Player Matchup

Athena
Athena
 
Athena
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
MaruseiBudda
Hercules
Level 134
God Stats
9W - 12L
1,539 SR
Queue Stats
731W - 730L
1,476 Elo+
Party 2
Baron Samedi
Baron Samedi
Moosekc
Baron Samedi
Level 29
God Stats
0W - 1L
1,715 SR
Queue Stats
73W - 50L
1,498 Elo+
Party 2
Danzaburou
Danzaburou
TheKrustyKooch
Danzaburou
Level 86
God Stats
20W - 24L
1,490 SR
Queue Stats
221W - 271L
1,472 Elo+
Solo
Cliodhna
Cliodhna
nunderhill
Cliodhna
Level 58
God Stats
8W - 8L
1,619 SR
Queue Stats
87W - 67L
1,509 Elo+
Party 2
Team Averages
Level 91
1,573 SR
1,491 Elo+

VS

Team Averages
Level 91
1,478 SR
1,438 Elo+
Izanami
Izanami
 
Izanami
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
FreeAlpha6709
Ganesha
Level 80
God Stats
3W - 2L
1,517 SR
Queue Stats
214W - 244L
1,451 Elo+
Party 1
The Morrigan
The Morrigan
FreeHe11
The Morrigan
Level 60
God Stats
2W - 3L
1,289 SR
Queue Stats
124W - 115L
1,461 Elo+
Party 1
Cliodhna
Cliodhna
Yoinko
Cliodhna
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 152L
1,459 Elo+
Party 1
Sun Wukong
Sun Wukong
guwap22
Sun Wukong
Level 154
God Stats
4W - 1L
1,586 SR
Queue Stats
167W - 183L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
6
0 / 0 / 0
3,666
611
1,015
3,620
1,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
MaruseiBudda
Hercules
8
0 / 0 / 1
4,328
721
976
2,608
1,052
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Moosekc
Baron Samedi
6
1 / 3 / 0
3,916
653
1,586
2,998
1,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
TheKrustyKooch
Danzaburou
4
0 / 1 / 1
3,164
527
1,320
2,498
565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cliodhna
nunderhill
Cliodhna
6
2 / 1 / 0
4,255
709
1,907
2,816
698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
0 / 0 / 0
3,600
600
1,029
2,059
603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ganesha
6
0 / 0 / 0
3,422
570
546
2,435
851
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
FreeHe11
The Morrigan
7
2 / 2 / 1
4,275
713
1,252
2,867
913
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cliodhna
Yoinko
Cliodhna
8
3 / 1 / 1
4,587
765
3,115
4,081
1,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
guwap22
Sun Wukong
7
0 / 0 / 0
4,026
671
858
3,123
1,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
3
Kills
5
5
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
0
0
0
W
Izanami
 
Izanami
0
0
0
0
W
Ganesha
0
0
0
0
W
The Morrigan
FreeHe11
The Morrigan
2
2
1
1.25
L
Hercules
MaruseiBudda
Hercules
0
0
1
0.5
L
Baron Samedi
Moosekc
Baron Samedi
1
3
0
0.33
L
Danzaburou
TheKrustyKooch
Danzaburou
0
1
1
0.5
W
Cliodhna
Yoinko
Cliodhna
3
1
1
3.5
W
Sun Wukong
guwap22
Sun Wukong
0
0
0
0
L
Cliodhna
nunderhill
Cliodhna
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,804
Damage
6,800
14,540
Taken
14,565
4,675
Mitigated
4,762
5,787
Healing
5,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,015
202
70
1,704
3,620
1,305
0
298
3,322
13,840
0
W
Izanami
 
Izanami
1,029
579
0
520
2,059
603
0
458
1,601
0
15,009
W
Ganesha
546
34
98
213
2,435
851
0
557
1,878
9,461
0
W
The Morrigan
FreeHe11
The Morrigan
1,252
467
0
804
2,867
913
0
1,586
1,281
15,956
168
L
Hercules
MaruseiBudda
Hercules
976
197
0
1,705
2,608
1,052
0
0
2,608
0
19,024
L
Baron Samedi
Moosekc
Baron Samedi
1,586
372
55
504
2,998
1,055
0
1,084
1,914
14,122
0
L
Danzaburou
TheKrustyKooch
Danzaburou
1,320
586
0
769
2,498
565
0
248
2,250
0
8,185
W
Cliodhna
Yoinko
Cliodhna
3,115
911
0
2,138
4,081
1,029
0
0
4,081
0
19,854
W
Sun Wukong
guwap22
Sun Wukong
858
0
0
1,227
3,123
1,366
0
0
3,123
0
17,452
L
Cliodhna
nunderhill
Cliodhna
1,907
410
0
980
2,816
698
0
0
2,816
0
15,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,329
Gold Earned
19,910
145
Minions Killed
185
0
Camps Cleared
0
563,516
Distance Traveled
646,497
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
3,666
611
29
5
0
127,740
0
W
Izanami
3,600
600
44
7
0
123,870
0
W
Ganesha
3,422
570
7
1
0
128,055
1
W
The Morrigan
4,275
713
35
6
0
108,772
1
L
Hercules
4,328
721
38
6
0
129,347
1
L
Baron Samedi
3,916
653
28
5
0
105,705
0
L
Danzaburou
3,164
527
12
2
0
59,985
0
W
Cliodhna
4,587
765
48
8
0
147,322
0
W
Sun Wukong
4,026
671
51
9
0
138,478
2
L
Cliodhna
4,255
709
38
6
0
140,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role