Player Matchup

Ymir
Ymir
Batetto
Ymir
Level 17
God Stats
10W - 6L
1,600 SR
Queue Stats
83W - 69L
1,465 Elo+
Party 1
Baron Samedi
Baron Samedi
Erserpelin
Baron Samedi
Level 28
God Stats
7W - 8L
1,246 SR
Queue Stats
54W - 89L
1,280 Elo+
Solo
Skadi
Skadi
GoldenCrowVCR
Skadi
Level 66
God Stats
15W - 8L
1,630 SR
Queue Stats
94W - 82L
1,474 Elo+
Party 1
Guan Yu
Guan Yu
Othagou
Guan Yu
Level 8
God Stats
2W - 1L
1,507 SR
Queue Stats
31W - 49L
1,399 Elo+
Party 1
Kali
Kali
ZZ77
Kali
Level 28
God Stats
27W - 29L
1,505 SR
Queue Stats
118W - 125L
1,460 Elo+
Solo
Team Averages
Level 29
1,498 SR
1,416 Elo+

VS

Team Averages
Level 15
1,480 SR
1,350 Elo+
Merlin
Merlin
Danton3000
Merlin
Level 5
God Stats
2W - 1L
1,496 SR
Queue Stats
4W - 4L
1,449 Elo+
Solo
Hel
Hel
EdisonFilho
Hel
Level 27
God Stats
1W - 1L
1,662 SR
Queue Stats
14W - 14L
1,545 Elo+
Solo
King Arthur
King Arthur
GHOSTFV
King Arthur
Level 25
God Stats
18W - 23L
1,448 SR
Queue Stats
27W - 37L
1,338 Elo+
Party 2
Apollo
Apollo
j1_nidere
Apollo
Level 15
God Stats
8W - 18L
1,296 SR
Queue Stats
9W - 18L
1,264 Elo+
Party 2
Osiris
Osiris
pegasus_ak
Osiris
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,154 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Batetto
Ymir
12
5 / 1 / 5
7,452
621
5,307
6,607
3,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Erserpelin
Baron Samedi
11
3 / 1 / 5
6,713
559
2,328
3,807
1,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 0 / 3
7,631
636
4,490
5,265
1,572
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
Othagou
Guan Yu
10
1 / 3 / 3
6,033
503
3,103
8,432
5,150
Kali
ZZ77
Kali
12
6 / 0 / 2
7,480
623
6,959
10,244
5,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Danton3000
Merlin
7
0 / 8 / 0
4,998
417
2,708
6,696
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 0
5,632
469
534
5,904
2,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

King Arthur
GHOSTFV
King Arthur
10
2 / 3 / 0
5,921
493
5,466
12,083
4,183
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
j1_nidere
Apollo
10
3 / 6 / 0
6,130
511
4,512
7,692
1,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
pegasus_ak
Osiris
1
0 / 0 / 0
2,211
184
0
0
0

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
20
Kills
5
5
Deaths
20
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
Batetto
Ymir
5
1
5
7.5
L
Merlin
Danton3000
Merlin
0
8
0
0
L
0
3
0
0
W
Baron Samedi
Erserpelin
Baron Samedi
3
1
5
5.5
L
King Arthur
GHOSTFV
King Arthur
2
3
0
0.67
W
5
0
3
6.5
W
Guan Yu
Othagou
Guan Yu
1
3
3
0.83
W
Kali
ZZ77
Kali
6
0
2
7
L
Apollo
j1_nidere
Apollo
3
6
0
0.5
L
Osiris
pegasus_ak
Osiris
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,187
Damage
13,220
34,355
Taken
32,375
17,525
Mitigated
9,979
11,103
Healing
4,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Batetto
Ymir
5,307
2,157
0
1,420
6,607
3,988
0
835
5,772
34,173
0
L
Merlin
Danton3000
Merlin
2,708
287
0
215
6,696
1,877
0
5,098
1,598
20,593
0
L
534
95
63
478
5,904
2,089
0
332
5,572
23,666
0
W
Baron Samedi
Erserpelin
Baron Samedi
2,328
183
250
346
3,807
1,463
820
1,117
2,690
25,007
0
L
King Arthur
GHOSTFV
King Arthur
5,466
628
0
3,869
12,083
4,183
0
628
11,455
0
29,837
W
4,490
1,933
0
2,628
5,265
1,572
1,634
920
4,345
0
52,343
W
Guan Yu
Othagou
Guan Yu
3,103
1,119
933
2,124
8,432
5,150
430
463
7,969
0
18,477
W
Kali
ZZ77
Kali
6,959
4,107
0
3,402
10,244
5,352
590
124
10,120
0
39,161
L
Apollo
j1_nidere
Apollo
4,512
2,563
0
100
7,692
1,830
0
1,577
6,115
0
24,141
L
Osiris
pegasus_ak
Osiris
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,309
Gold Earned
24,892
316
Minions Killed
200
0
Camps Cleared
0
1,150,842
Distance Traveled
813,319
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,452
621
61
5
0
215,084
3
L
Merlin
4,998
417
41
3
0
188,023
1
L
Hel
5,632
469
54
5
0
199,749
3
W
Baron Samedi
6,713
559
44
4
0
194,891
1
L
King Arthur
5,921
493
57
5
0
227,301
2
W
Skadi
7,631
636
92
8
0
253,452
3
W
Guan Yu
6,033
503
45
4
0
217,250
0
W
Kali
7,480
623
74
6
0
270,165
0
L
Apollo
6,130
511
48
4
0
198,246
0
L
Osiris
2,211
184
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role