Player Matchup

Sylvanus
Sylvanus
KahBra
Sylvanus
Level 23
God Stats
5W - 0L
1,915 SR
Queue Stats
46W - 42L
1,495 Elo+
Solo
Athena
Athena
Sieg021
Athena
Level 16
God Stats
3W - 2L
1,529 SR
Queue Stats
12W - 18L
1,604 Elo+
Party 1
Baron Samedi
Baron Samedi
TMGood
Baron Samedi
Level 23
God Stats
22W - 16L
1,357 SR
Queue Stats
176W - 140L
1,505 Elo+
Party 2
Cliodhna
Cliodhna
Voidcerberu5
Cliodhna
Level 23
God Stats
29W - 20L
1,170 SR
Queue Stats
176W - 141L
1,505 Elo+
Party 2
Cupid
Cupid
cuenco_candente3
Cupid
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,595 Elo+
Party 1
Team Averages
Level 20
1,494 SR
1,541 Elo+

VS

Team Averages
Level 21
1,694 SR
1,579 Elo+
Izanami
Izanami
 
Izanami
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Frstoplet
Cupid
Level 2
God Stats
5W - 1L
1,954 SR
Queue Stats
5W - 1L
1,872 Elo+
Solo
Ares
Ares
LordJulia
Ares
Level 29
God Stats
10W - 9L
1,815 SR
Queue Stats
62W - 64L
1,544 Elo+
Solo
Nemesis
Nemesis
Soriiak
Nemesis
Level 28
God Stats
7W - 5L
1,702 SR
Queue Stats
152W - 134L
1,481 Elo+
Solo
Cu Chulainn
Cu Chulainn
omni101
Cu Chulainn
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
KahBra
Sylvanus
13
5 / 1 / 2
7,875
656
6,572
7,681
8,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Athena
Sieg021
Athena
10
2 / 0 / 8
6,480
540
3,017
10,449
5,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
TMGood
Baron Samedi
12
3 / 0 / 3
7,252
604
4,989
4,368
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Voidcerberu5
Cliodhna
12
8 / 1 / 7
7,512
626
10,211
9,674
2,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 2 / 6
6,720
560
7,544
6,910
1,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
1 / 4 / 2
5,820
485
7,599
8,190
1,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
Frstoplet
Cupid
11
0 / 4 / 0
6,191
516
4,598
8,165
2,201
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
9
1 / 4 / 0
5,849
487
2,884
10,680
5,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Soriiak
Nemesis
10
0 / 5 / 1
5,988
499
6,791
9,868
3,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
omni101
Cu Chulainn
11
2 / 5 / 0
6,696
558
4,140
10,736
4,361
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
22
Kills
4
4
Deaths
22
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
4
2
0.5
L
Cupid
Frstoplet
Cupid
0
4
0
0
W
Sylvanus
KahBra
Sylvanus
5
1
2
6
L
Ares
1
4
0
0.25
W
Athena
Sieg021
Athena
2
0
8
6
L
Nemesis
Soriiak
Nemesis
0
5
1
0.1
W
Baron Samedi
TMGood
Baron Samedi
3
0
3
4.5
W
Cliodhna
Voidcerberu5
Cliodhna
8
1
7
11.5
W
4
2
6
3.5
L
Cu Chulainn
omni101
Cu Chulainn
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,333
Damage
26,012
39,082
Taken
47,639
19,927
Mitigated
17,579
18,134
Healing
12,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,599
5,063
0
2,414
8,190
1,854
329
1,621
6,569
0
38,040
L
Cupid
Frstoplet
Cupid
4,598
2,649
0
3,139
8,165
2,201
0
4,416
3,749
0
37,582
W
Sylvanus
KahBra
Sylvanus
6,572
1,525
0
3,839
7,681
8,251
468
0
7,681
33,468
8,034
L
Ares
2,884
0
0
2,394
10,680
5,788
0
1,230
9,450
9,695
0
W
Athena
Sieg021
Athena
3,017
750
0
3,666
10,449
5,464
299
1,625
8,824
12,099
0
L
Nemesis
Soriiak
Nemesis
6,791
3,352
0
3,142
9,868
3,375
0
2,510
7,358
0
36,479
W
Baron Samedi
TMGood
Baron Samedi
4,989
473
26
1,808
4,368
1,574
0
0
4,368
43,327
0
W
Cliodhna
Voidcerberu5
Cliodhna
10,211
2,096
0
4,873
9,674
2,851
939
281
9,393
0
44,378
W
7,544
4,322
644
3,278
6,910
1,787
0
1,247
5,663
0
33,480
L
Cu Chulainn
omni101
Cu Chulainn
4,140
797
0
1,677
10,736
4,361
0
4,125
6,611
0
32,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,839
Gold Earned
30,544
324
Minions Killed
304
0
Camps Cleared
0
1,218,261
Distance Traveled
1,107,308
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,820
485
72
6
0
196,365
3
L
Cupid
6,191
516
92
8
0
214,860
4
W
Sylvanus
7,875
656
87
7
0
234,225
4
L
Ares
5,849
487
7
1
0
234,840
1
W
Athena
6,480
540
23
2
0
252,564
0
L
Nemesis
5,988
499
68
6
0
241,963
2
W
Baron Samedi
7,252
604
76
6
0
238,038
4
W
Cliodhna
7,512
626
74
6
0
282,375
2
W
Cupid
6,720
560
64
5
0
211,059
0
L
Cu Chulainn
6,696
558
65
5
0
219,280
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role