Player Matchup

Ravana
Ravana
Andrewsmith37
Ravana
Level 122
God Stats
2W - 1L
1,386 SR
Queue Stats
120W - 92L
1,518 Elo+
Party 1
Ymir
Ymir
MoZaddy
Ymir
Level 45
God Stats
5W - 1L
1,758 SR
Queue Stats
66W - 42L
1,513 Elo+
Party 1
Olorun
Olorun
bbnomula69
Olorun
Level 15
God Stats
1W - 0L
1,581 SR
Queue Stats
4W - 2L
1,778 Elo+
Party 1
Odin
Odin
colwinky
Odin
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,649 Elo+
Party 1
Agni
Agni
sidekick516
Agni
Level 73
God Stats
2W - 2L
1,271 SR
Queue Stats
40W - 33L
1,555 Elo+
Party 1
Team Averages
Level 64
1,499 SR
1,603 Elo+

VS

Team Averages
Level 98
1,549 SR
1,474 Elo+
Anhur
Anhur
ChiraDk
Anhur
Level 106
God Stats
2W - 3L
1,486 SR
Queue Stats
186W - 177L
1,460 Elo+
Solo
Charybdis
Charybdis
HELLraizer004
Charybdis
Level 109
God Stats
1W - 1L
1,737 SR
Queue Stats
186W - 197L
1,457 Elo+
Solo
Sobek
Sobek
I Keep Sleeping
Sobek
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 103L
1,595 Elo+
Party 2
Cupid
Cupid
K1ngxPanda
Cupid
Level 25
God Stats
1W - 2L
1,480 SR
Queue Stats
6W - 13L
1,276 Elo+
Party 2
Ymir
Ymir
l RemixPanda l
Ymir
Level 142
God Stats
1W - 2L
1,541 SR
Queue Stats
133W - 113L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 6 / 14
12,218
873
14,057
14,867
10,184
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
MoZaddy
Ymir
18
4 / 4 / 30
11,058
790
12,881
21,991
29,846
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
bbnomula69
Olorun
19
5 / 3 / 25
11,714
837
13,803
13,623
8,474
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Odin
18
6 / 3 / 24
11,350
811
13,372
15,043
13,621
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
12 / 4 / 22
12,856
918
22,166
10,332
5,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ChiraDk
Anhur
17
5 / 8 / 2
10,903
779
6,039
14,829
6,438
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Charybdis
HELLraizer004
Charybdis
19
5 / 7 / 7
11,330
809
12,566
13,478
6,418
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
3 / 11 / 13
10,720
766
12,724
25,961
35,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
13
2 / 8 / 6
9,274
662
3,991
12,068
5,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 6 / 13
11,577
827
24,534
22,413
30,328
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
61
40
Kills
20
20
Deaths
40
115
Assists
41
Player
Kills
Deaths
Assists
KDA
W
13
6
14
3.33
L
Anhur
ChiraDk
Anhur
5
8
2
0.75
L
Charybdis
HELLraizer004
Charybdis
5
7
7
1.21
L
3
11
13
0.86
L
Cupid
2
8
6
0.63
W
Ymir
MoZaddy
Ymir
4
4
30
4.75
W
Olorun
bbnomula69
Olorun
5
3
25
5.83
W
Odin
6
3
24
6
L
5
6
13
1.92
W
12
4
22
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,279
Damage
59,854
75,856
Taken
88,749
67,326
Mitigated
83,545
23,596
Healing
17,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,057
6,808
1,616
1,572
14,867
10,184
1,282
7,162
7,705
0
17,642
L
Anhur
ChiraDk
Anhur
6,039
1,332
1,152
2,100
14,829
6,438
1,386
9,897
4,932
0
17,339
L
Charybdis
HELLraizer004
Charybdis
12,566
4,679
858
2,425
13,478
6,418
2,106
6,012
7,466
0
31,175
L
12,724
805
696
2,474
25,961
35,331
0
13,168
12,793
18,667
0
L
Cupid
3,991
2,310
296
1,385
12,068
5,030
75
6,685
5,383
0
10,914
W
Ymir
MoZaddy
Ymir
12,881
2,673
2,954
3,636
21,991
29,846
328
9,650
12,131
26,399
0
W
Olorun
bbnomula69
Olorun
13,803
7,002
4,488
4,842
13,623
8,474
1,457
8,798
4,825
32,483
0
W
Odin
13,372
6,295
1,898
1,346
15,043
13,621
979
7,500
7,543
413
30,069
L
24,534
899
864
5,189
22,413
30,328
128
13,088
9,325
37,898
0
W
22,166
1,595
306
938
10,332
5,201
1,921
3,938
6,394
36,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,196
Gold Earned
53,804
134
Minions Killed
122
0
Camps Cleared
0
1,361,446
Distance Traveled
1,048,817
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,218
873
10
1
0
281,759
0
L
Anhur
10,903
779
27
2
0
224,477
0
L
Charybdis
11,330
809
44
3
0
198,546
0
L
Sobek
10,720
766
5
0
0
217,458
1
L
Cupid
9,274
662
21
2
0
177,908
1
W
Ymir
11,058
790
23
2
0
272,309
0
W
Olorun
11,714
837
30
2
0
258,206
0
W
Odin
11,350
811
32
2
0
281,018
0
L
Ymir
11,577
827
25
2
0
230,428
0
W
Agni
12,856
918
39
3
0
268,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role