Player Matchup

Hou Yi
Hou Yi
CavemanCrown825
Hou Yi
Level 65
God Stats
12W - 6L
1,644 SR
Queue Stats
245W - 272L
1,352 Elo+
Party 1
Sun Wukong
Sun Wukong
JesterZephyr
Sun Wukong
Level 57
God Stats
10W - 7L
1,599 SR
Queue Stats
129W - 124L
1,393 Elo+
Party 1
Terra
Terra
TenaciousScourge
Terra
Level 16
God Stats
0W - 1L
1,286 SR
Queue Stats
15W - 16L
1,434 Elo+
Party 1
Team Averages
Level 46
1,510 SR
1,393 Elo+

VS

Team Averages
Level 66
1,453 SR
1,355 Elo+
Geb
Geb
LeepyRag
Geb
Level 112
God Stats
29W - 38L
1,388 SR
Queue Stats
349W - 552L
1,360 Elo+
Solo
Medusa
Medusa
Shocker0323
Medusa
Level 22
God Stats
14W - 17L
1,381 SR
Queue Stats
30W - 38L
1,313 Elo+
Party 2
Merlin
Merlin
SuG Zephyr
Merlin
Level 64
God Stats
23W - 23L
1,590 SR
Queue Stats
77W - 97L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 3
12,661
576
14,297
23,743
8,789
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
JesterZephyr
Sun Wukong
16
4 / 2 / 3
12,476
567
12,673
16,124
11,018
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 4 / 6
12,211
555
12,844
25,429
16,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 7
13,721
624
13,348
22,093
24,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
16
4 / 4 / 3
13,082
595
15,886
17,029
7,550
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate

Breastplate

+20
Physical Protection

Merlin
SuG Zephyr
Merlin
17
4 / 1 / 5
13,830
629
24,764
9,192
3,820
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
24
8
Kills
9
9
Deaths
8
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
L
Sun Wukong
JesterZephyr
Sun Wukong
4
2
3
2.75
W
1
3
7
1.5
W
Medusa
4
4
3
1.38
W
Merlin
SuG Zephyr
Merlin
4
1
5
6.5
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,814
Damage
53,998
65,296
Taken
48,314
36,411
Mitigated
35,959
25,874
Healing
10,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,297
5,811
649
6,013
23,743
8,789
1,418
12,696
11,047
0
67,664
L
Sun Wukong
JesterZephyr
Sun Wukong
12,673
941
467
1,542
16,124
11,018
8
11,490
4,634
383
42,095
W
13,348
225
0
4,273
22,093
24,589
529
6,534
14,751
35,493
0
W
Medusa
15,886
7,599
169
4,880
17,029
7,550
2,102
4,790
11,819
0
71,110
W
Merlin
SuG Zephyr
Merlin
24,764
416
0
1,389
9,192
3,820
373
1,083
7,964
67,614
0
L
12,844
958
7,929
9,274
25,429
16,604
0
14,681
10,748
36,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,348
Gold Earned
40,633
221
Minions Killed
218
10
Camps Cleared
8
1,141,955
Distance Traveled
1,191,283
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
12,661
576
105
5
6
376,959
5
L
Sun Wukong
12,476
567
58
3
1
389,448
8
W
Geb
13,721
624
30
1
2
404,914
2
W
Medusa
13,082
595
115
5
3
391,639
1
W
Merlin
13,830
629
73
3
3
394,730
5
L
Terra
12,211
555
58
3
3
375,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role