 2
Cernunnos
Cernunnos
GNRLHolmes
Cernunnos
Level 69
God Stats
19W - 13L
1,695 SR
Queue Stats
218W - 187L
1,617 Elo+
Party 2
Amaterasu
Amaterasu
StewieTheThird
Amaterasu
Level 46
God Stats
2W - 1L
1,591 SR
Queue Stats
120W - 99L
1,527 Elo+
Party 2
Aphrodite
Aphrodite
WhaleSalesman
Aphrodite
Level 125
God Stats
3W - 1L
1,324 SR
Queue Stats
317W - 282L
1,629 Elo+
Party 2
Thanatos
Thanatos
notafilthycasual
Thanatos
Level 81
God Stats
83W - 75L
1,671 SR
Queue Stats
170W - 150L
1,620 Elo+
Party 2
Team Averages
Level 94
1,571 SR
1,597 Elo+

VS

Team Averages
Level 70
1,540 SR
1,455 Elo+
Achilles
Achilles
Lip19131
Achilles
Level 38
God Stats
17W - 18L
1,547 SR
Queue Stats
67W - 65L
1,534 Elo+
Party 1
Thor
Thor
Malygonos
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,357 Elo+
Party 3
Janus
Janus
ShaymanAbyss
Janus
Level 129
God Stats
2W - 5L
1,360 SR
Queue Stats
39W - 50L
1,460 Elo+
Party 3
Apollo
Apollo
jmcatt3
Apollo
Level 68
God Stats
4W - 7L
1,522 SR
Queue Stats
5W - 11L
1,434 Elo+
Party 1
Fenrir
Fenrir
lovt16
Fenrir
Level 96
God Stats
1W - 1L
1,769 SR
Queue Stats
5W - 8L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
18
10 / 7 / 8
12,115
551
21,430
18,361
9,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
GNRLHolmes
Cernunnos
18
9 / 2 / 11
11,737
534
22,256
17,093
6,684
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
StewieTheThird
Amaterasu
16
4 / 6 / 12
10,642
484
10,856
19,982
15,902
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
WhaleSalesman
Aphrodite
16
6 / 3 / 13
11,104
505
11,733
17,125
9,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
11 / 8 / 12
11,541
525
14,172
20,783
8,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Lip19131
Achilles
16
7 / 9 / 8
11,551
525
14,807
23,529
24,863
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
15
5 / 9 / 7
10,588
481
9,016
20,634
8,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
5 / 5 / 8
12,125
551
14,935
14,161
4,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
jmcatt3
Apollo
16
2 / 11 / 6
10,430
474
11,592
21,045
8,903
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
lovt16
Fenrir
17
7 / 6 / 9
11,156
507
11,011
22,046
20,436
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
64
40
Kills
26
26
Deaths
40
56
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
10
7
8
2
W
Cernunnos
GNRLHolmes
Cernunnos
9
2
11
7.25
L
Achilles
Lip19131
Achilles
7
9
8
1.22
L
Thor
5
9
7
0.94
L
5
5
8
1.8
W
Amaterasu
StewieTheThird
Amaterasu
4
6
12
1.67
W
Aphrodite
WhaleSalesman
Aphrodite
6
3
13
4.17
L
Apollo
jmcatt3
Apollo
2
11
6
0.45
L
Fenrir
lovt16
Fenrir
7
6
9
1.92
W
11
8
12
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,447
Damage
61,361
93,344
Taken
101,415
49,377
Mitigated
67,385
40,731
Healing
20,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
21,430
3,451
0
2,239
18,361
9,256
429
4,107
14,074
0
84,927
W
Cernunnos
GNRLHolmes
Cernunnos
22,256
14,282
0
5,986
17,093
6,684
3,382
3,652
13,281
0
92,941
L
Achilles
Lip19131
Achilles
14,807
2,935
0
6,541
23,529
24,863
246
2,677
20,852
0
45,938
L
Thor
9,016
2,364
0
2,871
20,634
8,367
313
2,631
18,003
0
42,803
L
14,935
915
172
2,793
14,161
4,816
0
304
13,857
83,367
0
W
Amaterasu
StewieTheThird
Amaterasu
10,856
4,985
0
1,946
19,982
15,902
607
2,320
17,553
0
55,444
W
Aphrodite
WhaleSalesman
Aphrodite
11,733
1,952
7,744
8,769
17,125
9,073
1,425
2,117
14,894
39,517
0
L
Apollo
jmcatt3
Apollo
11,592
5,153
0
5,739
21,045
8,903
24
3,879
17,166
0
80,234
L
Fenrir
lovt16
Fenrir
11,011
2,769
120
2,387
22,046
20,436
279
2,477
19,569
0
35,973
W
14,172
3,608
0
14,047
20,783
8,462
281
2,245
18,430
0
60,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,139
Gold Earned
55,850
480
Minions Killed
453
0
Camps Cleared
0
2,134,670
Distance Traveled
2,065,963
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,115
551
125
6
0
413,856
1
W
Cernunnos
11,737
534
127
6
0
441,381
3
L
Achilles
11,551
525
76
3
0
435,409
6
L
Thor
10,588
481
66
3
0
352,024
0
L
Janus
12,125
551
159
7
0
452,490
2
W
Amaterasu
10,642
484
78
4
0
423,286
0
W
Aphrodite
11,104
505
62
3
0
454,171
7
L
Apollo
10,430
474
130
6
0
375,196
3
L
Fenrir
11,156
507
22
1
0
450,844
1
W
Thanatos
11,541
525
88
4
0
401,976
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role