Player Matchup

Anubis
Anubis
 
Anubis
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Betofrito04
Charybdis
Level 3
God Stats
2W - 4L
1,703 SR
Queue Stats
3W - 5L
1,687 Elo+
Party 1
Izanami
Izanami
ThePoolSharks
Izanami
Level 27
God Stats
14W - 9L
1,610 SR
Queue Stats
156W - 167L
1,497 Elo+
Solo
Jormungandr
Jormungandr
davidassasin55
Jormungandr
Level 28
God Stats
23W - 20L
1,565 SR
Queue Stats
233W - 251L
1,319 Elo+
Party 1
Tiamat
Tiamat
lalo777844
Tiamat
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 95L
1,447 Elo+
Solo
Team Averages
Level 20
1,576 SR
1,490 Elo+

VS

Team Averages
Level 24
1,614 SR
1,409 Elo+
Ares
Ares
DemonKillerJohn
Ares
Level 28
God Stats
3W - 1L
1,687 SR
Queue Stats
6W - 4L
1,456 Elo+
Solo
Bellona
Bellona
GiftedTacoSD
Bellona
Level 27
God Stats
25W - 22L
1,506 SR
Queue Stats
86W - 100L
1,421 Elo+
Party 2
Zeus
Zeus
Gold_LiveTribe
Zeus
Level 21
God Stats
1W - 0L
1,752 SR
Queue Stats
2W - 1L
1,344 Elo+
Solo
Arachne
Arachne
jbomedy1
Arachne
Level 28
God Stats
1W - 3L
1,320 SR
Queue Stats
101W - 112L
1,349 Elo+
Party 2
Danzaburou
Danzaburou
kyump
Danzaburou
Level 16
God Stats
17W - 21L
1,805 SR
Queue Stats
126W - 117L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
0 / 5 / 0
5,116
394
1,978
7,487
3,108
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Betofrito04
Charybdis
8
0 / 5 / 0
5,037
387
375
5,223
1,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
10
5 / 4 / 0
6,506
500
5,914
8,843
3,007
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
davidassasin55
Jormungandr
8
0 / 3 / 1
5,741
442
5,958
11,166
9,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
lalo777844
Tiamat
9
0 / 4 / 2
5,493
423
3,712
8,552
3,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 8
6,548
504
5,801
10,850
7,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
GiftedTacoSD
Bellona
14
3 / 0 / 5
8,247
634
5,996
6,000
3,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 2 / 2
7,018
540
3,416
5,737
1,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
jbomedy1
Arachne
13
7 / 0 / 5
8,252
635
5,545
8,580
3,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
kyump
Danzaburou
12
9 / 3 / 0
7,464
574
6,706
6,204
2,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
5
Kills
21
21
Deaths
5
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
5
0
0
L
Charybdis
Betofrito04
Charybdis
0
5
0
0
W
0
0
8
4
W
Bellona
GiftedTacoSD
Bellona
3
0
5
5.5
W
2
2
2
1.5
L
Izanami
5
4
0
1.25
L
Jormungandr
davidassasin55
Jormungandr
0
3
1
0.17
W
Arachne
jbomedy1
Arachne
7
0
5
9.5
W
Danzaburou
kyump
Danzaburou
9
3
0
3
L
Tiamat
lalo777844
Tiamat
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,937
Damage
27,464
41,271
Taken
37,371
20,515
Mitigated
18,887
5,603
Healing
12,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
1,978
527
0
581
7,487
3,108
0
1,242
6,245
20,204
0
L
Charybdis
Betofrito04
Charybdis
375
317
0
599
5,223
1,377
0
0
5,223
0
14,464
W
5,801
720
0
3,722
10,850
7,315
0
6,319
4,531
24,767
0
W
Bellona
GiftedTacoSD
Bellona
5,996
1,636
0
2,091
6,000
3,812
719
532
5,468
0
50,658
W
3,416
812
0
1,878
5,737
1,826
1,663
1,523
4,214
34,972
0
L
Izanami
5,914
3,195
118
2,188
8,843
3,007
446
2,326
6,517
0
35,396
L
Jormungandr
davidassasin55
Jormungandr
5,958
2,974
0
1,067
11,166
9,095
340
2,886
8,280
26,581
0
W
Arachne
jbomedy1
Arachne
5,545
3,431
0
4,611
8,580
3,932
483
1,757
6,823
0
51,063
W
Danzaburou
kyump
Danzaburou
6,706
3,100
0
375
6,204
2,002
548
1,517
4,687
0
27,453
L
Tiamat
lalo777844
Tiamat
3,712
531
0
1,050
8,552
3,928
322
2,763
5,789
24,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,893
Gold Earned
37,529
227
Minions Killed
376
0
Camps Cleared
0
1,044,487
Distance Traveled
1,298,141
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,116
394
47
4
0
220,165
0
L
Charybdis
5,037
387
36
3
0
163,613
0
W
Ares
6,548
504
37
3
0
247,531
0
W
Bellona
8,247
634
120
9
0
290,931
5
W
Zeus
7,018
540
73
6
0
232,393
0
L
Izanami
6,506
500
61
5
0
224,152
0
L
Jormungandr
5,741
442
43
3
0
232,860
1
W
Arachne
8,252
635
99
8
0
283,126
1
W
Danzaburou
7,464
574
47
4
0
244,160
0
L
Tiamat
5,493
423
40
3
0
203,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role