Player Matchup

Fafnir
Fafnir
BaldrThorson
Fafnir
Level 32
God Stats
0W - 2L
1,197 SR
Queue Stats
4W - 14L
1,266 Elo+
Party 2
Danzaburou
Danzaburou
BobyDoofnshmirtz
Danzaburou
Level 29
God Stats
19W - 23L
1,393 SR
Queue Stats
21W - 32L
1,382 Elo+
Party 2
He Bo
He Bo
XBeliasTheGigasX
He Bo
Level 45
God Stats
25W - 22L
1,455 SR
Queue Stats
919W - 1,005L
1,361 Elo+
Solo
Raijin
Raijin
cribstoompnig
Raijin
Level 48
God Stats
2W - 2L
1,563 SR
Queue Stats
98W - 118L
1,442 Elo+
Solo
Yemoja
Yemoja
pajuice
Yemoja
Level 68
God Stats
1W - 1L
1,067 SR
Queue Stats
24W - 41L
1,373 Elo+
Party 2
Team Averages
Level 44
1,335 SR
1,365 Elo+

VS

Team Averages
Level 61
1,447 SR
1,348 Elo+
Danzaburou
Danzaburou
Kred1ble Threat
Danzaburou
Level 71
God Stats
43W - 59L
1,462 SR
Queue Stats
261W - 268L
1,374 Elo+
Party 3
Bastet
Bastet
LFS
Bastet
Level 17
God Stats
10W - 5L
1,602 SR
Queue Stats
19W - 19L
1,425 Elo+
Party 3
Poseidon
Poseidon
MaRyu101
Poseidon
Level 81
God Stats
3W - 2L
1,423 SR
Queue Stats
45W - 48L
1,452 Elo+
Party 1
Aphrodite
Aphrodite
Scarlette0920
Aphrodite
Level 25
God Stats
2W - 1L
1,287 SR
Queue Stats
2W - 11L
960 Elo+
Party 1
Guan Yu
Guan Yu
vulcifer
Guan Yu
Level 109
God Stats
7W - 5L
1,460 SR
Queue Stats
160W - 136L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
20
1 / 4 / 20
15,851
932
10,084
23,381
33,389
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
BobyDoofnshmirtz
Danzaburou
20
5 / 5 / 15
16,693
982
37,429
31,038
10,828
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
11 / 11 / 11
16,452
968
38,501
30,537
8,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
14 / 7 / 9
17,112
1,007
37,404
28,467
9,452
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
pajuice
Yemoja
20
1 / 1 / 17
14,665
863
5,692
30,083
32,151
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

0

VS

Team 2 Tickets

5

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kred1ble Threat
Danzaburou
20
12 / 2 / 9
19,255
1,133
40,189
23,428
8,140
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
LFS
Bastet
20
8 / 4 / 11
17,130
1,008
35,080
24,713
10,067
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
MaRyu101
Poseidon
20
4 / 12 / 11
16,110
948
27,416
27,784
9,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
Scarlette0920
Aphrodite
20
0 / 13 / 11
14,093
829
2,093
20,731
10,280
Guan Yu
vulcifer
Guan Yu
20
4 / 1 / 19
17,512
1,030
32,455
39,929
76,852
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
89
32
Kills
28
28
Deaths
32
72
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Fafnir
1
4
20
2.75
L
Danzaburou
BobyDoofnshmirtz
Danzaburou
5
5
15
2.5
W
Danzaburou
Kred1ble Threat
Danzaburou
12
2
9
8.25
W
Bastet
LFS
Bastet
8
4
11
3.38
W
Poseidon
MaRyu101
Poseidon
4
12
11
0.79
W
Aphrodite
Scarlette0920
Aphrodite
0
13
11
0.42
L
11
11
11
1.5
L
14
7
9
2.64
L
Yemoja
pajuice
Yemoja
1
1
17
9.5
W
Guan Yu
vulcifer
Guan Yu
4
1
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,110
Damage
137,233
143,506
Taken
136,585
94,359
Mitigated
114,630
32,530
Healing
32,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
10,084
4,836
0
3,899
23,381
33,389
0
6,674
16,707
25,582
0
L
Danzaburou
BobyDoofnshmirtz
Danzaburou
37,429
21,046
0
4,402
31,038
10,828
0
7,520
23,518
0
85,785
W
Danzaburou
Kred1ble Threat
Danzaburou
40,189
15,522
0
4,906
23,428
8,140
0
17,967
5,109
0
90,305
W
Bastet
LFS
Bastet
35,080
8,596
0
876
24,713
10,067
0
15,585
9,031
0
52,709
W
Poseidon
MaRyu101
Poseidon
27,416
2,906
936
1,036
27,784
9,291
0
20,693
6,626
78,211
0
W
Aphrodite
Scarlette0920
Aphrodite
2,093
72
1,112
1,187
20,731
10,280
0
14,450
5,967
5,987
0
L
38,501
1,951
1,129
2,913
30,537
8,539
0
4,977
25,560
55,240
0
L
37,404
4,024
0
3,026
28,467
9,452
0
6,177
22,290
64,265
0
L
Yemoja
pajuice
Yemoja
5,692
451
11,080
6,081
30,083
32,151
0
4,885
25,198
22,090
0
W
Guan Yu
vulcifer
Guan Yu
32,455
2,249
8,678
13,739
39,929
76,852
0
21,226
18,171
730
50,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,773
Gold Earned
84,100
311
Minions Killed
306
4
Camps Cleared
10
1,520,149
Distance Traveled
1,733,996
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
15,851
932
52
3
1
275,738
0
L
Danzaburou
16,693
982
110
6
1
284,997
0
W
Danzaburou
19,255
1,133
116
7
7
331,532
1
W
Bastet
17,130
1,008
25
1
2
402,775
0
W
Poseidon
16,110
948
126
7
0
302,040
0
W
Aphrodite
14,093
829
13
1
0
283,355
2
L
He Bo
16,452
968
45
3
1
314,745
0
L
Raijin
17,112
1,007
65
4
0
305,082
0
L
Yemoja
14,665
863
39
2
1
339,587
0
W
Guan Yu
17,512
1,030
26
2
1
414,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role