Player Matchup

Charybdis
Charybdis
HezTec
Charybdis
Level 29
God Stats
5W - 7L
1,435 SR
Queue Stats
19W - 28L
1,330 Elo+
Party 2
Cerberus
Cerberus
ImEfan
Cerberus
Level 53
God Stats
12W - 16L
1,578 SR
Queue Stats
28W - 32L
1,483 Elo+
Party 2
Ra
Ra
JcG3ORG1A
Ra
Level 44
God Stats
3W - 5L
1,465 SR
Queue Stats
51W - 58L
1,528 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Shortstop2018
Cu Chulainn
Level 146
God Stats
7W - 9L
1,441 SR
Queue Stats
130W - 122L
1,511 Elo+
Party 2
Fenrir
Fenrir
sharxLive
Fenrir
Level 17
God Stats
27W - 21L
1,534 SR
Queue Stats
45W - 51L
1,524 Elo+
Party 2
Team Averages
Level 58
1,490 SR
1,475 Elo+

VS

Team Averages
Level 77
1,557 SR
1,535 Elo+
Baron Samedi
Baron Samedi
BanteringTM
Baron Samedi
Level 67
God Stats
6W - 14L
1,385 SR
Queue Stats
60W - 80L
1,359 Elo+
Party 1
Yemoja
Yemoja
Ceyrinn
Yemoja
Level 120
God Stats
17W - 24L
1,476 SR
Queue Stats
191W - 197L
1,520 Elo+
Party 1
Osiris
Osiris
GiraffeAnatomy
Osiris
Level 125
God Stats
23W - 14L
1,665 SR
Queue Stats
198W - 185L
1,616 Elo+
Party 1
Amaterasu
Amaterasu
MemerManMateo
Amaterasu
Level 8
God Stats
0W - 1L
1,664 SR
Queue Stats
1W - 2L
1,691 Elo+
Party 1
Apollo
Apollo
XDtokeX
Apollo
Level 63
God Stats
18W - 15L
1,593 SR
Queue Stats
178W - 180L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HezTec
Charybdis
20
7 / 5 / 8
15,252
526
15,392
17,775
6,824
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
ImEfan
Cerberus
20
3 / 4 / 12
14,313
494
10,095
37,513
61,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
3 / 6 / 17
14,305
493
21,326
18,067
8,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
Shortstop2018
Cu Chulainn
20
10 / 4 / 12
15,523
535
23,367
30,494
42,529
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fenrir
sharxLive
Fenrir
20
17 / 6 / 7
16,832
580
19,857
25,982
17,406
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BanteringTM
Baron Samedi
18
3 / 7 / 12
13,692
472
21,048
25,465
24,514
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Ceyrinn
Yemoja
16
1 / 6 / 7
11,625
401
8,672
22,192
33,741
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
18 / 12 / 2
16,582
572
42,824
31,451
30,692
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amaterasu
MemerManMateo
Amaterasu
17
0 / 11 / 4
12,483
430
9,794
26,867
27,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
XDtokeX
Apollo
20
3 / 4 / 0
14,802
510
12,032
18,064
8,001
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
50
40
Kills
25
25
Deaths
40
56
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BanteringTM
Baron Samedi
3
7
12
1.29
L
Yemoja
Ceyrinn
Yemoja
1
6
7
0.75
L
18
12
2
1.58
W
Charybdis
HezTec
Charybdis
7
5
8
2.2
W
Cerberus
ImEfan
Cerberus
3
4
12
2.25
W
3
6
17
1.92
L
Amaterasu
MemerManMateo
Amaterasu
0
11
4
0.18
W
Cu Chulainn
Shortstop2018
Cu Chulainn
10
4
12
4
L
Apollo
XDtokeX
Apollo
3
4
0
0.75
W
Fenrir
sharxLive
Fenrir
17
6
7
3.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,037
Damage
94,370
129,831
Taken
124,039
137,355
Mitigated
124,684
37,720
Healing
23,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BanteringTM
Baron Samedi
21,048
3,219
2,591
4,970
25,465
24,514
1,936
8,724
16,317
81,649
0
L
Yemoja
Ceyrinn
Yemoja
8,672
1,273
5,125
2,229
22,192
33,741
626
7,558
14,086
38,755
0
L
42,824
20,134
0
2,134
31,451
30,692
2,586
9,808
21,181
0
132,138
W
Charybdis
HezTec
Charybdis
15,392
7,651
0
5,123
17,775
6,824
3,466
5,819
11,956
0
100,713
W
Cerberus
ImEfan
Cerberus
10,095
790
0
7,143
37,513
61,731
649
9,950
27,563
70,130
0
W
21,326
1,761
4,820
8,444
18,067
8,865
1,096
5,303
12,764
95,213
0
L
Amaterasu
MemerManMateo
Amaterasu
9,794
5,104
0
3,091
26,867
27,736
1,440
5,195
21,509
0
48,759
W
Cu Chulainn
Shortstop2018
Cu Chulainn
23,367
4,386
125
2,193
30,494
42,529
1,982
4,519
25,975
7,783
92,549
L
Apollo
XDtokeX
Apollo
12,032
7,225
0
2,987
18,064
8,001
7,634
4,998
12,982
0
125,861
W
Fenrir
sharxLive
Fenrir
19,857
6,557
0
9,872
25,982
17,406
1,651
6,748
19,234
0
118,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,225
Gold Earned
69,184
730
Minions Killed
639
0
Camps Cleared
0
2,789,195
Distance Traveled
2,581,641
6
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,692
472
107
4
0
504,357
11
L
Yemoja
11,625
401
62
2
0
481,717
13
L
Osiris
16,582
572
155
5
0
522,933
4
W
Charybdis
15,252
526
161
6
0
545,885
1
W
Cerberus
14,313
494
154
5
0
517,683
3
W
Ra
14,305
493
126
4
0
564,424
1
L
Amaterasu
12,483
430
94
3
0
537,243
0
W
Cu Chulainn
15,523
535
148
5
0
566,257
0
L
Apollo
14,802
510
221
8
0
535,391
3
W
Fenrir
16,832
580
141
5
0
594,946
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role