Player Matchup

Neith
Neith
Boylink6
Neith
Level 29
God Stats
4W - 1L
2,036 SR
Queue Stats
40W - 28L
1,701 Elo+
Solo
Thor
Thor
CharybDisDic
Thor
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 33L
1,821 Elo+
Party 1
Erlang Shen
Erlang Shen
Grenwishka
Erlang Shen
Level 16
God Stats
1W - 0L
1,306 SR
Queue Stats
24W - 22L
1,561 Elo+
Solo
Athena
Athena
Zero3713
Athena
Level 25
God Stats
22W - 23L
1,576 SR
Queue Stats
176W - 200L
1,443 Elo+
Party 1
Merlin
Merlin
andreww8191
Merlin
Level 22
God Stats
1W - 1L
1,237 SR
Queue Stats
12W - 20L
1,404 Elo+
Solo
Team Averages
Level 20
1,531 SR
1,586 Elo+

VS

Team Averages
Level 12
1,438 SR
1,548 Elo+
Ares
Ares
Frankyrenacido
Ares
Level 2
God Stats
1W - 4L
1,500 SR
Queue Stats
4W - 6L
1,687 Elo+
Solo
Nemesis
Nemesis
HammerTimePants
Nemesis
Level 7
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Scylla
Scylla
Pocketbooks
Scylla
Level 20
God Stats
4W - 7L
1,186 SR
Queue Stats
57W - 54L
1,477 Elo+
Solo
Amaterasu
Amaterasu
SticksAndStocks
Amaterasu
Level 23
God Stats
2W - 4L
1,500 SR
Queue Stats
43W - 39L
1,516 Elo+
Solo
Hachiman
Hachiman
siff369
Hachiman
Level 7
God Stats
2W - 2L
1,721 SR
Queue Stats
17W - 14L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Boylink6
Neith
8
7 / 0 / 2
5,292
662
4,108
2,902
802
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
4 / 0 / 2
5,800
725
2,482
4,871
1,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
Grenwishka
Erlang Shen
9
1 / 0 / 0
5,282
660
3,210
5,459
2,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Athena
Zero3713
Athena
8
2 / 1 / 6
5,202
650
1,556
5,125
3,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
8
1 / 4 / 5
5,109
639
1,355
3,275
957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,150
394
0
657
304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

5
0 / 7 / 0
3,477
435
611
5,253
1,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
8
3 / 4 / 0
4,928
616
1,789
3,451
674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
SticksAndStocks
Amaterasu
7
0 / 1 / 0
4,512
564
3,069
5,010
3,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
siff369
Hachiman
7
1 / 4 / 0
4,228
529
1,775
4,781
982
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
15
Kills
4
5
Deaths
16
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
Boylink6
Neith
7
0
2
8
W
4
0
2
5
L
0
0
0
0
W
Erlang Shen
Grenwishka
Erlang Shen
1
0
0
1
L
0
7
0
0
L
Scylla
3
4
0
0.75
L
Amaterasu
SticksAndStocks
Amaterasu
0
1
0
0
W
Athena
Zero3713
Athena
2
1
6
5
W
Merlin
1
4
5
0.88
L
Hachiman
siff369
Hachiman
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,711
Damage
7,244
21,632
Taken
19,152
9,555
Mitigated
6,717
7,286
Healing
3,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Boylink6
Neith
4,108
1,671
0
1,307
2,902
802
1,647
0
2,902
0
26,433
W
2,482
222
0
2,438
4,871
1,547
0
196
4,675
0
32,176
L
0
0
0
0
657
304
0
0
657
1,056
0
W
Erlang Shen
Grenwishka
Erlang Shen
3,210
1,560
0
2,424
5,459
2,692
0
0
5,459
0
19,312
L
611
310
0
186
5,253
1,517
50
1,271
3,982
0
3,401
L
Scylla
1,789
118
0
330
3,451
674
0
862
2,589
18,354
0
L
Amaterasu
SticksAndStocks
Amaterasu
3,069
968
0
2,059
5,010
3,240
0
0
5,010
0
15,932
W
Athena
Zero3713
Athena
1,556
368
0
1,117
5,125
3,557
197
91
5,034
10,016
0
W
Merlin
1,355
382
0
0
3,275
957
1,139
1,502
1,773
21,210
0
L
Hachiman
siff369
Hachiman
1,775
619
0
574
4,781
982
0
778
4,003
0
15,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,685
Gold Earned
20,295
236
Minions Killed
103
0
Camps Cleared
0
784,648
Distance Traveled
606,120
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,292
662
37
5
0
151,028
0
W
Thor
5,800
725
75
9
0
164,934
1
L
Ares
3,150
394
4
1
0
28,809
0
W
Erlang Shen
5,282
660
58
7
0
170,464
2
L
Nemesis
3,477
435
5
1
0
155,389
3
L
Scylla
4,928
616
23
3
0
141,635
1
L
Amaterasu
4,512
564
35
4
0
154,946
2
W
Athena
5,202
650
27
3
0
163,186
0
W
Merlin
5,109
639
39
5
0
135,036
1
L
Hachiman
4,228
529
36
5
0
125,341
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role