Player Matchup

Danzaburou
Danzaburou
DropKickAngel
Danzaburou
Level 28
God Stats
2W - 0L
1,373 SR
Queue Stats
77W - 54L
1,594 Elo+
Party 2
Athena
Athena
FateOfArmageddon
Athena
Level 29
God Stats
5W - 3L
1,637 SR
Queue Stats
89W - 67L
1,557 Elo+
Party 2
Chaac
Chaac
Sweebynonne
Chaac
Level 18
God Stats
2W - 2L
1,656 SR
Queue Stats
21W - 20L
1,561 Elo+
Party 2
Artemis
Artemis
YouAreSUPERTrash
Artemis
Level 8
God Stats
3W - 3L
1,788 SR
Queue Stats
90W - 84L
1,604 Elo+
Solo
Kali
Kali
yeager098
Kali
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 62L
1,631 Elo+
Solo
Team Averages
Level 22
1,591 SR
1,589 Elo+

VS

Team Averages
Level 39
1,459 SR
1,589 Elo+
Pele
Pele
Glauden
Pele
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
204W - 234L
1,515 Elo+
Solo
Hercules
Hercules
Morg710
Hercules
Level 125
God Stats
36W - 33L
1,593 SR
Queue Stats
898W - 836L
1,582 Elo+
Party 1
Tiamat
Tiamat
Souperrr
Tiamat
Level 11
God Stats
4W - 6L
1,192 SR
Queue Stats
17W - 13L
1,593 Elo+
Solo
Artemis
Artemis
Strathmore01
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,682 Elo+
Party 1
Sun Wukong
Sun Wukong
gutss777
Sun Wukong
Level 26
God Stats
12W - 9L
1,511 SR
Queue Stats
369W - 351L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DropKickAngel
Danzaburou
6
1 / 0 / 0
4,020
670
1,542
2,390
425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

6
0 / 1 / 1
3,874
646
1,113
2,944
973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 1 / 1
3,933
656
918
2,630
698
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
8 / 0 / 0
5,207
868
4,302
2,915
1,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kali
8
2 / 0 / 1
4,716
786
2,642
3,474
1,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Glauden
Pele
5
0 / 1 / 1
3,553
592
506
2,890
880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Morg710
Hercules
7
1 / 1 / 0
3,806
634
1,290
3,960
2,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Souperrr
Tiamat
4
0 / 7 / 0
3,144
524
888
4,119
764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Strathmore01
Artemis
1
0 / 1 / 0
2,813
469
0
535
60
Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
gutss777
Sun Wukong
7
1 / 1 / 0
4,094
682
2,287
4,026
1,481
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
11
Kills
2
2
Deaths
11
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DropKickAngel
Danzaburou
1
0
0
1
W
0
1
1
0.5
L
Pele
Glauden
Pele
0
1
1
0.5
L
Hercules
Morg710
Hercules
1
1
0
1
L
Tiamat
Souperrr
Tiamat
0
7
0
0
L
Artemis
Strathmore01
Artemis
0
1
0
0
W
0
1
1
0.5
W
8
0
0
8
L
Sun Wukong
gutss777
Sun Wukong
1
1
0
1
W
Kali
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,517
Damage
4,971
14,353
Taken
15,530
4,457
Mitigated
5,188
6,714
Healing
4,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DropKickAngel
Danzaburou
1,542
817
0
999
2,390
425
608
87
2,303
0
16,192
W
1,113
669
0
1,068
2,944
973
0
137
2,807
9,309
0
L
Pele
Glauden
Pele
506
228
0
1,305
2,890
880
0
0
2,890
0
12,255
L
Hercules
Morg710
Hercules
1,290
430
0
1,731
3,960
2,003
0
1,113
2,847
0
11,861
L
Tiamat
Souperrr
Tiamat
888
315
0
29
4,119
764
0
0
4,119
4,121
0
L
Artemis
Strathmore01
Artemis
0
0
0
0
535
60
0
0
535
0
0
W
918
294
0
1,150
2,630
698
0
0
2,630
180
9,036
W
4,302
2,467
0
1,395
2,915
1,015
0
762
2,027
0
17,816
L
Sun Wukong
gutss777
Sun Wukong
2,287
588
0
1,220
4,026
1,481
0
0
4,026
0
16,551
W
Kali
2,642
1,092
0
2,102
3,474
1,346
0
0
3,474
0
21,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,750
Gold Earned
17,410
167
Minions Killed
97
0
Camps Cleared
0
595,786
Distance Traveled
481,404
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
4,020
670
29
5
0
111,496
0
W
Athena
3,874
646
21
4
0
123,125
2
L
Pele
3,553
592
27
5
0
114,860
0
L
Hercules
3,806
634
24
4
0
129,641
4
L
Tiamat
3,144
524
5
1
0
99,119
1
L
Artemis
2,813
469
0
0
0
9,412
0
W
Chaac
3,933
656
29
5
0
109,024
0
W
Artemis
5,207
868
37
6
0
106,130
3
L
Sun Wukong
4,094
682
41
7
0
128,372
0
W
Kali
4,716
786
51
9
0
146,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role