Player Matchup

Ra
Ra
 
Ra
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Sanfi_-
Tiamat
Level 129
God Stats
5W - 4L
1,539 SR
Queue Stats
375W - 398L
1,422 Elo+
Solo
Rama
Rama
The_Maximuz_90
Rama
Level 148
God Stats
1W - 1L
1,693 SR
Queue Stats
166W - 155L
1,461 Elo+
Party 1
Hachiman
Hachiman
Valdrym
Hachiman
Level 53
God Stats
0W - 2L
1,238 SR
Queue Stats
129W - 128L
1,453 Elo+
Solo
Sol
Sol
pumpthajam
Sol
Level 108
God Stats
11W - 4L
1,980 SR
Queue Stats
412W - 429L
1,451 Elo+
Solo
Team Averages
Level 115
1,590 SR
1,458 Elo+

VS

Team Averages
Level 88
1,428 SR
1,476 Elo+
Nox
Nox
EThote Llama
Nox
Level 106
God Stats
7W - 9L
1,289 SR
Queue Stats
666W - 616L
1,470 Elo+
Party 2
Vulcan
Vulcan
New Irelandy
Vulcan
Level 69
God Stats
2W - 1L
1,625 SR
Queue Stats
50W - 37L
1,509 Elo+
Party 2
Bellona
Bellona
RaptorT55
Bellona
Level 83
God Stats
2W - 5L
1,115 SR
Queue Stats
529W - 498L
1,460 Elo+
Party 2
Terra
Terra
Thindal333
Terra
Level 160
God Stats
7W - 6L
1,611 SR
Queue Stats
642W - 711L
1,441 Elo+
Solo
Heimdallr
Heimdallr
yonniebob
Heimdallr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
3 / 3 / 1
8,256
751
4,683
9,131
3,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
Sanfi_-
Tiamat
13
1 / 3 / 2
7,427
675
7,637
9,872
4,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 6 / 5
7,353
668
3,953
9,187
3,585
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hachiman
Valdrym
Hachiman
15
2 / 3 / 2
7,846
713
11,471
8,905
3,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 4 / 3
7,894
718
8,835
10,193
3,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 9
9,849
895
11,914
9,301
4,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
16
3 / 1 / 14
9,467
861
17,337
8,425
3,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
RaptorT55
Bellona
15
3 / 2 / 13
8,825
802
5,153
10,969
13,361
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Terra
16
4 / 1 / 14
9,301
846
4,535
10,145
7,814
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Heimdallr
yonniebob
Heimdallr
14
2 / 4 / 12
8,567
779
5,306
9,097
4,697
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
81
10
Kills
19
19
Deaths
10
13
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
3
1
1.17
W
7
2
9
5.75
W
Vulcan
3
1
14
10
W
Bellona
RaptorT55
Bellona
3
2
13
4.75
L
Tiamat
Sanfi_-
Tiamat
1
3
2
0.67
L
1
6
5
0.58
W
Terra
4
1
14
11
L
Hachiman
Valdrym
Hachiman
2
3
2
1
L
3
4
3
1.13
W
Heimdallr
yonniebob
Heimdallr
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,579
Damage
44,245
47,288
Taken
47,937
18,248
Mitigated
34,435
17,800
Healing
22,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,683
138
5,031
2,932
9,131
3,296
0
5,592
3,395
17,792
0
W
11,914
211
2,348
2,690
9,301
4,770
1,728
3,815
5,340
28,400
0
W
Vulcan
17,337
1,782
1,339
2,432
8,425
3,793
785
4,141
3,914
34,237
0
W
Bellona
RaptorT55
Bellona
5,153
634
464
1,964
10,969
13,361
592
4,130
6,529
0
10,227
L
Tiamat
Sanfi_-
Tiamat
7,637
717
998
2,674
9,872
4,417
0
7,667
1,958
15,374
0
L
3,953
1,568
481
760
9,187
3,585
0
5,936
3,084
0
12,709
W
Terra
4,535
46
5,571
4,624
10,145
7,814
795
2,964
6,917
10,208
0
L
Hachiman
Valdrym
Hachiman
11,471
3,268
222
770
8,905
3,292
0
6,167
2,523
0
25,188
L
8,835
969
1,155
2,777
10,193
3,658
0
7,445
2,536
14,326
0
W
Heimdallr
yonniebob
Heimdallr
5,306
605
98
745
9,097
4,697
812
4,861
4,082
0
14,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,776
Gold Earned
46,009
122
Minions Killed
110
0
Camps Cleared
0
956,082
Distance Traveled
1,144,282
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,256
751
30
3
0
206,722
3
W
Nox
9,849
895
26
2
0
220,187
2
W
Vulcan
9,467
861
45
4
0
247,745
0
W
Bellona
8,825
802
5
0
0
204,986
0
L
Tiamat
7,427
675
17
2
0
211,614
2
L
Rama
7,353
668
18
2
0
162,894
0
W
Terra
9,301
846
13
1
0
244,870
0
L
Hachiman
7,846
713
33
3
0
179,679
0
L
Sol
7,894
718
24
2
0
195,173
1
W
Heimdallr
8,567
779
21
2
0
226,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role