Player Matchup

Zhong Kui
Zhong Kui
Beastie922
Zhong Kui
Level 156
God Stats
1W - 0L
1,198 SR
Queue Stats
63W - 50L
1,582 Elo+
Party 3
Sylvanus
Sylvanus
Enigma0Gaming
Sylvanus
Level 127
God Stats
7W - 5L
1,662 SR
Queue Stats
44W - 34L
1,558 Elo+
Party 3
Cliodhna
Cliodhna
Forllok
Cliodhna
Level 157
God Stats
5W - 2L
1,994 SR
Queue Stats
31W - 30L
1,645 Elo+
Party 3
Chronos
Chronos
JAYROD6
Chronos
Level 147
God Stats
6W - 3L
1,590 SR
Queue Stats
37W - 23L
1,590 Elo+
Party 3
Gilgamesh
Gilgamesh
ScrewL0gic
Gilgamesh
Level 127
God Stats
9W - 2L
1,763 SR
Queue Stats
52W - 29L
1,618 Elo+
Party 3
Team Averages
Level 143
1,641 SR
1,599 Elo+

VS

Team Averages
Level 117
1,749 SR
1,587 Elo+
Mercury
Mercury
Bee2431
Mercury
Level 108
God Stats
1W - 3L
1,669 SR
Queue Stats
103W - 91L
1,576 Elo+
Party 1
Baron Samedi
Baron Samedi
Onion Priest
Baron Samedi
Level 107
God Stats
3W - 3L
2,030 SR
Queue Stats
110W - 101L
1,559 Elo+
Party 2
Ao Kuang
Ao Kuang
SomeoneVeryBad
Ao Kuang
Level 123
God Stats
6W - 7L
1,665 SR
Queue Stats
503W - 489L
1,567 Elo+
Solo
Cliodhna
Cliodhna
TheDalaiLama15
Cliodhna
Level 139
God Stats
3W - 4L
1,739 SR
Queue Stats
369W - 340L
1,634 Elo+
Party 1
Ullr
Ullr
Zoolanth
Ullr
Level 106
God Stats
15W - 12L
1,640 SR
Queue Stats
213W - 188L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Beastie922
Zhong Kui
16
2 / 2 / 7
10,104
561
14,476
10,968
8,042
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Enigma0Gaming
Sylvanus
14
7 / 3 / 6
9,598
533
8,346
13,570
10,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cliodhna
Forllok
Cliodhna
16
4 / 2 / 1
9,897
550
7,252
9,766
3,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
JAYROD6
Chronos
18
6 / 1 / 5
11,512
640
11,453
14,542
5,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
ScrewL0gic
Gilgamesh
17
3 / 6 / 4
10,606
589
9,636
13,190
6,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bee2431
Mercury
15
4 / 5 / 3
8,973
499
6,162
16,590
5,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Onion Priest
Baron Samedi
15
2 / 3 / 2
8,676
482
7,123
8,481
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
17
6 / 3 / 5
10,231
568
11,022
14,020
11,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cliodhna
12
1 / 6 / 3
7,946
441
4,985
15,782
11,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
16
0 / 5 / 5
9,439
524
9,093
12,675
4,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
31
22
Kills
13
14
Deaths
22
23
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Beastie922
Zhong Kui
2
2
7
2.75
L
Mercury
Bee2431
Mercury
4
5
3
1.1
W
Sylvanus
Enigma0Gaming
Sylvanus
7
3
6
3.33
W
Cliodhna
Forllok
Cliodhna
4
2
1
2.25
W
Chronos
JAYROD6
Chronos
6
1
5
8.5
L
Baron Samedi
Onion Priest
Baron Samedi
2
3
2
1
W
Gilgamesh
ScrewL0gic
Gilgamesh
3
6
4
0.83
L
Ao Kuang
6
3
5
2.83
L
Cliodhna
1
6
3
0.42
L
Ullr
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,163
Damage
38,385
62,036
Taken
67,548
35,100
Mitigated
35,338
22,871
Healing
18,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Beastie922
Zhong Kui
14,476
1,180
0
4,223
10,968
8,042
1,099
3,862
7,106
67,014
0
L
Mercury
Bee2431
Mercury
6,162
2,897
0
6,123
16,590
5,203
0
8,136
8,454
0
59,490
W
Sylvanus
Enigma0Gaming
Sylvanus
8,346
2,154
1,359
4,991
13,570
10,655
403
3,692
9,878
21,652
4,865
W
Cliodhna
Forllok
Cliodhna
7,252
709
0
2,450
9,766
3,959
116
2,270
7,496
0
79,169
W
Chronos
JAYROD6
Chronos
11,453
6,592
0
6,812
14,542
5,974
1,885
1,765
12,777
85,723
6,971
L
Baron Samedi
Onion Priest
Baron Samedi
7,123
278
740
1,722
8,481
2,623
0
4,937
3,544
57,374
0
W
Gilgamesh
ScrewL0gic
Gilgamesh
9,636
2,833
0
3,036
13,190
6,470
165
6,615
6,575
0
56,500
L
Ao Kuang
11,022
2,020
0
6,716
14,020
11,777
0
3,110
10,641
55,928
0
L
Cliodhna
4,985
334
0
1,568
15,782
11,722
0
8,330
7,364
0
34,612
L
Ullr
9,093
3,245
0
2,085
12,675
4,013
2,635
7,633
5,042
0
79,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,717
Gold Earned
45,265
535
Minions Killed
525
0
Camps Cleared
0
1,795,797
Distance Traveled
1,790,328
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,104
561
130
7
0
347,571
5
L
Mercury
8,973
499
117
7
0
374,844
5
W
Sylvanus
9,598
533
39
2
0
300,264
1
W
Cliodhna
9,897
550
119
7
0
432,606
2
W
Chronos
11,512
640
143
8
0
354,753
7
L
Baron Samedi
8,676
482
106
6
0
341,487
6
W
Gilgamesh
10,606
589
104
6
0
360,603
5
L
Ao Kuang
10,231
568
104
6
0
364,388
4
L
Cliodhna
7,946
441
60
3
0
368,916
0
L
Ullr
9,439
524
138
8
0
340,693
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role