Player Matchup

Medusa
Medusa
 
Medusa
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
HermitBeard
Bellona
Level 116
God Stats
6W - 3L
1,467 SR
Queue Stats
553W - 558L
1,424 Elo+
Solo
Tyr
Tyr
Jdood2000
Tyr
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 50L
1,293 Elo+
Party 1
Odin
Odin
Panther720
Odin
Level 72
God Stats
1W - 2L
1,288 SR
Queue Stats
96W - 104L
1,306 Elo+
Party 1
Team Averages
Level 79
1,451 SR
1,405 Elo+

VS

Team Averages
Level 71
1,381 SR
1,364 Elo+
Zhong Kui
Zhong Kui
Mr meeseek2608
Zhong Kui
Level 28
God Stats
0W - 2L
1,280 SR
Queue Stats
44W - 70L
1,365 Elo+
Solo
Thanatos
Thanatos
New10DollarName
Thanatos
Level 139
God Stats
0W - 2L
1,386 SR
Queue Stats
117W - 99L
1,402 Elo+
Solo
Jormungandr
Jormungandr
The Serenading
Jormungandr
Level 113
God Stats
0W - 1L
1,492 SR
Queue Stats
24W - 20L
1,387 Elo+
Solo
Skadi
Skadi
VasteIl
Skadi
Level 49
God Stats
0W - 1L
1,249 SR
Queue Stats
18W - 28L
1,410 Elo+
Solo
Jing Wei
Jing Wei
nibbus420
Jing Wei
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
7 / 1 / 14
9,126
913
15,144
11,044
4,847
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bacchus
 
Bacchus
15
6 / 2 / 13
8,703
870
7,911
9,608
8,086
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
HermitBeard
Bellona
16
6 / 1 / 16
9,148
915
8,225
9,738
10,057
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 3 / 12
7,516
752
2,519
9,367
9,482
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
6 / 1 / 15
9,045
905
10,846
9,549
6,074
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Mr meeseek2608
Zhong Kui
12
1 / 6 / 6
6,749
675
8,629
12,342
6,665
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
12
1 / 5 / 5
6,935
694
3,834
10,728
5,545
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Jormungandr
The Serenading
Jormungandr
13
1 / 4 / 7
7,388
739
10,171
9,768
8,717
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Skadi
VasteIl
Skadi
15
5 / 5 / 3
8,718
872
9,696
8,476
3,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
nibbus420
Jing Wei
13
0 / 7 / 6
7,169
717
4,910
9,011
3,052
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
35
26
Kills
8
8
Deaths
27
70
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
1
14
14
W
Bacchus
 
Bacchus
6
2
13
6.25
W
Bellona
HermitBeard
Bellona
6
1
16
14
W
1
3
12
2.33
L
Zhong Kui
Mr meeseek2608
Zhong Kui
1
6
6
0.67
L
Thanatos
1
5
5
0.7
W
6
1
15
13.5
L
Jormungandr
The Serenading
Jormungandr
1
4
7
1.13
L
Skadi
VasteIl
Skadi
5
5
3
1.3
L
Jing Wei
nibbus420
Jing Wei
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,645
Damage
37,240
49,306
Taken
50,325
38,546
Mitigated
27,374
26,475
Healing
15,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,144
8,851
2,272
5,384
11,044
4,847
812
5,503
5,541
0
27,551
W
Bacchus
 
Bacchus
7,911
480
2,022
917
9,608
8,086
537
3,245
6,363
16,668
0
W
Bellona
HermitBeard
Bellona
8,225
1,918
2,463
3,190
9,738
10,057
505
2,673
7,065
969
13,384
W
2,519
461
4,278
3,135
9,367
9,482
793
3,446
5,921
0
4,720
L
Zhong Kui
Mr meeseek2608
Zhong Kui
8,629
741
1,043
2,433
12,342
6,665
0
1,154
11,188
12,740
0
L
Thanatos
3,834
477
560
4,879
10,728
5,545
0
2,436
8,292
0
6,609
W
10,846
2,461
1,172
1,642
9,549
6,074
683
3,933
5,616
0
22,182
L
Jormungandr
The Serenading
Jormungandr
10,171
1,663
1,450
2,425
9,768
8,717
0
2,185
7,583
23,066
0
L
Skadi
VasteIl
Skadi
9,696
5,014
900
1,027
8,476
3,395
0
1,186
7,290
0
19,300
L
Jing Wei
nibbus420
Jing Wei
4,910
2,839
113
216
9,011
3,052
0
1,547
7,464
0
13,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,538
Gold Earned
36,959
93
Minions Killed
95
0
Camps Cleared
0
1,024,383
Distance Traveled
864,623
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,126
913
27
3
0
221,880
0
W
Bacchus
8,703
870
16
2
0
186,008
0
W
Bellona
9,148
915
13
1
0
197,701
1
W
Tyr
7,516
752
3
0
0
190,476
3
L
Zhong Kui
6,749
675
9
1
0
163,768
0
L
Thanatos
6,935
694
6
1
0
211,112
1
W
Odin
9,045
905
34
3
0
228,318
4
L
Jormungandr
7,388
739
31
3
0
168,249
0
L
Skadi
8,718
872
23
2
0
158,502
0
L
Jing Wei
7,169
717
26
3
0
162,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role