Player Matchup

Anhur
Anhur
 
Anhur
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
AplhaOmega00
Tsukuyomi
Level 69
God Stats
1W - 9L
1,560 SR
Queue Stats
122W - 143L
1,494 Elo+
Party 3
Nox
Nox
BiggieSoso
Nox
Level 89
God Stats
1W - 3L
1,414 SR
Queue Stats
209W - 180L
1,559 Elo+
Party 3
Ne Zha
Ne Zha
ElxNoche
Ne Zha
Level 109
God Stats
15W - 13L
1,643 SR
Queue Stats
260W - 244L
1,533 Elo+
Party 3
Geb
Geb
VVandererer
Geb
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 56L
1,528 Elo+
Party 3
Team Averages
Level 83
1,523 SR
1,523 Elo+

VS

Team Averages
Level 138
1,561 SR
1,572 Elo+
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Abrahamsho
Hou Yi
Level 160
God Stats
7W - 4L
1,543 SR
Queue Stats
328W - 263L
1,639 Elo+
Party 1
Arachne
Arachne
EtheriousND3
Arachne
Level 124
God Stats
13W - 12L
1,554 SR
Queue Stats
485W - 493L
1,604 Elo+
Party 2
Hercules
Hercules
Fergistein
Hercules
Level 157
God Stats
2W - 0L
1,600 SR
Queue Stats
401W - 374L
1,559 Elo+
Solo
Kuzenbo
Kuzenbo
acutepuppy
Kuzenbo
Level 88
God Stats
2W - 2L
1,610 SR
Queue Stats
44W - 47L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 2 / 0
5,160
430
2,674
5,545
1,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
AplhaOmega00
Tsukuyomi
10
0 / 5 / 1
5,823
485
2,218
7,822
3,231
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 1 / 0
7,001
583
2,136
4,542
1,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
ElxNoche
Ne Zha
10
1 / 5 / 1
5,873
489
3,675
8,565
2,544
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 6 / 1
4,657
388
1,707
6,995
3,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
0 / 1 / 1
6,792
566
2,564
5,692
2,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Abrahamsho
Hou Yi
13
4 / 1 / 2
7,510
626
4,907
5,840
1,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Arachne
EtheriousND3
Arachne
14
12 / 1 / 2
8,362
697
7,980
8,488
2,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
Fergistein
Hercules
14
2 / 0 / 4
7,740
645
2,277
3,095
1,919
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kuzenbo
acutepuppy
Kuzenbo
9
1 / 0 / 4
5,891
491
3,165
4,027
2,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
19
19
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
2
0
0
W
Tiamat
 
Tiamat
0
1
1
0.5
W
Hou Yi
Abrahamsho
Hou Yi
4
1
2
5
L
Tsukuyomi
AplhaOmega00
Tsukuyomi
0
5
1
0.1
L
2
1
0
2
L
Ne Zha
ElxNoche
Ne Zha
1
5
1
0.3
W
Arachne
EtheriousND3
Arachne
12
1
2
13
W
Hercules
Fergistein
Hercules
2
0
4
4
L
0
6
1
0.08
W
Kuzenbo
acutepuppy
Kuzenbo
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,410
Damage
20,893
33,469
Taken
27,142
12,045
Mitigated
11,567
5,080
Healing
10,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,674
1,415
0
916
5,545
1,636
0
512
5,033
0
27,207
W
Tiamat
 
Tiamat
2,564
285
0
1,558
5,692
2,726
0
1,236
4,456
46,077
0
W
Hou Yi
Abrahamsho
Hou Yi
4,907
2,371
0
1,833
5,840
1,601
134
594
5,196
0
46,102
L
Tsukuyomi
AplhaOmega00
Tsukuyomi
2,218
506
0
974
7,822
3,231
0
0
7,822
0
29,776
L
2,136
195
0
880
4,542
1,523
0
2,887
1,655
42,200
0
L
Ne Zha
ElxNoche
Ne Zha
3,675
838
0
1,490
8,565
2,544
0
675
7,890
0
34,752
W
Arachne
EtheriousND3
Arachne
7,980
5,494
0
4,469
8,488
2,878
0
1,252
7,236
0
57,889
W
Hercules
Fergistein
Hercules
2,277
640
0
1,464
3,095
1,919
165
0
3,095
0
42,191
L
1,707
150
0
820
6,995
3,111
0
1,655
5,340
8,744
0
W
Kuzenbo
acutepuppy
Kuzenbo
3,165
1,369
0
964
4,027
2,443
108
672
3,316
14,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,514
Gold Earned
36,295
325
Minions Killed
445
0
Camps Cleared
0
1,095,423
Distance Traveled
1,212,380
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,160
430
62
5
0
203,995
8
W
Tiamat
6,792
566
102
9
0
220,838
4
W
Hou Yi
7,510
626
109
9
0
214,216
4
L
Tsukuyomi
5,823
485
70
6
0
229,677
5
L
Nox
7,001
583
106
9
0
227,907
4
L
Ne Zha
5,873
489
68
6
0
207,262
1
W
Arachne
8,362
697
102
9
0
275,963
3
W
Hercules
7,740
645
112
9
0
254,417
3
L
Geb
4,657
388
19
2
0
226,582
1
W
Kuzenbo
5,891
491
20
2
0
246,946
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role