Player Matchup

Discordia
Discordia
SyrenX101
Discordia
Level 49
God Stats
30W - 38L
1,361 SR
Queue Stats
165W - 170L
1,506 Elo+
Solo
Osiris
Osiris
TheDerkLollo
Osiris
Level 29
God Stats
1W - 1L
1,435 SR
Queue Stats
124W - 159L
1,466 Elo+
Party 1
Fenrir
Fenrir
xTheRusheRx
Fenrir
Level 55
God Stats
4W - 3L
1,739 SR
Queue Stats
124W - 149L
1,451 Elo+
Party 1
Team Averages
Level 44
1,511 SR
1,474 Elo+

VS

Team Averages
Level 42
1,460 SR
1,421 Elo+
Persephone
Persephone
Kyogai69
Persephone
Level 20
God Stats
1W - 0L
1,418 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Medusa
Medusa
Ne2rnas
Medusa
Level 100
God Stats
7W - 4L
1,342 SR
Queue Stats
99W - 132L
1,385 Elo+
Solo
Osiris
Osiris
WednesdayMorning
Osiris
Level 7
God Stats
5W - 0L
1,621 SR
Queue Stats
10W - 3L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
SyrenX101
Discordia
11
3 / 7 / 5
8,047
671
6,289
8,877
2,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
10
3 / 6 / 3
7,729
644
6,602
10,783
8,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
12
4 / 5 / 5
8,640
720
7,138
11,723
6,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Kyogai69
Persephone
13
1 / 2 / 15
9,256
771
9,110
7,104
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Ne2rnas
Medusa
12
6 / 6 / 7
9,257
771
7,022
8,877
2,767
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
11 / 2 / 3
9,848
821
10,456
11,107
11,307
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
10
Kills
18
18
Deaths
10
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Persephone
Kyogai69
Persephone
1
2
15
4.25
W
Medusa
Ne2rnas
Medusa
6
6
7
1.58
L
Discordia
SyrenX101
Discordia
3
7
5
0.79
L
Osiris
3
6
3
0.75
W
11
2
3
6.25
L
Fenrir
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,029
Damage
26,588
31,383
Taken
27,088
17,189
Mitigated
16,167
3,046
Healing
5,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Kyogai69
Persephone
9,110
807
0
1,941
7,104
2,093
540
1,619
5,283
39,475
0
W
Medusa
Ne2rnas
Medusa
7,022
3,328
374
2,035
8,877
2,767
1,296
1,997
6,600
0
27,727
L
Discordia
SyrenX101
Discordia
6,289
130
0
1,252
8,877
2,546
0
2,354
6,523
22,149
0
L
Osiris
6,602
1,986
0
339
10,783
8,468
0
3,106
7,677
0
13,376
W
10,456
5,123
0
1,201
11,107
11,307
567
2,307
8,498
0
30,177
L
Fenrir
7,138
766
0
1,455
11,723
6,175
0
3,802
7,921
112
17,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,416
Gold Earned
28,361
92
Minions Killed
133
2
Camps Cleared
8
605,908
Distance Traveled
670,721
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,256
771
54
5
4
243,514
2
W
Medusa
9,257
771
47
4
2
194,269
4
L
Discordia
8,047
671
49
4
2
187,821
3
L
Osiris
7,729
644
19
2
0
195,523
3
W
Osiris
9,848
821
32
3
2
232,938
3
L
Fenrir
8,640
720
24
2
0
222,564
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role