Player Matchup

Cliodhna
Cliodhna
AlarmedQuill402
Cliodhna
Level 28
God Stats
6W - 4L
1,629 SR
Queue Stats
46W - 16L
1,804 Elo+
Party 3
Neith
Neith
BaronSchooley
Neith
Level 10
God Stats
9W - 9L
1,586 SR
Queue Stats
41W - 32L
1,662 Elo+
Party 3
Ratatoskr
Ratatoskr
DBaugh5024
Ratatoskr
Level 57
God Stats
1W - 0L
1,607 SR
Queue Stats
115W - 94L
1,523 Elo+
Party 3
Jormungandr
Jormungandr
FifthHarmony68
Jormungandr
Level 123
God Stats
17W - 16L
1,501 SR
Queue Stats
215W - 157L
1,555 Elo+
Party 3
Zeus
Zeus
StelioKontos492
Zeus
Level 21
God Stats
4W - 0L
1,813 SR
Queue Stats
58W - 22L
1,739 Elo+
Party 3
Team Averages
Level 48
1,627 SR
1,657 Elo+

VS

Team Averages
Level 94
1,412 SR
1,409 Elo+
Artemis
Artemis
Al_TunaCan
Artemis
Level 122
God Stats
1W - 8L
1,471 SR
Queue Stats
19W - 27L
1,291 Elo+
Party 1
Nemesis
Nemesis
AncientMummy023
Nemesis
Level 90
God Stats
2W - 3L
1,478 SR
Queue Stats
104W - 113L
1,466 Elo+
Party 2
Cliodhna
Cliodhna
Itz K3Y
Cliodhna
Level 24
God Stats
35W - 24L
1,580 SR
Queue Stats
118W - 103L
1,490 Elo+
Party 2
Cthulhu
Cthulhu
binkums
Cthulhu
Level 107
God Stats
1W - 2L
1,172 SR
Queue Stats
9W - 13L
1,365 Elo+
Party 1
Heimdallr
Heimdallr
vladimirbarrera1
Heimdallr
Level 129
God Stats
1W - 1L
1,358 SR
Queue Stats
54W - 65L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
16
7 / 2 / 10
11,008
1,101
14,172
8,659
3,696
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
0 / 1 / 15
9,484
948
7,046
7,089
2,963
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
DBaugh5024
Ratatoskr
16
0 / 3 / 12
9,181
918
4,567
9,562
9,737
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jormungandr
FifthHarmony68
Jormungandr
17
3 / 0 / 17
10,620
1,062
11,970
9,957
14,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
14 / 0 / 9
13,204
1,320
33,471
6,542
2,771
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

256

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Al_TunaCan
Artemis
16
0 / 4 / 4
9,207
921
7,917
12,418
4,021
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
2 / 1 / 4
9,692
969
6,860
12,176
4,349
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cliodhna
Itz K3Y
Cliodhna
16
2 / 5 / 2
9,595
960
6,146
16,607
5,447
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
binkums
Cthulhu
16
1 / 6 / 2
9,146
915
10,045
16,277
17,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
16
1 / 8 / 4
9,612
961
7,177
18,381
6,527
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
22
24
Kills
6
6
Deaths
24
63
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artemis
Al_TunaCan
Artemis
0
4
4
0.5
W
Cliodhna
7
2
10
6
L
2
1
4
4
W
0
1
15
7.5
W
Ratatoskr
DBaugh5024
Ratatoskr
0
3
12
2
W
Jormungandr
FifthHarmony68
Jormungandr
3
0
17
11.5
L
Cliodhna
Itz K3Y
Cliodhna
2
5
2
0.6
W
14
0
9
18.5
L
Cthulhu
binkums
Cthulhu
1
6
2
0.33
L
Heimdallr
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,226
Damage
38,145
41,809
Taken
75,859
33,559
Mitigated
37,538
4,231
Healing
4,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Al_TunaCan
Artemis
7,917
3,137
0
361
12,418
4,021
0
7,166
5,070
0
30,521
W
Cliodhna
14,172
475
0
190
8,659
3,696
0
1,503
6,929
0
25,199
L
6,860
1,283
0
1,645
12,176
4,349
0
6,661
5,515
0
21,822
W
7,046
4,056
0
50
7,089
2,963
0
1,462
5,627
0
13,440
W
Ratatoskr
DBaugh5024
Ratatoskr
4,567
107
0
1,066
9,562
9,737
0
2,232
6,931
0
8,368
W
Jormungandr
FifthHarmony68
Jormungandr
11,970
770
0
2,095
9,957
14,392
0
1,820
7,765
22,332
0
L
Cliodhna
Itz K3Y
Cliodhna
6,146
166
0
227
16,607
5,447
0
10,322
5,977
0
18,948
W
33,471
1,554
0
830
6,542
2,771
0
1,884
4,512
73,612
0
L
Cthulhu
binkums
Cthulhu
10,045
242
984
1,385
16,277
17,194
0
10,016
5,902
21,674
0
L
Heimdallr
7,177
2,779
0
80
18,381
6,527
0
10,139
7,954
0
35,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,497
Gold Earned
47,252
174
Minions Killed
186
4
Camps Cleared
11
1,104,132
Distance Traveled
1,018,646
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,207
921
49
5
4
193,280
2
W
Cliodhna
11,008
1,101
30
3
0
242,859
1
L
Nemesis
9,692
969
31
3
1
226,273
1
W
Neith
9,484
948
25
3
2
218,387
0
W
Ratatoskr
9,181
918
10
1
0
235,969
0
W
Jormungandr
10,620
1,062
16
2
0
206,294
1
L
Cliodhna
9,595
960
16
2
2
232,644
0
W
Zeus
13,204
1,320
93
9
2
200,623
1
L
Cthulhu
9,146
915
19
2
2
181,222
1
L
Heimdallr
9,612
961
71
7
2
185,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role