Player Matchup

Chaac
Chaac
 
Chaac
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
EarlSawyer
Neith
Level 67
God Stats
4W - 4L
1,631 SR
Queue Stats
217W - 218L
1,544 Elo+
Party 2
Nox
Nox
Niwbe
Nox
Level 122
God Stats
2W - 14L
1,500 SR
Queue Stats
6W - 17L
1,500 Elo+
Solo
Team Averages
Level 79
1,544 SR
1,515 Elo+

VS

Team Averages
Level 75
1,570 SR
1,514 Elo+
Gilgamesh
Gilgamesh
DangStranger
Gilgamesh
Level 125
God Stats
17W - 15L
1,602 SR
Queue Stats
277W - 304L
1,502 Elo+
Party 1
Ymir
Ymir
NICOOOOO0O
Ymir
Level 84
God Stats
11W - 11L
1,607 SR
Queue Stats
50W - 45L
1,550 Elo+
Party 1
Anubis
Anubis
TehTrueQuarian
Anubis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
5 / 3 / 5
8,988
691
10,380
15,602
7,976
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
12
3 / 3 / 5
8,625
663
5,110
6,537
1,969
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
Niwbe
Nox
11
2 / 6 / 7
8,291
638
10,406
7,660
2,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DangStranger
Gilgamesh
14
8 / 3 / 2
9,553
735
9,119
12,853
8,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
2 / 2 / 10
9,885
760
3,463
13,137
15,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 5 / 9
9,110
701
8,461
9,549
4,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
33
10
Kills
12
12
Deaths
10
17
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
5
3
5
2.5
W
Gilgamesh
DangStranger
Gilgamesh
8
3
2
3
L
Neith
3
3
5
1.83
W
2
2
10
3.5
L
Nox
Niwbe
Nox
2
6
7
0.92
W
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,896
Damage
21,043
29,799
Taken
35,539
12,189
Mitigated
28,152
8,829
Healing
8,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,380
1,347
0
6,856
15,602
7,976
295
8,404
7,198
0
21,832
W
Gilgamesh
DangStranger
Gilgamesh
9,119
2,681
0
1,758
12,853
8,013
651
3,968
8,581
2,330
29,149
L
Neith
5,110
1,027
0
994
6,537
1,969
599
1,226
5,311
0
23,459
W
3,463
339
0
2,843
13,137
15,699
291
4,606
8,531
24,095
0
L
Nox
Niwbe
Nox
10,406
205
31
948
7,660
2,244
182
3,445
4,215
26,449
0
W
8,461
361
677
3,361
9,549
4,440
1,159
2,726
6,823
29,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,904
Gold Earned
28,548
115
Minions Killed
149
5
Camps Cleared
7
609,589
Distance Traveled
645,166
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,988
691
30
2
3
235,237
3
W
Gilgamesh
9,553
735
36
3
5
227,431
1
L
Neith
8,625
663
44
3
2
180,559
3
W
Ymir
9,885
760
45
3
1
223,604
2
L
Nox
8,291
638
41
3
0
193,793
3
W
Anubis
9,110
701
68
5
1
194,131
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role