Player Matchup

Morgan Le Fay
Morgan Le Fay
OTGGamerGuy
Morgan Le Fay
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 158L
1,260 Elo+
Solo
Cliodhna
Cliodhna
Xomason6034
Cliodhna
Level 15
God Stats
4W - 8L
1,411 SR
Queue Stats
11W - 24L
1,253 Elo+
Solo
Hercules
Hercules
YT-SGR_AuStin
Hercules
Level 26
God Stats
2W - 8L
1,742 SR
Queue Stats
198W - 178L
1,433 Elo+
Solo
Team Averages
Level 37
1,551 SR
1,315 Elo+

VS

Team Averages
Level 69
1,700 SR
1,387 Elo+
Cerberus
Cerberus
MFGB30
Cerberus
Level 38
God Stats
2W - 0L
1,687 SR
Queue Stats
3W - 6L
1,439 Elo+
Solo
Baron Samedi
Baron Samedi
Smeeds-Odyssey
Baron Samedi
Level 103
God Stats
17W - 14L
1,614 SR
Queue Stats
50W - 59L
1,399 Elo+
Solo
Gilgamesh
Gilgamesh
theman705
Gilgamesh
Level 66
God Stats
10W - 7L
1,799 SR
Queue Stats
66W - 67L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
OTGGamerGuy
Morgan Le Fay
14
4 / 6 / 5
10,994
687
10,679
14,715
6,105
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Xomason6034
Cliodhna
10
1 / 4 / 4
8,836
552
5,627
7,556
2,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
YT-SGR_AuStin
Hercules
15
4 / 4 / 5
10,880
680
12,000
18,424
13,126
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MFGB30
Cerberus
13
3 / 6 / 8
10,285
643
5,808
14,986
10,225
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Smeeds-Odyssey
Baron Samedi
16
10 / 1 / 3
11,728
733
15,333
8,862
3,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
theman705
Gilgamesh
14
1 / 3 / 11
10,288
643
9,169
17,782
13,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
9
Kills
14
14
Deaths
10
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cerberus
MFGB30
Cerberus
3
6
8
1.17
L
Morgan Le Fay
OTGGamerGuy
Morgan Le Fay
4
6
5
1.08
W
Baron Samedi
Smeeds-Odyssey
Baron Samedi
10
1
3
11.5
L
Cliodhna
Xomason6034
Cliodhna
1
4
4
0.75
L
Hercules
YT-SGR_AuStin
Hercules
4
4
5
1.63
W
Gilgamesh
theman705
Gilgamesh
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,306
Damage
30,310
40,695
Taken
41,630
21,525
Mitigated
27,162
7,984
Healing
11,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
MFGB30
Cerberus
5,808
442
0
1,986
14,986
10,225
568
4,112
10,199
28,537
0
L
Morgan Le Fay
OTGGamerGuy
Morgan Le Fay
10,679
1,498
86
3,644
14,715
6,105
0
7,552
7,163
31,148
0
W
Baron Samedi
Smeeds-Odyssey
Baron Samedi
15,333
733
3,517
3,822
8,862
3,625
792
2,313
6,549
44,832
0
L
Cliodhna
Xomason6034
Cliodhna
5,627
185
0
499
7,556
2,294
0
4,597
2,959
0
13,645
L
Hercules
YT-SGR_AuStin
Hercules
12,000
3,003
0
3,755
18,424
13,126
0
9,367
9,057
0
35,384
W
Gilgamesh
theman705
Gilgamesh
9,169
2,201
0
1,776
17,782
13,312
1,035
5,049
12,733
370
29,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,710
Gold Earned
32,301
113
Minions Killed
156
1
Camps Cleared
9
703,660
Distance Traveled
856,660
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,285
643
48
3
2
283,512
0
L
Morgan Le Fay
10,994
687
39
2
0
207,665
3
W
Baron Samedi
11,728
733
75
5
3
275,650
4
L
Cliodhna
8,836
552
21
1
1
195,585
0
L
Hercules
10,880
680
53
3
0
300,410
1
W
Gilgamesh
10,288
643
33
2
4
297,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role