Player Matchup

Neith
Neith
 
Neith
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
GingaNinja710
Cu Chulainn
Level 64
God Stats
8W - 5L
1,715 SR
Queue Stats
90W - 83L
1,501 Elo+
Party 3
Set
Set
HisokaMorow28
Set
Level 45
God Stats
1W - 4L
1,461 SR
Queue Stats
112W - 96L
1,483 Elo+
Party 1
Ra
Ra
RiotingCaboose
Ra
Level 56
God Stats
8W - 13L
1,408 SR
Queue Stats
91W - 96L
1,443 Elo+
Party 3
Fafnir
Fafnir
cj---2004
Fafnir
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 52L
1,437 Elo+
Party 1
Team Averages
Level 58
1,517 SR
1,473 Elo+

VS

Team Averages
Level 44
1,501 SR
1,462 Elo+
Kukulkan
Kukulkan
DownloadingSleep
Kukulkan
Level 28
God Stats
4W - 7L
1,363 SR
Queue Stats
21W - 24L
1,445 Elo+
Party 2
Mulan
Mulan
Fattykanfly
Mulan
Level 69
God Stats
8W - 3L
1,751 SR
Queue Stats
130W - 107L
1,556 Elo+
Party 2
Bacchus
Bacchus
Medardito
Bacchus
Level 47
God Stats
2W - 0L
1,537 SR
Queue Stats
24W - 23L
1,482 Elo+
Solo
Cthulhu
Cthulhu
Negromante
Cthulhu
Level 26
God Stats
6W - 8L
1,549 SR
Queue Stats
104W - 91L
1,581 Elo+
Party 2
Neith
Neith
SirWomboEsquire
Neith
Level 49
God Stats
1W - 1L
1,306 SR
Queue Stats
7W - 18L
1,246 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 4 / 0
5,858
451
4,986
7,352
1,986
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
GingaNinja710
Cu Chulainn
11
0 / 4 / 0
6,213
478
6,294
11,046
6,743
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
5 / 5 / 0
7,129
548
5,901
10,092
3,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 2 / 3
7,100
546
6,978
5,830
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
cj---2004
Fafnir
10
0 / 3 / 3
6,526
502
4,754
12,018
11,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 3
6,937
534
4,209
4,667
1,514
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
11 / 0 / 3
9,084
699
13,093
11,051
5,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Medardito
Bacchus
10
1 / 1 / 7
6,502
500
3,246
9,614
8,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Negromante
Cthulhu
13
2 / 2 / 3
7,820
602
6,545
10,216
9,651
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 1 / 3
6,384
491
4,434
5,987
1,615
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
7
Kills
18
18
Deaths
7
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
0
0.25
W
2
3
3
1.17
W
11
0
3
12.5
L
Cu Chulainn
GingaNinja710
Cu Chulainn
0
4
0
0
L
5
5
0
1
W
Bacchus
Medardito
Bacchus
1
1
7
4.5
W
Cthulhu
Negromante
Cthulhu
2
2
3
1.75
L
1
2
3
1.25
W
2
1
3
3.5
L
Fafnir
cj---2004
Fafnir
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,913
Damage
31,527
46,338
Taken
41,535
25,611
Mitigated
26,744
10,658
Healing
17,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,986
2,888
0
1,970
7,352
1,986
740
2,134
5,218
0
30,947
W
4,209
231
0
211
4,667
1,514
0
1,938
2,729
38,813
0
W
13,093
2,220
0
7,092
11,051
5,253
0
4,133
6,918
0
56,572
L
Cu Chulainn
GingaNinja710
Cu Chulainn
6,294
1,678
0
910
11,046
6,743
466
4,030
6,253
895
38,435
L
5,901
2,815
0
2,783
10,092
3,388
0
2,206
7,725
0
37,153
W
Bacchus
Medardito
Bacchus
3,246
842
186
4,684
9,614
8,711
137
4,290
5,324
12,561
0
W
Cthulhu
Negromante
Cthulhu
6,545
1,581
0
4,061
10,216
9,651
1,352
0
10,216
41,647
0
L
6,978
103
239
1,687
5,830
2,139
0
1,270
4,560
50,200
0
W
4,434
2,280
0
1,242
5,987
1,615
1,059
1,963
4,024
0
36,819
L
Fafnir
cj---2004
Fafnir
4,754
1,290
0
3,069
12,018
11,355
0
3,436
8,582
20,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,826
Gold Earned
36,727
344
Minions Killed
362
0
Camps Cleared
0
1,222,625
Distance Traveled
1,201,348
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,858
451
65
5
0
221,007
2
W
Kukulkan
6,937
534
80
6
0
240,031
0
W
Mulan
9,084
699
102
8
0
273,639
2
L
Cu Chulainn
6,213
478
75
6
0
249,931
3
L
Set
7,129
548
85
7
0
256,167
1
W
Bacchus
6,502
500
15
1
0
249,036
2
W
Cthulhu
7,820
602
91
7
0
228,941
0
L
Ra
7,100
546
88
7
0
256,515
1
W
Neith
6,384
491
74
6
0
209,701
2
L
Fafnir
6,526
502
31
2
0
239,005
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role